THAT. That Is Goddamn Good To Have Such Freedom!! And This Is A Realistic Approach Too...ofc With Time

THAT. That is goddamn good to have such freedom!! And this is a realistic approach too...ofc with time the forgiveness can be brought up, but to switch on it so fast for the ++ in relationship stat? Mehhh. THANK YOU FOR NOT PUNISHING US ANGSTERMANCESšŸ˜©ā¤ļøā¤ļø

In relation to your last ask; I’m a big believer that you do not have to forgive a person just because you love them, so I’m glad that isn’t going to lock one out of a romance with C. Sure, it’ll be ā€œangstyā€ compared to forgiveness but that shouldn’t be required of a person who was hurt just because they love someone, and I’m excited to explore that detail more in your game personally

Yes yes yes! Everything you've just said is exactly how I feel about it Anon. I'm so glad you're resonating with this. In my experience, not everyone deserves forgiveness and not everything can be forgiven. That doesn't mean you love that person any less, but it means they hurt you in a way you can't forgive. It'll make some scenes more angsty but in the end, it's up to the player how they deal with it all! I never wanted to take that choice away from yall because I hate when I get railroaded into a certain 'good' path in romances even if its OOC for my MC.

So total freedom in all the romances (I mean, as much as coding and the workload will allow me but mostly as much as possible). This game will definitely be a place to explore darker themes and unhealthy sides of love too (not necessarily in C's route). I'm just so excited to let you guys loose in Ferngrove and do as you please.

- Tori

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More Posts from Chester-stargazer and Others

4 years ago

I'm a little confused but what are the three timelines?

A good question- it can seem a bit confusing at first, and my wording often does not help things.

Anyways, Event Horizon is one main overarching story, about the crew of a spaceship and their mission. The general events of the story, and all major choices are going to happen, regardless of timeline.Ā 

So that brings up the question of just what the three timelines are. Essentially, there are two points ofĀ ā€œdivergenceā€ where your choices will have a significant outcome on how the story is conducted. Certain options at these divergence points have an irreversible effect, and thus, change the timeline.

The points of divergence are in remembering your identity and upon meeting the captain for the first time.Ā 

Timeline 1 is theĀ ā€œnormalā€ timeline, and involves your character remembering who they are, and being non-aggressive to the captain. Over time, you become more and more aware of some of the underlying plots and the issues they cause, but your interaction with them is less direct.

Ā This is how the game is pretty much meant to be played, and how I recommend your first playthrough to go.

Timeline 2 is theĀ ā€œAnomalyā€ timeline, and involves your character remembering who they are, and being aggressive towards the captain. A bad decision on both parties end.You might have survived the encounter, but the fabric of reality ripples around you, and there’s glimpses of what is to come. There’s something... else... going on here. And now you’re caught up in it.

This serves as kind of a happy medium between Timelines 1 and 3, incorporating some of the more surreal elements of Timeline 3 with the general flow of Timeline 1.

Timeline 3 is theĀ ā€œAmnesiacā€ timeline, and involves your character not knowing their identity. Reality is shattered around you, as matter and time bend to your will. The past lives in you as readily as the present. You know the captain. You know the first officer. You know what happened- and what’s going to happen. You cannot change or recall your past, but you can irrevocably change the future.

This is pretty much a break from reality in every way. Voices in your head, brutal flashbacks, complicated relationships with your former comrades and reality itself, playing god, mysterious powers, and a lot of fire. If you wanted to get really, really, really uptight about how the worldbuilding sets up the events of Event Horizon, this should be simultaneously the most and least canon sequence of events.

4 years ago

Ambient sounds for writers

Find the right place to write your novel… 

Nature

Arctic ocean

Blizzard in village

Blizzard in pine forest

Blizzard from cave

Blizzard in road

Beach

Cave

Ocean storm

Ocean rocks with rain

River campfire

Forest in the morning

Forest at night

Forest creek

Rainforest creek

Rain on roof window

Rain on tarp tent

Rain on metal roof

Rain on window

Rain on pool

Rain on car at night

Seaside storm

Swamp at night

Sandstorm

Thunderstorm

Underwater

Wasteland

Winter creek

Winter wind

Winter wind in forest

Howling wind

Places

Barn with rain

Coffee shop

Restaurant with costumers

Restaurant with few costumers

Factory

Highway

Garden

Garden with pond and waterfall

Fireplace in log living room

OfficeĀ 

Call center

Street market

Study room from victorian house with rain

Trailer with rain

Tent with rain

Jacuzzi with rain

Temple

Temple in afternoon

Server room

Fishing dock

Windmill

War

Fictional places

Chloe’s room (Life is Strange)

