I realized that every time I do art for my fic I can never keep Akari's design straight, so I finally sat down and made a character ref sheet for myself.
Anyways if you happen to be curious about what this is about, I recommend checking out my fanfic Tightening the Hinge, a time-travel fix-it retelling of PLA where an adult Akari is sent back in time by Giratina to redeem Volo through the Power of Friendship. Things begin going sideways immediately. Giratina is not having a good time (but Volo absolutely is).
Was scrolling through AO3 and found this gem
Enemy to parent is a trope we have to popularise lmao
Not sure if this has been mentioned yet…but depending on the versions and timelines you follow, the npcs are either dealing with a HUGE(possibly) apocalyptic crisis that’s enough for multiple lifetimes over, OR multiple slightly less but STILL major apocalyptic crises (it really depends on what KIND you’re willing to accept)
Honestly how good the NPC life is depends greatly on what game you're dropped into.
Pokémon? Free healthcare, great company, living the dream.
Legend of Zelda? It's a toss up whether the twink will be a saviour, a menace, or both to you personally. Thankfully, major crises are usually only once or twice a lifetime at most, unless you're a longer-lived race like the Zora.
Mario? There's a crisis every single goddamn year because of the neighboring kingdom. Do you have any idea how many anniversaries and weddings you've missed because of Bowser's horrible attempts at flirtation? Too damn many.
Kirby: See above, but there's a good likelihood you'll be kidnapped or eaten or smth. 2/10 would not recommend.
"the magnus archives sounds cool! what are the content warnings?"
Is bad that I can also picture kamado doing this (≧▽≦٥)
i think ingo should get to fight pokemon w his bare hands as a treat
When we have to go into the sewers.
"came back wrong" what about Came Back Afraid. You used to be brave. Too brave maybe, defying the odds at every turn, a fighter, cocky, playing with fire, first to throw yourself at the enemy. Until one day it all caught up to you. You came back, somehow, but now you know all too intimately how it feels to lose, to die, to be destroyed. Now you flinch and freeze and cower at the slightest provocation. Who even are you now if you can't be brave? The grave may have let you go, but the mortal fear still grips you tighter than ever.
Just a lurker coming out of their shell, nothing to see here | she/her | 22
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