This Is Bearrific! Terrific. Amazing 😂 I Could Imagine The Situations Could Be Beary Fun. ;)

This is bearrific! Terrific. Amazing 😂 I could imagine the situations could be beary fun. ;)

D&D adventure premises inspired by stupid bear puns

Premise: a bear is the only witness to a crime; the party must convince the local druid to awaken it so it can testify. Adventure title: Bear Witness

Premise: the party must escort the king’s valuable pet bear through hostile territory. Adventure title: Bear With Me

Premise: the party must retrieve a cache of powerful enchanted weapons from the lair of an enormous owlbear that’s somehow figured out how to use them. Adventure title: Bear Arms

Premise: a psychic werebear is telepathically possessing townsfolk and forcing them to commit crimes. Adventure title: Bear in Mind

Premise: a charlatan at the summer fair is attempting to sell trained bears as domestic helpers; events proceed as expected. Adventure title: Bear Market

Premise: the party must investigate the reported appearance of a great golden bear that the local temple believes to be an omen from their god. Adventure title: Cross to Bear

More Posts from Libraryofalexandira11 and Others

3 years ago

This is quite helpful

Some Signs of Overstimulation

Loss of facial expressions

Flat affect (monotone voice or loss of emotional intonation)

Loss of speech

Hyperawareness to usually well tolerated sensory input

Fatigue

Headache

Skin sensitivity

Sensory sensitivity

High irritability

Increased demand avoidance

Increased stimming

Extreme sensory avoidance

May feel nauseous or flu-like symptoms

Tips to Help a Loved One

Get away from the cause of the overstimulation

Ear muffs or noise cancelling headphones

Low or no lighting

Headache medication

Cancel plans for the day if possible

Warm shower or bath for skin sensitivity (may not help everyone)

Nap or early bed time

Offer sensory pleasing foods if desired

Reinforce routine to help soothe

Remove/postpone demands

Encourage whatever communication they feel comfortable with - don't force speech

Leave alone as long as safe to do so


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11 years ago

My favourite game series and my favourite book series collide. Life can't get much better. : )

Okay, A Very Experimental Thing. Inspired By The Video Games Persona 4… Shadowhunter-Persona Video

Okay, a very experimental thing. Inspired by the video games Persona 4… Shadowhunter-Persona Video game!! 

Just a little gif, but I’m trying to figure out how this should look. 

Cassie Clare wrote the dialogue and options for you (playing as Clary) to choose! Also the fourth and sweetest option which did not fit 

"I love you no matter what you wear."

Right now he’s just blinking, but I’ll get around to mouth moving and expression changing eventually.. maybe…

11 years ago

Video games have helped through a lot. I'm a bit of a dreamer so when the world constantly doesn't match up to my over optimistic expectations,  I can get quite negative and overthink things.

There was a time in my life where I saw a flight of stairs and the thought falling down and breaking my neck didn't faze me. I literally felt nothing, even when I tried. I was numb and the closest reason for not seeing what might happen was the chance I might get in someone's way. My opinion of myself was that apathetic. Video games help me over come this by allowing me to get out of my own head. To escape my own thoughts so I could learn to actually care about living not merely existing because killing myself seemed like it might be inconvenient for others.

I knew it was bad for me to think such a way,  but I couldn't stop the negative thoughts crawling into my head. But thanks to video games and the stories they conveyed. This allow me to stop thinking I'm not good enough, and it stopped me from believing don't deserve the life I have while others suffer.

Video games allow me to stop focusing on all the negatives and see the positives in life. The Persona series also taught me that no one can survive alone, and the reason I felt the way I did was because I bottled everything inside myself until I reached breaking point. I didn't talk to people, because I didn't want to annoyed them, but that was wrong of me to do.

In summary, video games like Fire Emblem, Persona and Dragon Age taught me that some form of friendship is necessary for survival. I might not have friends yet, but I'm actually looking now. So it's quite an improvement.

Sorry for writing so much. I hope this helps.

PLEASE REBLOG IF VIDEO GAMES HAVE A POSITIVE IMPACT ON YOU

This is for an English paper I need to write. 

And like if not

6 years ago

This is indeed very helpful for writing.

Helpful things for action writers to remember

Sticking a landing will royally fuck up your joints and possibly shatter your ankles, depending on how high you’re jumping/falling from. There’s a very good reason free-runners dive and roll. 

Hand-to-hand fights usually only last a matter of seconds, sometimes a few minutes. It’s exhausting work and unless you have a lot of training and history with hand-to-hand combat, you’re going to tire out really fast. 

Arrows are very effective and you can’t just yank them out without doing a lot of damage. Most of the time the head of the arrow will break off inside the body if you try pulling it out, and arrows are built to pierce deep. An arrow wound demands medical attention. 

Throwing your opponent across the room is really not all that smart. You’re giving them the chance to get up and run away. Unless you’re trying to put distance between you so you can shoot them or something, don’t throw them. 

