It's the ponytail.
From a 1956 Pepsodent commercial.
Live footage of the cops at the Capitol
Jeff is the head editor at Atlantica Magazine, but he hasn’t been writing much. The Tromp administration is hard to get a beat on, throwing out so much absurdity that it feels like nothing even matters anymore. He wants a story that will make a difference, and it’s not as if those just fall into your lap. But when Jeff’s phone suddenly buzzes with a new text message, that’s exactly what happens. Now Jeff is privy to a chat thread of top-secret information from Tromp’s under-qualified, highly-ignorant inner circle, and it’s looking like a real story. It’s also looking like a total hunk. Soon enough, Jeff and the physical manifestation of this egregiously handled group text containing highly sensitive government information are locked in the heat of gay, erotic passion, and he’s about to pound out a story that he never could’ve imagined. This erotic tale is 4,100 words of sizzling human on gay physically manifested leaked text action, including anal, blowjobs, rough sex, and living group chat love.
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please enjoy new tingler JOURNALIST POUNDED BY THE PHYSICAL MANIFESTATION OF AN EGREGIOUSLY MISHANDLED GROUP TEXT FROM MEMBERS OF THE TROMP ADMINISTRATION CONTAINING HIGHLY SENSITIVE GOVERNMENT INFORMATION out now here or on patreon
Women of Star Wars + Onion Headlines
it me
I still remember how I felt playing Quake for the first time. Coming from a few years playing Doom and Doom II, Quake was pretty much the same storyline and such, but it just felt... darker. Grittier. More hardcore. And damn, was the movement smooth and the lighting effects next level. Multiplayer was balls nuts.
Quake quickly spun into a massive, well-respected franchise all of its own - Some of the older titles and their alterations are still the go-to for a lot of FPS fanatics!
The original title shipped with an atmospheric, Industrial nightmare courtesy of Trent Reznor. You know, the Nine Inch Nails guy. The wonderfully sadistic nail gun weapon in the game? Yeah, it even had Nine Inch Nails' logo on it.
However, if you wanted to, Quake supported playing tracks from the CD in your drive instead, which was really radical. I often played Quake while listening to White Zombie's "Astro Creep: 2000." Fighting Chthon to "Super-Charger Heaven?" Perfection. DEVIL MAN! DEVIL MAN!
At one point, a group named Sonic Mayhem released an album called "Methods of Destruction." It was meant to be played in this way, replacing the original soundtrack to Quake with a fiercer, harder hitting experience. And it was a hit - Their sound was such a great fit that they got to compose for Quake II and invited their friends Front Line Assembly to help make some tracks as well, culminating in that band also making music for the series. Another notable composer in the mix was the person behind the Quake games for the Nintendo 64, the amazing Aubrey Hodges, who was of course no stranger to FPS soundtracks.
Every official release and Mission Pack is included here, but honestly... Why stop there? I'm also sharing my collection of music from the most famous total conversions, alterations, and unofficial packs. They definitely deserve love too.
As games in the series or related material reaches the 15 year old mark (like "Quake Live" will in 2025), I will add those to this archive as well.
Download it here: