but looking at your phone to consume even more media in the middle of reading is maximalist and excessive, solar-economy pilled
(not sure if I'm /s or /j with this one)
every time you assume a post about art & transgression is referring to pornographic fanfiction about cartoons you should be locked in a cell and not released until you’ve read at least 1 work by georges bataille (you have to start over if you look at your phone)
suspicious of how hololive fans convince themselves that every graduation is caused by idiosyncratic personal reasons of the vtuber in question and that the corporation doesn't have any responsibility
I'm really tempted to start posting in glossolalia, just typing in made up words
worst popular statement about art is 'disturbs the comfortable and comforts the disturbed' because that basically means 'art is a weapon to dominate my enemies and help people I like" which is truly evil
the disturbing aspect of art should be something everybody experiences but which turns out to be a good thing as well as a bad thing. Let's all get struck by it like ragdolls!
I like to ignore the 'didacticism' of Undertale because it doesn't actually make any sense as real ethics or as an integration of ethics into the game. The genocide run's preachiness is better interpreted as campy atmospheric decoration
like, im not gonna fault you if your prerogative is making the rpg equivalent of, like, a walking simulator or whatever--that's a perfectly viable ambition. but if youre willing & able to compose a genuine challenge for that game, i think it's strange & inadvisable to limit it to (what great effort is taken to remind the player is) the Worst Route. the eclectic didacticism of that route is at odds with its actual contents--like, if you're trying to make the (agreeable!) assertion that the completionist max-stats overleveling approach trivializes & monotonizes gameplay & challenge, you probably dont then want to lock the best parts of your game behind doing that, right??
if a morpho butterfly was a person
Mana Sama 「Merveilles」
I'm the Daijou-Daijin of cringe
The Nebra Sky Disk is actually like an emote!
This was made by Ranier Zenz for Wikimedia
A pattern I notice in 'writing advice' is that the ideal that gets promoted is to restrain and tightly organize every element in order to produce a single overall effect.
It is not so good that this is commonplace. Writing needs space to be incoherent and disjointed. This is what will allow writing to be truly alive. In a functional aesthetic world, there will not be a need to sever 'useless' growths from the body.
dismantling these unspoken rules and their associated values is the most important task for online artists right now and while I have posted a lot about the AI/IP aspect I think the Constant Self-Improvement aspect is particularly damaging. People are being told they're getting 'better' but really they're just becoming homogenized into realism/specific varieties of illusionism and it's hard to break that mental restraint once you've been indoctrinated with it. The internet should be the place to dismantle these standards not recycle them
at the end of the day i think the online digital artist community has for a very long time operated on a set of like unspoken handshake rules generally enforced by social pressure which (despite being positioned on a moral & pseudolegal plane) have very little overlap with what is legal or illegal (de facto or de jure) but which have Everything to do with figuring The Artist as a universal would-be petit bourgeois auteur, reflected through these rules' emphasis on (1) the moral necessity of The Artist's unwavering & eternal power over their own art (& its reception) as articulated via informal pseudo-IP mechanisms (no reposting, dont tag as me/kin/id, dont use as your pfp, dont draw my oc), (2) the moral mandate toward Constant Self-Improvement (generally meaning adopting more of the conventional signifiers of "Good Art" eg realism) (admonition of "tracing" even for practice, artists who do things that are "not conducive to improvement" being fair game for mockery), & (3) attempting to induce in observers (often through guilt) a social pressure to further the ambitions of such artists ("you need to reblog/share, not just like", "you MUST commission 1 million artists immediately", "it's rude to express anything other than praise for any piece of art")
like these all (in tandem with SEO etc) boil down to attempting to lay the groundwork for an imagined future state of self-employment emanating out of one's (semi-)hobbyist artistry (& to obstruct anything perceived as interfering with that fantasy or its actuation). it's sort of like hiring a team of accountants on the assumption that youre going to win the lottery someday, like if it were in another context we'd effortlessly recognize it for the meritocratic grindset shit that it is. & none of this is even remotely conducive to the production of good art lmao