Keiynan Lonsdale As Bram Greenfeld In Love, Simon (2018) Dir. Greg Berlanti

Keiynan Lonsdale As Bram Greenfeld In Love, Simon (2018) Dir. Greg Berlanti
Keiynan Lonsdale As Bram Greenfeld In Love, Simon (2018) Dir. Greg Berlanti
Keiynan Lonsdale As Bram Greenfeld In Love, Simon (2018) Dir. Greg Berlanti
Keiynan Lonsdale As Bram Greenfeld In Love, Simon (2018) Dir. Greg Berlanti
Keiynan Lonsdale As Bram Greenfeld In Love, Simon (2018) Dir. Greg Berlanti

Keiynan Lonsdale as Bram Greenfeld in Love, Simon (2018) dir. Greg Berlanti

More Posts from Tabbybards and Others

3 years ago

disco elysium telling us that there's hope and salvation in a shitty war-torn world is actually so beautiful. disco elysium telling us that screwing up your (previous) life is okay, you just gotta pick up the pieces and move forward. disco elysium telling us there's hope, that the night is always darkest before the dawn. it's refreshing to have a post apocalyptic world turn out to be not depressing because fuck it, we're gonna make it better, right?


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3 years ago

make an magic rp that’s not based on h*rry p*tter challenge. please.

the simon snow series (carry on) & the shades of magic series are right there! :(

4 years ago

u can never have enough chella man content

tabbybards - " — memories make a 𝑚𝑜𝑐𝑘𝑒𝑟𝑦. "

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3 years ago

my lil baby is almost here & im buzzin


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3 years ago

eliot is SINGING! my fussy son is pouring his heart out on that stage


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3 years ago

top tips for intermediate giffers

so, disclaimer - I have learned most of these things through trial and error, so if you see older sets by me that do something I say isn’t great in gifs - *coughcolouringcough* - that is why. and ofc I’ve only been in the giffing game for about a year, and because the programme I use is adobe photoshop cs6, these tips will be based largely on what I know using that.

first off - dimensions. current dimensions are 540px in width for wide gifs (and they vary in height) and 268px for the smaller gifs that take up roughly half that space. stick to those or at least stay consistent in your dimensions.

try to crop out logos and credits. it’s a pain esp because a lot of my more recent cw show downloads have all had the pesky cw watermark in the corner. but trust me, your gif will look better without it. 

if you’re giffing poc, try and avoid or at least exercise some caution with blue photo filters and blue colour balance. they are notorious for whitewashing poc, especially those who can seem white-passing in certain lighting or if they’re coloured wrong. on that note, go easy on exposure, brightness and the lighter options for curves and levels layers.

if your gif looks grainy in the black areas, you can increase the contrast in a brightness/contrast layer, or in a levels layer, or in a curves layer (I find the more subtle one is linear contrast because the other options tend to be a bit overboard). if your gif still looks grainy, try increasing blacks in a selective colouring layer.

this one is definitely one I’m guilty of - if you’re unsure about colouring, don’t post your set immediately. save it as a draft on your laptop or tablet, and then open tumblr on your phone and see how it looks there. if it looks too saturated or conversely washed out, or the gifs are too dark and you can’t actually see the faces, then you can go back and tinker contrast and colouring until it looks better.

frame-wise, I tend to either have 50 or 38 frames for a gif. if it’s 50, each frame will be 0.06 seconds. if it’s 38, each frame is 0.07 seconds. in both cases the total length of the gif is three seconds. no matter how many frames I have, my minimum length for any gif is always three seconds. it can go above that and that’s fine, but I tend not to go below that. that’s just my preference, but I’ve seen shorter gifs on here before and I think it kinda is a bit - blink and you’ll miss it, kind of thing, so I’d recommend all your gifs to be at the very least 2.5 seconds long each. I’d recommend you don’t go over 75 frames in total, just because your gif will get too long or it’ll go way too fast.

when importing video frames to layers (aka your first step in making a gif), try to avoid using limit to every _ frames unless you’ve got a long scene that you want to get all the dialogue in. the reason is because when you play the gif, it will be twice as fast in speed and that makes it kinda jarring to see.

psds are great, especially if they’re tailored for a specific show which has dodgy lighting (such as arrow). use them, but always give credit where requested and also reblog them.

keep text centred by first selecting the text layer, then manually selecting all the frames (as in click the first frame and then go to the last frame and click while holding on to shift), then doing ctrl + a (or the mac equivalent of select all) and then going to layer > align > horizontal centres and then again - layer > align > vertical centres

on the subject of text, the most readable colour is going to probably be a light one. my default is white, with 1px stroke and 5px distance and size drop shadow (opacity 75%), both in black. to do this, you again need to select the text layer, manually select all the frames and then right-click the text layer and select blending options. stroke will be 3px on default but I find that’s too thick most of the time. you shouldn’t have to change any of the drop shadow settings on default.

