Added the bots section to the settings menu and the randomness factor option
If this option is selected, bots will choose a random cell when choosing between two identical ones (which one to build on or which one to attack). This makes games little more varied
You gave me an idea: add story mode in my game. Players will be able select "classic" (no story) or story mode from the main menu. But i won't add it this year, i have a lot of plans: game save, bots, online-multiplayer...
Thank you very much. I think it'll be very nice...
I like your game! Do you plan for there to be a plot, or is it more of a chess style game?
My game is a game without any plot. I want it to be a chess style game with economy elements.
PS: thank you, i appreciate it when you ask me questions. This means you like my game and want to know more about it
Hi
Drew animations for shelling and bombing, shelling animation have 4 variants for 4 sides. Decided to experiment and added a "wave" animation for conquering attacks (storm, tank battle and landing)
Also now when it's bot's turn, you can't select cells, tools and attacks, use undo and redo buttons
And yes, i added price tags to the attacks menu
And also...
this is my 100th post!
Added sounds. If you attack a non-empty cell, the alarm will sound in addition to the attack sound.
I improved scrollbar and now it works just like scrollbars in browsers. Also added a reset button to the bots tab in the settings menu
Added background music and credits page. The icons to the right of the names are links to their profiles. Also enlarged scales because they were difficult to hit.
I'm sorry, there was a delay but now i'm here and i'm not going to repeat this mistake
This weekend i renamed attacks stats in messages and added UI for selecting player type (human or bot). This is a test bot, it just builds all the buildings in order
There's a lot of hard and long work ahead with bots so good luck to me (and my friend if he agrees to help me)...
Hi!
Currently i optimized the game and didn't added any content because i want to add music. But i couldn't find any tracks suitable for my game. So yesterday and today i was making my own track, but it's so-so (to put it mildly), because it's my first track.
I'm also tired of it and every now and then i want to add some random tracks to my game just to stop torturing myself.
I realized it would be difficult to scale gameplay screenshot. So, I created a sketch of the new game icon:
But it doesn't tell new player about my game, unlike the old icon:
If you like the new logo, I'll improve it and it will become the new game icon
I realized the logo was unclear & strange. So i created a new logo:
I'm currently creating my own file format to use it for create game localizations.
File text:
Processing result: