Hi there!
I present to you my lua module for localization - Lualoca, and its extended version for Defold - LualocaDE (its page on defold forum)
Bye everyone!
PS: i really don't know what else i can write in this post
Is the Defold Engine the engine you made for your game?
No, i know too little to create my own game engine
Added the ability to undo and redo actions. I also fixed some bugs with attacks. I don't know what color the buttons should be, that's why they are green.
I created the most of "wave" animation variants. Also decided to make them round
pre-beta 2.0 interim-3: bugfixes
Just compare:
I'll post this interim release in my discord server within the next hour
PS: i had to edit this video because i can't insert 2 videos into 1 post
Hi! I haven't been developing the game for a couple of days due to illness but now i feel better and i'm able to continue developing
Now bots can bomb each other. I think bots attacks are done so all i have to do is to teach them build defense lines and fix some issues. Then, more likely, i'll publish the 1st interim
Hi!
Added a full screen mode and an ability to sync the speeds of "wave" animations and bots' work
Also now, as it was before, the pause button doesn't pause the game. I had to delete this feature because it was pausing WHOLE the game (for example, the cursors in entry fields were also pausing)
I added the ability to block player type change. Also i decided to redraw the demolition animation because i thought it looked little weird
I improved scrollbar and now it works just like scrollbars in browsers. Also added a reset button to the bots tab in the settings menu
I've added the ability to build and demolish buildings. But I've some problems:
Animations aren't synchronized
I don't have demolition animation
This ability is currently useless
Hi there!
The poll i posted the last week is now completed, so let's talk about results, they are weird..:
Tumblr (5 votes): save system - 60%
bots - 40%
Discord (4 votes): save system - 0%
bots - 100%
Maybe the comment about why i should add save system first influenced the results? But i posted screenshot of it on discord, so i don't know.
Anyway let's sum these results:
Save system: (3+0)/9=33.3333333333333333333333333...%
Bots: (2+4)/9=66.66666666666666666666666666666...%
Bots won, so in next update i'll add them
Good luck!
PS: day before yesterday and yesterday i was writing docs for one of my modules to publish it on github. It's so boring. And i'll do the same today and tomorrow (maybe even and day after tomorrow) with my another more complex module 😮💨. Good luck me...