Added attacks and their descriptions. But I still can't decide on the names of stats.
Added players customization window, now you can set players names. I've not created any icons for save and customization buttons yet, so they are just green.
Hi! It's been almost a month since i released War & Economy beta. During this time the game was downloaded only 3 times. This is less than the number of downloads during the month after the release of pre-beta 2.0. More likely this means that my game is uninteresting. And i agree with this.
I think the reason for this lies in the concept of the game. War & Economy is essentially a board game, like chess or Monopoly. It's interesting when you play it but there's no reason to play this game again. The game hasn't long term progression. It hasn't a plot or development. So it's almost a one-time game. One-time and uninteresting game. Which even I'm not interested in playing.
So i think i won't continue to develop War & Economy. I'm tired of it, and maybe you're too.
After i started playing Beholder (late october), i come up with a new concept for a game. A dystopia where the main character is a judge in a country where corruption and violence rule, in a country when almost daily appear new stupid and senseless laws making life even harder. And all this is seasoned with a ton of propaganda of war and hatred. I was also inspired by my country for this concept. Yes, sometimes quite often i feel like i live in a dystopia where even youtube is blocked.
But this concept is a hard to release. So i won't implement it anytime soon.
What will i post? Maybe content about my favorite games: Beholder and RimWorld, maybe something else, maybe nothing. You can write in comments what you would like to see in my blog. Maybe i'll listen to your opinion.
But for now bye...
I created the most of "wave" animation variants. Also decided to make them round
I started alpha game test. If you want to take part, send me a private message. But currently the game doesn't have a tutorial, so you'll have to learn to play on your own.
I've drawn animations of buildings and created game field but I can't build buildings on it yet
Now i'm playing through this game
I like it. This intricate game has gloomy vibes
It could be hard to play this game but it's worth it!
Trailer Music: Destiny by Alexandr Zhelanov https://www.youtube.com/c/AlexandrZhelanovsMusic
Irredeamable is my latest project, a semi-linear action-adventure game, where you control this little bundle of anger and angst in her quest to recover her lost powers and bring forth the end of the world.
The game has a heavy emphasis on combat, with a bit of platforming, and a whole lot of boss fights. There is also some mysterious lore to be uncovered by those willing to brave the world's deepest, darkest depths. My main goal with this account is to spread awareness of the game as i work on it. I'll post threads about the game content, characters, and world, with occasional distractions such as my unhinged game design thoughts and ideas. Don`t hesitate to share thoughts and engage, i love nothing more than to talk about writing and game design.
Hi! I know this is off-topic but I really want to show you this
Added auto layout and translations into simplified and traditional chinese. Thanks @freeve4-makes-games (translator)
If you want to translate my game, write me a private message
Hi there!
I forgot to tell you that on november 6th my game and blog turned 1 year old! Year ago i published 2 posts: short one with 1 screenshot and long one with game's background and concept. But i decided to make the long post private because i thought it contained too many spoilers.
Now you know my game's concept so these are no longer spoilers. So today i made this post public! So you can read it right now!
For this year i published 91 posts and gained 32 followers:
For this year my game has passed alpha testing, was released on itch.io and now i'm developing beta 0.0 version that will be released on PlayMarket and/or Steam
Goodluck to everyone who read this post! Luck is a one of the most useful things in life... Unfortunately, i'm not always lucky...
Added the first player selection menu and changed the main menu background