keep your fonts simple! my faves are intro, arial (bold italic), century gothic (bold italic) and gill sans mt (bold italic). most of the time using all caps is your best bet, unless your font is distinctive enough. if you go for something more complex, curly or anything that isn’t totally plain, just be careful with sizing. 

on that note, bear in mind the size of the gif when you size your text. if you’ve got a wide gif, it ofc depends on the font but my font size varies between 18 (for the plainer fonts) to 24 (for the more handwriting-y fonts). for the smaller gifs, I’d recommend sizing centred text no bigger than maybe 15, and if you’re using text for captions, 12 is probably best (and arial bold and italic is my default here).

using selective colour is a lot of fun! but just be aware that sometimes you (I) can go overboard and it messes up the gif. (aka I have definitely messed up with selective colour before and my gifs have been shoddy so like - learn from my mistakes, yo.) pay special attention to neutrals because that changes the colours of people’s faces a lot of the time. also it is perfectly normal to have a few selective colour layers. just watch out for graininess.

it’s always nice for your gifs to have similar colours. if you want things to match or at least be in the same ballpark palette wise, it’s always a good idea to zoom out (66.7% or 50% is best depending on size and number) and then drag each of your gif windows side by side and/or stacked on top of each other, like this:

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that way you can see if the colours go together for the gifset as a whole.

it’s always good to have a vibrance layer - the vibrance is something you can increase to make the colours more, well, vibrant, and decreasing saturation can help balance out the effects of selective colour esp if someone white looks a bit too pink or orange. just be aware that when giffing poc you should use this layer with caution and do your best not to whitewash.

make sure your clips are at least 720p. if you’ve downloaded the episode and the resolution isn’t high enough, if it’s a popular enough scene you might get lucky and find it on youtube. if you do, you can easily download it, very possibly in a higher resolution, using onlinevideoconverter.com or another site. you may have to crop out watermarks, but it’s worth it if you get clearer gifs.

that’s pretty much all I got for the time being. none of these rules are set in stone. in fact, none of these rules are even really rules, because there is often no order to art. but these tips may help you along the way. be sure to reblog if you found this useful, and happy giffing!

image

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3 years ago

i love tragedy i love circular narratives i love ppl who cannot escape their fate & characters that have been dead since the beginning


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5 years ago
                                              𝐭𝐡𝐞

                                              𝐭𝐡𝐞 𝐜𝐮𝐫𝐭𝐚𝐢𝐧 𝐫𝐢𝐬𝐞𝐬.

— YOU CLOSE YOUR EYES against the hot stage lights and breathe in adrenaline-soaked air. all you feel is fear, but you can’t allow yourself to be you at the moment. instead, you must slip into the skin of another, a character created over five hundred years ago. “in troy, there lies the scene.” your voice, shakespeare’s words. you chance a glance stage right. fourteen of your peers wait solemnly, curt nods urging you on.

your director, orson hobbs, waits beside them. his gaze pierces. his eyes unpeel you slowly, searching for every hairline fracture, every wisp of a flaw. he enjoys the art of tearing apart and remaking people. later, you think, he will pull you aside and rip you to shreds. perfection, he says, demands cruel management.

what you don’t know, what no one knows, is that there is no “later” for orson hobbs. by night’s end, he will be tangled in a shakespearean plot of his own. no one, not even police, will be able to discern the full story; but when his body is found the next morning, there can be no question that he was murdered.

murdered, perhaps, by the very students he worked so hard to teach.

                                              𝐭𝐡𝐞 𝐜𝐮𝐫𝐭𝐚𝐢𝐧 𝐟𝐚𝐥𝐥𝐬.

— ENSEMBLEHQ is a dark academia skeleton roleplay inspired by if we were villains by m.l. rio. it revolves around the fourth-year theatre students at alderidge, a small but elite conservatory for the arts, following the mysterious death of their director. follow @ensembleteasers for skeleton teasers and updates until the main is released ! graphic template by @ohscerpcnts.

— REBLOG THIS POST for early access to our masterlist. please make sure your DMs are open, as admins will be dropping in !


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tabbybards - " — memories make a 𝑚𝑜𝑐𝑘𝑒𝑟𝑦. "
" — memories make a 𝑚𝑜𝑐𝑘𝑒𝑟𝑦. "

twenty-eight / est / queer™

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