New Logo For My Studio

New Logo For My Studio

New logo for my studio

It contains all 3 of my favorite colors: neon yellow (ffff00), neon green/lime (00ff00) and neon blue/cyan (00ffff)

And yes my break from development is ending. What can i say? I played rimworld and watched youtube (both a lot).

More Posts from Greedychapa and Others

7 months ago

This bot attacks random enemy cells and displays distance from border to every cell (the darker is cell, the closer it's to border).

The algorithm for calculating distance from border (enemy cells) is needed to find the safest cell for constructing buildings on them

Currently its algorithm doesn't work very well and doesn't calculate diagonal distance. I could have time to do this but i'm too lazy. This is very hard and i have to do this later ;-)


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10 months ago

Now text in entry fields will scroll if it doesn't fit. Also the selected entry field and its message will appear at the top of the screen on Android and IOS (i made this also on Windows to show it to you)


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1 year ago

Every building turns into an air defense system.

I noticed this strange bug when I started playing the game on my phone.


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10 months ago

Now i'm playing through this game

I like it. This intricate game has gloomy vibes

It could be hard to play this game but it's worth it!

Irredeamable is out!

Irredeamable Is Out!

Trailer Music: Destiny by Alexandr Zhelanov https://www.youtube.com/c/AlexandrZhelanovsMusic

Play Irredeamable on Gamejolt here!

About Irredeamable

Irredeamable is my latest project, a semi-linear action-adventure game, where you control this little bundle of anger and angst in her quest to recover her lost powers and bring forth the end of the world.

Join Irredeamable Gamejolt community here! Follow me on twitter here!

The game has a heavy emphasis on combat, with a bit of platforming, and a whole lot of boss fights. There is also some mysterious lore to be uncovered by those willing to brave the world's deepest, darkest depths. My main goal with this account is to spread awareness of the game as i work on it. I'll post threads about the game content, characters, and world, with occasional distractions such as my unhinged game design thoughts and ideas. Don`t hesitate to share thoughts and engage, i love nothing more than to talk about writing and game design.


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1 month ago

Hi

I've not posted anything for 2 weeks because i've been optimizing the game and making some small additions and changes

The biggest changes:

New description for defense line:

Hi

And new background for the main menu:

Hi

I also added new soundtracks and noticed that for some reason the quality of all music has deteriorated. I tried to fix it but i couldn't. So i decided not to fix it because i don't think anyone listens to the soundtracks

And today i'll be releasing the pre-1 version on my discord server


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9 months ago
Now If You Launch The Game Through Web-browser You'll See This Window. And There Will Also Be No Exit

Now if you launch the game through web-browser you'll see this window. And there will also be no exit button.

I also changed credits and save button icon. Now "who goes first?" and "... won; ... lost" windows will adjust to players' names sizes.

(yes i know there is a bug right on the video but i'm too lazy to fix it)

Also added new soundtracks:

Both from Not Jam pack

It's pre-beta 2.0 pre-1 (it means i'm going to be releasing pre-beta 2.0 this week!) and i'll post it in my discord server within the next hour (yes this phrase has already taken root)

PS: i'm so happy now because i finally managed to steal gridroad and i'll play it tomorrow (or later) :-})

PSS: is it just me or did come up with a new emoji?


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8 months ago

Hi there!

I hope you (unlike me) remember about the poll where i asked you how to rename attacks stats (ground attacks (left), air attacks (left))

Let's look at the results:

Tumblr (2 votes):

. . . . user variants: 100%

. . . . . . . . Variants:

. . . . . . . . . . 1. attacks left -> attacks

. . . . . . . . . . . . attacks -> attacks will be

. . . . . . . . . . 2. attacks left -> attacks

. . . . . . . . . . . . attacks -> attacks production

Discord:

. . . . 'this' and 'next': 100%

We see that the "'this' and 'next'" variant won. But i think players' variants from comments are better because they don't have a prefix to attacks left stat. I think the 1st player's variant is the best because it's little shorter than the 2nd. It looks like this:

Hi There!

But you can still suggest your own variants

This weekend i'll just be fixing bugs so i may not post a devlog


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1 year ago

Unfortunately, I'm not much of a painter 😔

Last Picture This Year. Happy Holidays, Guys!

Last picture this year. Happy holidays, guys!

10 months ago

I like your game! Do you plan for there to be a plot, or is it more of a chess style game?

My game is a game without any plot. I want it to be a chess style game with economy elements.

PS: thank you, i appreciate it when you ask me questions. This means you like my game and want to know more about it


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8 months ago

Funlutab updated

I released funlutab 2.2. Added max, min, reverse, sum and multiply functions; error messages; fixed a small bug with unpack function.

Release Funlutab 2.2 · Mantyi-Studio/funlutab
GitHub
Added: max Returns the max value of table and a table containing keys it belongs to min Returns the min value of table and a table containin

PS: don't worry, i'll update my modules not too often, so there won't be many uninteresting posts like this


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greedychapa - Chapa
Chapa

Defold Engine gamedev; Lua and Python programmer

111 posts

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