Everyone has something called a “flinch response” when they fight. This is pretty much the brain’s way of telling you “get the fuck out of here or we’re gonna die.” Experienced fighters have trained to suppress this. Think about how long your character has been fighting. A character in a fist fight for the first time is going to take a few hits before their survival instinct kicks in and they start hitting back. A character in a fist fight for the eighth time that week is going to respond a little differently. 

ADRENALINE WORKS AGAINST YOU WHEN YOU FIGHT. THIS IS IMPORTANT. A lot of times people think that adrenaline will kick in and give you some badass fighting skills, but it’s actually the opposite. Adrenaline is what tires you out in a battle and it also affects the fighter’s efficacy - meaning it makes them shaky and inaccurate, and overall they lose about 60% of their fighting skill because their brain is focusing on not dying. Adrenaline keeps you alive, it doesn’t give you the skill to pull off a perfect roundhouse kick to the opponent’s face. 

Swords WILL bend or break if you hit something hard enough. They also dull easily and take a lot of maintenance. In reality, someone who fights with a sword would have to have to repair or replace it constantly.

Fights get messy. There’s blood and sweat everywhere, and that will make it hard to hold your weapon or get a good grip on someone. 

A serious battle also smells horrible. There’s lots of sweat, but also the smell of urine and feces. After someone dies, their bowels and bladder empty. There might also be some questionable things on the ground which can be very psychologically traumatizing. Remember to think about all of the character’s senses when they’re in a fight. Everything WILL affect them in some way. 

If your sword is sharpened down to a fine edge, the rest of the blade can’t go through the cut you make. You’ll just end up putting a tiny, shallow scratch in the surface of whatever you strike, and you could probably break your sword. 

ARCHERS ARE STRONG TOO. Have you ever drawn a bow? It takes a lot of strength, especially when you’re shooting a bow with a higher draw weight. Draw weight basically means “the amount of force you have to use to pull this sucker back enough to fire it.” To give you an idea of how that works, here’s a helpful link to tell you about finding bow sizes and draw weights for your characters.  (CLICK ME)

If an archer has to use a bow they’re not used to, it will probably throw them off a little until they’ve done a few practice shots with it and figured out its draw weight and stability. 

People bleed. If they get punched in the face, they’ll probably get a bloody nose. If they get stabbed or cut somehow, they’ll bleed accordingly. And if they’ve been fighting for a while, they’ve got a LOT of blood rushing around to provide them with oxygen. They’re going to bleed a lot. 

Here’s a link to a chart to show you how much blood a person can lose without dying. (CLICK ME) 

If you want a more in-depth medical chart, try this one. (CLICK ME)

Hopefully this helps someone out there. If you reblog, feel free to add more tips for writers or correct anything I’ve gotten wrong here. 

4 years ago

Reblog to remember this. This is awesome. So many memories.

it is pretty annoying how the fandom erases shaggys flaws to make him into a uwu precious scoobie snack babie…like hes a coward that when push comes to shove isnt there to help out his friends lmao


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3 years ago

This is a good cause

anyone interested in ttrpgs there is a massive collection on sale on itch.io right now, with funds going to transgender education network texas &  organización latina de trans en texas.

it’s over $2k worth of games for only $5! the sale is ongoing for this month (03/2022)


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6 years ago

I love the idea of this. Mainly I’ve because I always loved this song and critical role.

THIS SONG IS THE PERFECT FJORESTER SONG BYE

4 years ago

So cool!

Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez
Inktober 2020 By Cristina Gómez

Inktober 2020 by Cristina Gómez


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5 years ago

That definitely looks like a portal to the feywild.

Natasha Marie Photography // Decorative Rustic Wooden Arch Via The Prop Factory

Natasha Marie Photography // Decorative Rustic Wooden Arch via The Prop Factory

6 years ago

Awesome reblogging because Ancient alphabets are awe-inspiring.

Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served
Ancient Alphabets. Thedan Script - Used Extensively By Gardnerian Witches Runic Alphabets - they Served

Ancient Alphabets. Thedan Script - used extensively by Gardnerian Witches Runic Alphabets - they served for divinatory and ritual purposes, as well as the more practical use; there are three main types of Runes; Germanic, Scandinavian/Norse, and Anglo-Saxon and they each have any number of variations, depending on the region from which they originate  Celtic and Pictish - early Celts and their priests, the Druids, had their own form of alphabet known as “Ogam Bethluisnion”, which was an extremely simple alphabet used more for carving into wood and stone, than for general writing, while Pictish artwork was later adopted by the Celts, especially throughout Ireland Ceremonial Magick Alphabets - “Passing the River”, “Malachim” and “Celestial” alphabets were used almost exclusively by ceremonial magicians

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libraryofalexandira11 - LibraryOfAlexandira
LibraryOfAlexandira

Persona, Fire Emblem Awakening and Dragon Age Ace fan girl.

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