once more, noted
I made these as a way to compile all the geographical vocabulary that I thought was useful and interesting for writers. Some descriptors share categories, and some are simplified, but for the most part everything is in its proper place. Not all the words are as useable as others, and some might take tricky wording to pull off, but I hope these prove useful to all you writers out there!
(save the images to zoom in on the pics)
also I wrote my first fic in two years last night :) small potatoes, definition of a gluxa trash one-shot but I hope you enjoy and it felt really good to stretch my muscles, so to speak!
So we all know Percy is powerful as shit, there's no doubt in that. But I think I may have thought of a few more (theoretical) applications of his abilities. These ones aren't insanely broken (except one I had to give up on cause I couldn't find a way to make it work), but they're still pretty good.
Percy can control liquids with water in them. We learned this in Tartarus when he drowned Akhlys in her own poison. So in theory, he can bloodbend, right? But this is actually incredibly good in a defensive sense. Since he can control blood, including his own, he can use his powers to (theoretically) negate blood loss and keep his blood inside his own body, keeping him in the fight for much longer. Hell, this circumvents internal bleeding when you think about it.
Speaking of bloodbending, in the same Avatar episode that that idea is introduced to us, we learn that water can be taken from plants, as well as animals (although that is harder as far as I know). Okay, so Percy can take water out of plants, cool. But what about the atmosphere? Sure, the amount of water in the atmosphere varies wildly depending on location, season, etc. But the point still stands. In theory, Percy can pull water out of his surroundings and use it to heal himself, further improving his durability, and giving him an overall stat boost, as he just performs better in water in general.
Imagine fighting Percy, thinking you've got him beat, when all of a sudden he pulls out a Dragon Ball-esque transformation and surrounds himself in a thin coat of the water from not just the atmosphere, but his sweat, your blood, hell, YOUR sweat, and any other possible sources of water nearby. Bloody terrifying. Especially when you consider Percy killing -> Percy receiving access to blood -> Percy getting stronger -> Percy killing more, basically creating an infinite cycle of steadily increasing strength (providing his enemy has blood, naturally).
So yeah. Percy, using his abilities correctly, isn't just insanely strong, but pretty damn durable too. I did have another idea about him controlling brain fluids/breathing in oxygen through water to circumvent brain death, but that kinda fell through because brain fluids aren't really related to brain death and you need lungs to, you know, breath, which would circumvent the decapitation scenario I was thinking of, and Percy can't breathe through osmosis (as far as we know). So that idea is a bust.
...Unless Jason could manipulate oxygen into his bloodstream, using his abilities to circumvent brain death instead...
noted
Happiness:
Smiling genuinely, with crinkles around the eyes.
Open body posture, with relaxed arms and shoulders.
Leaning forward slightly towards the person or object of interest.
Making eye contact with a warm and engaged expression.
Anger:
Tightened jaw and clenched fists.
Furrowed brows and narrowed eyes.
Standing or sitting with a rigid and tense posture.
Pointing fingers or aggressive gestures.
Raised voice or speaking through gritted teeth.
Sadness:
Downcast eyes and a drooping posture.
Slumped shoulders and shallow breathing.
Avoiding eye contact and withdrawing from social interaction.
Sighing or a subdued tone of voice.
Tearfulness, with watery or red eyes.
Fear:
Widened eyes with dilated pupils.
Raised eyebrows and a tense facial expression.
Frozen or rigid body posture.
Backing away or seeking physical distance from the perceived threat.
Trembling or shaking, especially in the hands or legs.
Surprise:
Raised eyebrows and widened eyes.
Mouth slightly agape or forming an "O" shape.
Leaning forward or recoiling backward in response to the surprise.
Quick inhalation or gasp of breath.
Rapid blinking or blinking more than usual.
Disgust:
Curling the upper lip or wrinkling the nose.
Narrowing the eyes and raising the upper eyelids.
Turning the head away or physically distancing oneself from the source of disgust.
Covering the mouth or nose with the hand or a tissue.
Expressing verbal disgust through phrases like "ew" or "yuck."
These are just some examples, and individuals may display variations in their body language based on their personality, cultural background, and the specific context of the situation.
@transit-fag
WHAT THE FUCK IS HAPPENING WHAT THE FUCK
Relistening to Gregor the Overlander (cuz Libby doesn't have what I want)
Why is Henry so good?!
Why do I like him?!
Ok, so chances are none of you know a damn thing about JJK, but I started writing this fic on a whim, so I may as well tell you all about it:
Gregor as a jujutsu sorcerer. After the Underland, his parents just decided to get the hell away from that place that stole away their kids and shoved them into some war by moving to Japan. And then their son gets dragged into the world of Jujutsu sorcery, which adds an interesting parallel into the mix.
Not sure if I'll give him a technique or not, but I kinda like the idea of him just going at all the curses Japan has to offer with nothing but his skill with a sword and cursed energy manipulation. BUT what I could also do is give him some kind of curse bond, like Ares or maybe even the Bane, like how Yuta fights alongside Rika.