Blackwell dorm (Life is Strange)

Two Whales Diner (Life is Strange)

Star Wars apartmentĀ (Star Wars)

Star Wars penthouse (Star Wars)

TatooineĀ (Star Wars)

Coruscant with rainĀ (Star Wars)

Yoda’s hut with rainĀ ( Star Wars)

Luke’s home (Star Wars)

Death Star hangarĀ (Star wars)

Blade Runner cityĀ (Blade Runner)

Askaban prisonĀ (Harry Potter)

Hogwarts library with rainĀ (Harry Potter)

Ravenclaw towerĀ (Harry Potter)

Hufflepuff common roomĀ (Harry Potter)

Slytherin common roomĀ (Harry Potter)

Gryffindor common roomĀ (Harry Potter)

Hagrid’s hutĀ (Harry Potter)

Hobbit-hole houseĀ (The Hobbit)

Diamond City (Fallout 4)

Cloud City beach (Bioshock)

Founding Fathers Garden (Bioshock)

Things

Dishwasher

Washing machine

Fireplace

Transportation

Boat engine room

Cruising boat

Train ride

Train ride in the rain

Train station

Plane trip

Private jet cabin

Airplane cabin

Airport lobby

First class jet

Sailboat

Submarine

Historical

Fireplace in medieval tavern

Medieval town

Medieval docks

Medieval city

Pirate ship in tropical port

Ship on rough sea

Ship cabin

Ship sleeping quarter

Titanic first class dining room

Old west saloon

Sci-fi

Spaceship bedroom

Space station

Cyberpunk tearoom

Cyberpunk street with rain

Futuristic server room

Futuristic apartment with typing

Futuristic rooftop gardenĀ 

Steampunk balcony rain

Post-apocalyptic

Harbor with rain

City with rain

City ruins turned swamp

Rusty sewers

Train station

Lighthouse

Horror

Haunted mansion

Haunted road to tavern

Halloween

Stormy night

Asylum

Creepy forest

Cornfield

World

New York

Paris

Paris bistro

Tokyo street

Chinese hotel lobby

Asian street at nightfall

Asian night market

Cantonese restaurant

Coffee shop in Japan

Coffee shop in Paris

Coffee shop in Korea

British library

Trips, rides and walkings

Trondheim - BodĆø

Amsterdam - Brussels

Glasgow - Edinburgh

Oxford - Marylebone

Seoul - Busan

Gangneung - Yeongju

Hiroshima

Tokyo metro

Osaka - Kyoto

Osaka - Kobe

London

SĆ£o Paulo

Seoul

Tokyo

Bangkok

Ho Chi Minh (Saigon)

Alps

New York

Hong Kong

Taipei


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4 years ago
Lost Words: Beyond The Page Is A Touching Narrative-driven Platforming Adventure WhereĀ words Can Have
Lost Words: Beyond The Page Is A Touching Narrative-driven Platforming Adventure WhereĀ words Can Have
Lost Words: Beyond The Page Is A Touching Narrative-driven Platforming Adventure WhereĀ words Can Have
Lost Words: Beyond The Page Is A Touching Narrative-driven Platforming Adventure WhereĀ words Can Have
Lost Words: Beyond The Page Is A Touching Narrative-driven Platforming Adventure WhereĀ words Can Have
Lost Words: Beyond The Page Is A Touching Narrative-driven Platforming Adventure WhereĀ words Can Have

Lost Words: Beyond the Page is a touching narrative-driven platforming adventure whereĀ words can have a dramatic effect on the game world!

Read More & Play The Beta Demo, Free (Steam)

3 years ago
Super Late But Here’s A Very Specific Ship Dynamic I’ve Been Obssessed With Recently
Super Late But Here’s A Very Specific Ship Dynamic I’ve Been Obssessed With Recently
Super Late But Here’s A Very Specific Ship Dynamic I’ve Been Obssessed With Recently

super late but here’s a very specific ship dynamic i’ve been obssessed with recently


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3 years ago

I DIDN'T KNOW ANY OF THIS WORDS UNTIL NOW I- intellectual time, thank youšŸ¤ššŸ˜”šŸ’ž

badunkadonkers... new fav word

it's very very good, kudos to that anon for introducing us to it šŸ˜‚


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3 years ago

Me: I'm perfectly sane and my thought process is logical to the core

Also me:

Me: I'm Perfectly Sane And My Thought Process Is Logical To The Core

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4 years ago
Smoother Pop.

Smoother pop.

