Hi There... Again...

Hi there... again...

I'm going to continue developing my game. This week i'll update my funlutab module and next week i'll be working on game.

There is an issue with stats names 'ground/air attacks left' and 'ground/air attack'. They look similar but 1st means '... attacks you have now' and 2nd means '.. attacks you'll have next turn'. Because of this, you may misunderstand the game.

What they look like now:

Hi There... Again...

So i decided to come up with new names for these stats:

'tt' (this turn) and 'nt' (next turn):

Hi There... Again...

2. 'this' and 'next':

Hi There... Again...

3. 'are' and 'will be':

Hi There... Again...

I'll post this same poll on my discord server and then i'll sum results

PS: in these both polls i'll vote on behalf of people who are not subscribed on my tumblr and not on my discord server

More Posts from Greedychapa and Others

9 months ago
New Logo For My Studio

New logo for my studio

It contains all 3 of my favorite colors: neon yellow (ffff00), neon green/lime (00ff00) and neon blue/cyan (00ffff)

And yes my break from development is ending. What can i say? I played rimworld and watched youtube (both a lot).


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10 months ago

As i said, my favorite boss is Robber King because he isn't too hard but not too easy either: You must shoot him with stormbolt but at the same time dodge his bullets. You can defeat him the first time (if you has a strategy). And his track is my favorite track from this game.

Hello Everyone, This Is Your Weekly Engagement Farm. Post A Comment Or A Reblog With Your Favorite Thing

Hello everyone, this is your weekly engagement farm. Post a comment or a reblog with your favorite thing in irredeamable. May it be an area, boss, character, or even a tiny detail.


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1 year ago

I've added the ability to build and demolish buildings. But I've some problems:

Animations aren't synchronized

I don't have demolition animation

This ability is currently useless


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1 year ago

Added background music and credits page. The icons to the right of the names are links to their profiles. Also enlarged scales because they were difficult to hit.


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10 months ago

Now text in entry fields will scroll if it doesn't fit. Also the selected entry field and its message will appear at the top of the screen on Android and IOS (i made this also on Windows to show it to you)


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3 months ago

I improved scrollbar and now it works just like scrollbars in browsers. Also added a reset button to the bots tab in the settings menu


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10 months ago

Is the Defold Engine the engine you made for your game?

No, i know too little to create my own game engine


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4 months ago

Added the bots section to the settings menu and the randomness factor option

If this option is selected, bots will choose a random cell when choosing between two identical ones (which one to build on or which one to attack). This makes games little more varied


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5 months ago

Hi! Sorry for the delay, i didn't have much time to develop the game last week

I decided it's not necessary to teach bots to build defense lines because them are not always effective. But i taught bots to "invest" money in building factories at the beginning of game.

I also decided to delete the cooperation page in the settings menu because i think it's not nice to ask for help directly in my game. At the moment this page is just hidden but i'm going to delete it completely in the future.

I'll publish the 1st interim on my discord server within an hour


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10 months ago

pre-beta 2.0 interim-3: bugfixes

Just compare:

I'll post this interim release in my discord server within the next hour

PS: i had to edit this video because i can't insert 2 videos into 1 post


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greedychapa - Chapa
Chapa

Defold Engine gamedev; Lua and Python programmer

111 posts

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