I've drawn animations of buildings and created game field but I can't build buildings on it yet
Hi! I haven't been developing the game for a couple of days due to illness but now i feel better and i'm able to continue developing
Now bots can bomb each other. I think bots attacks are done so all i have to do is to teach them build defense lines and fix some issues. Then, more likely, i'll publish the 1st interim
I've added players stats. Now buildings generate growths which, in its turn, generate scores. But I have problems with the text.
I may not publish a new post next week because I'll be busy with other things and the workload, that I want to do, is very big.
Hi there!
I forgot to tell you that on november 6th my game and blog turned 1 year old! Year ago i published 2 posts: short one with 1 screenshot and long one with game's background and concept. But i decided to make the long post private because i thought it contained too many spoilers.
Now you know my game's concept so these are no longer spoilers. So today i made this post public! So you can read it right now!
For this year i published 91 posts and gained 32 followers:
For this year my game has passed alpha testing, was released on itch.io and now i'm developing beta 0.0 version that will be released on PlayMarket and/or Steam
Goodluck to everyone who read this post! Luck is a one of the most useful things in life... Unfortunately, i'm not always lucky...
"War & Economy" is my first big project. It's the game about two city-states at the war with each other. Nobody knows the reason for this war. For their rulers, it's just very exciting game. And you act in the roles of these rulers. But nobody thinks about habitants of these city-states...
Now the game is in closed alpha testing. To take a part, send me a private message.
I plan to start beta testing on Steam and/or Google Play this summer.
Today i forced myself to work on the game on friday evening, and now i'll show you results of this work:
Now the bot can calculate distance from border diagonally too. This means the work on this algorithm is complete and tomorrow i'll work on building construction algorithm. Hopefully, i'll have its first version by the end of the weekend so i can publish a second post this weekends
PS: yes, there is a bug with an uncalculated green cell. But let's pretend the bot isn't very smart and it also take mistakes 🙏. So it's not a bug, it's a feature!
I improved scrollbar and now it works just like scrollbars in browsers. Also added a reset button to the bots tab in the settings menu
Hi there!
I present to you my lua module for localization - Lualoca, and its extended version for Defold - LualocaDE (its page on defold forum)
Bye everyone!
PS: i really don't know what else i can write in this post
Hi
I created the remaining "wave" animation variants. Also now different variants have different time lengths. I did this so that their speeds would be the same and look nice
PS: yes, there are some bugs with determining which animation variant should be played
Perfectionist's paradise code
P.S. I deleted 2 empty rows in the 3rd file to make everything perfect