3 years ago

WTF WHY DIDN'T I COME ACROSS THIS UNTIL NOW?? Sounds delicious šŸ˜¤šŸ‘Œā¤ļø

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Launch: 1 June 2021 (Intro to Chap 3 [81k]) | Next: 15 July 2021 (Chap 4 [approx. 36k])

{Random Word Teaser for Chap 4: cabin exploration, the (partial) Truth, carving,Ā ā€˜let’s split up’ said no one ever, cake, searching x 2, and into the woods you go.}

image

>THE DEMO!< | COG Forum |Ā  FAQs | RO Aesthetics

image

[ Fernweh Saga is a character driven, romance focused interactive fiction with slow-build horror elements that unravel as you move deeper into the plot.]

~Some homecomings feel more like rude awakenings, but this one will become a waking nightmare…~

You return to the small town of Fernweh after the death of your grandfather, which is ironic because you were explicitly sent away from the town by him following the tragic death of your parents in a house fire. It’s been several years since you left. Returning isn’t something that you had considered, but the vague letter you received about tying up loose ends was on fancy stationary and looked official enough.

What was supposed to be a quick trip to collect personal belongings and sign some legal documents soon spirals into a grim mystery when you learn of the odd circumstances surrounding your grandfather’s death and start experiencing vivid nightmares.

Familiar faces are all around; you know some of them as former childhood friends, rivals, or neighbors, but they may become current allies as you all try to unravel what exactly is going on in this small, seemingly idyllic, forested town.

A feeling of unease grows with each sleepless night spent within Fernweh’s borders, but you can’t leave yet…

It won’t let you.

image

Play as a man, woman, or non-binary person with the ability to customize your sexuality, fashion style, physical features, room theme, etc.

Allow your personality, habits, decisions, and relationships to influence how you face-off against what lurks within Fernweh like in a horror film/book.

Experience different types of romantic burns and tropes (rivals to lovers, friends to lovers, unrequited love (or is it…?), no strings attached, and more) alongside different types of horror (dread, cosmic, supernatural, survival, and more) as you progress through the series.

Develop ā€˜something’ (the choice is yours) with the 4 romance options; there are 5 romance routes that are fully integrated into the plot.

Create friendships and relationships with the main cast of characters that are tracked by different point systems.

Understand your past, your parents’ death, and what really happened to not only your family, but to you.

Add to (or take away from) an inventory system that will impact/unlock certain choices later in the game. Clues, weapons, odd items, etc.

Discover that there are more than just small town politics at play; factions will remember how you treat them and may help or hurt you in the future books. (Book 1 is about hints/discovery, while we learn more in Book 2.)

Fight, resist, flee, struggle, or adapt to face whatever is invading your nightmares and the town; there is more to it than a boring ole’ monster…Much more.Ā 

Reblogs are greatly appreciated; thanks for your support! <3

Š§ŠøŃ‚Š°Ń‚ŃŒ Гальше


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3 years ago

I'm having a hard time finding the list of ROs šŸ˜… who are the ROs besides R?

oh hey!! no problemo! maybe i should edit the pinned post to have a short description of each one? i'll write one up here and add it afterwards!

ROs in a nutshell:

r - a kind, peaceful fisherman/woman that just wants a good and quiet life for their loved ones (see more here)

i (or il) - a glib-tongued and charming merchant that holds an intense hatred for magicians (see more here)

n - a grumpy, lone wolf magician that doubles as a key figurehead among the rebels

a - a duty-bound yet idealistic noble that's part of the Holy Order, assigned to hunt down and capture magicians

thank you for the ask! :D


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3 years ago

Sabina + MC + Elli? Wholesome. Heartwarming. My wig is snitched and skin is hydrated

BUT ??? + MC + HENRICK? THE CHAOS? THE INTENSITY? the sitcom AU vibes???

Hello dear author! Now that the possibility of poly was mentioned, may I ask of you to share some little bits of those ideas on this topic so far, if it's not troublesome? šŸ‘€šŸ‘€šŸ‘€šŸ‘€

šŸ‘€šŸ‘€šŸ‘€ Hello dear! Well I can share some things that I'm thinking...

Well, the first one for sure is Sabina + Mc + Eli

I can see it working really well once the "hurts" start to get over and they could all live happily like this 😊 (I can see Sabina's false complaints about having to worry about two magicians!) That would be so intense and sweet 🄺

??? + Mc + Henrick

Because it would be so much fun 🤣 let's be honest here..this is not going to work ... but what if it works? Have you ever imagined this ?!

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chester-stargazer - mess.merising
mess.merising

he/them, 18+🐾 memo: #asks #description ā¤ļøpfp by @coffee-flavor-cat-blobā¤ļø wanna talk?:)

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