I'm honestly thinking of sending him to the Kyoto school to even out the scoreboard, as a rager with cursed energy on their side could start to even things out, along with Mechamaru and Todo. He could also act as opposition to the higher ups and Principal Gakuganji, though I wouldn't be surprised if he got scouted by Gojo and taken to Tokyo, where Kusakabe could've helped train him (although Kusakabe seems to have taught Miwa so it's not really a deal breaker if Gregor goes to Kyoto).
I also have some ideas about him finding a curse on accident at first, then as he fights it he ends up channeling cursed energy through his rage, which allows him to kill it, before a sorcerer and/or a window show up, as they intended to kill it before he showed up, which leads to him getting enrolled.
So yeah. Came out a bit longer than intended, and most of you probably have no idea what I'm talking about, but what do you guys think? Any other ideas? Thinking of calling it "The Cursed Warrior", but I might choose another name if I find or come up with a better one.
I can see why
Flowers have a long history of symbolism that you can incorporate into your writing to give subtext.
Symbolism varies between cultures and customs, and these particular examples come from Victorian Era Britain. You'll find examples of this symbolism in many well-known novels of the era!
Amaryllis: Pride
Black-eyed Susan: Justice
Bluebell: Humility
Calla Lily: Beauty
Pink Camellia: Longing
Carnations: Female love
Yellow Carnation: Rejection
Clematis: Mental beauty
Columbine: Foolishness
Cyclamen: Resignation
Daffodil: Unrivalled love
Daisy: Innocence, loyalty
Forget-me-not: True love
Gardenia: Secret love
Geranium: Folly, stupidity
Gladiolus: Integrity, strength
Hibiscus: Delicate beauty
Honeysuckle: Bonds of love
Blue Hyacinth: Constancy
Hydrangea: Frigid, heartless
Iris: Faith, trust, wisdom
White Jasmine: Amiability
Lavender: Distrust
Lilac: Joy of youth
White Lily: Purity
Orange Lily: Hatred
Tiger Lily: Wealth, pride
Lily-of-the-valley: Sweetness, humility
Lotus: Enlightenment, rebirth
Magnolia: Nobility
Marigold: Grief, jealousy
Morning Glory: Affection
Nasturtium: Patriotism, conquest
Pansy: Thoughtfulness
Peony: Bashfulness, shame
Poppy: Consolation
Red Rose: Love
Yellow Rose: Jealously, infidelity
Snapdragon: Deception, grace
Sunflower: Adoration
Sweet Willian: Gallantry
Red Tulip: Passion
Violet: Watchfulness, modesty
Yarrow: Everlasting love
Zinnia: Absent, affection
WHAT THE FUCK IS HAPPENING WHAT THE FUCK
keep it going peeps
Uk peeps!! Let’s get this going! 🏳️⚧️🇬🇧
And we must make them hot, or course
Creating a villain is a delicate art, much like crafting a masterpiece. To ensure your antagonist leaps off the page with depth, consider these essential elements for your villain checklist:
Motivation: Every great villain is driven by a potent motivation, one that fuels their actions and sets them on their dark path. Explore their backstory and unearth the core reason behind their villainy. Are they seeking power, revenge, redemption, or something more sinister?
Complexity: Gone are the days of one-dimensional villains twirling mustaches and cackling maniacally. Infuse your antagonist with layers of complexity and nuance. Perhaps they possess redeeming qualities or wrestle with inner conflicts that humanize their actions.
Flaws and Vulnerabilities: Despite their nefarious intentions, villains should be flawed beings with vulnerabilities. These weaknesses not only add depth to their character but also create opportunities for conflict and growth throughout your story.
Backstory: Delve into your villain's past to uncover formative experiences that shaped their present disposition. Trauma, betrayal, or societal pressures can all contribute to their descent into villainy, providing rich narrative fodder for exploration.
Goals and Ambitions: Just as heroes strive for noble objectives, villains pursue their own twisted goals with fervor and determination. Define what your antagonist hopes to achieve and the lengths they're willing to go to attain it, even if it means sacrificing everything in their path.
Antagonistic Traits: From cunning intellect to ruthless brutality, equip your villain with traits that make them a formidable adversary for your protagonist. Consider how their strengths and weaknesses complement each other, creating dynamic conflicts that propel your story forward.
Relationships and Alliances: Villains don't operate in isolation; they forge alliances, manipulate allies, and cultivate relationships to further their agendas. Develop the connections your antagonist shares with other characters, be they loyal minions or reluctant collaborators, to add depth to their character dynamics.
Moral Justification (from their perspective): While their actions may be abhorrent to society, villains often believe they're justified in their pursuits. Explore your antagonist's moral code and the twisted logic that rationalizes their behavior, offering readers insight into their twisted worldview.
Arc of Transformation: Just as protagonists undergo arcs of growth and change, villains should experience their own journey of transformation. Whether it's redemption, downfall, or something altogether unexpected, chart the evolution of your antagonist throughout the narrative.
Memorable Traits: Give your villain distinctive traits or quirks that leave a lasting impression on readers. Whether it's a chilling catchphrase, a distinctive appearance, or a haunting backstory, give your antagonist elements that linger in the minds of your audience long after they've closed the book.