I Don’t Talk About It Much Here, But I Am A Huge Halo Fan. I Have Been Since I Was Fairly Young, And

I don’t talk about it much here, but I am a huge Halo fan. I have been since I was fairly young, and it’s the first… uh… first first person shooter I ever tried. I absolutely love the gameplay, the lore, the designs, the music, so much about it. For those of you who are new to me, I’m also a huge fan of Metroid. That interest is much more recent, but is still as strong currently.

As many might expect, the Halo TV show is, what some might call, Halo’s Other M. For the Halo fans who don’t know, Other M was a game in the Metroid series that made a lot of serious errors in its storytelling, gameplay, acting, and art design. Its story is downright abysmal, and a travesty of the Samus Aran that many Metroid fans know and love. The Halo TV show has a fair few of the same problems with unlikable characters, baffling plot decisions, and and a general misunderstanding of the source material

However, one thing I can still give unironic praise to is the animators, specifically for the Elites. They are so immensely expressive and provide a fascinating spectacle. Honestly. The Covenant sections are probably the best parts of the show.

If I were looking for an animation team for a Metroid movie/show, I would love to get the people who animated this scene on board. Imagine the Chozo animated with this level of prowess and realism. Imagine the Space Pirates. Imagine Ridley! I would absolutely KILL to see that in action. Don’t involve the writers, of course. Please do not involve the writers of the Halo show. But these animators know what they’re doing, and they’re damn good at their job. As a Metroid fan, I would love to see this sort of CGI used for many of the aliens in Metroid.

More Posts from Nerdy-the-artist and Others

5 months ago

Me: I should yap to my girlfriend, @your-local-squip-fanatic

1 hour later

Me, a shivering mess in bed for the third time this week: Father Mawk, this can’t be happening


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3 months ago

I rarely reblog stuff but… I suppose I can start somewhere, yeah?

REBLOG if you have amazing, talented WRITER friends.

Because I certainly do, and I love every single one of them and their work.

9 months ago

To add a little fine detail to this, I like to think that Gandrayda’s whole shapeshifting ability needs a not insignificant amount of sourced energy. She would need to, say, tap into a ship’s power grid and siphon some energy out before transforming.

So imagine that scene aboard the Mothership where she reveals herself to Samus happening soon after a power flicker that cuts the lights out for a second, then it happens again as she leaves. Could be a really interesting tell for when she’s present, having a mini power outage.

Of course, with the PED equipped, that energy can be sourced from the Phazon growing inside of her, making her all the more deadly and capable. There’s no tell any more, no indication that she’s in your midst.

Headcanon that Gandrayda's been employed by the Federation as a spy for a long while; Specifically, to keep tabs on the Space Pirates. She was the one who reported that Mother Brain was responsible for controlling the Metroids, and with her destruction, the Metroids would turn on the Space Pirates, hence why they're used and prioritized a lot less in Prime and Echoes, and have a tendency to turn on their 'owners'.

(As for why we see Metroids feeding on Space Pirates in Zero Mission, it's because Mother Brain is a cruel entity who rules through fear and needs to feed her bioweapons; She doesn't mind disposing of lesser pawns, especially if some of them doubt her authority.)

If Metroid were to have a story adaptation... During the Zero Suit portion of the first game, Samus would find herself cornered at one point by Space Pirates; Only for one of their own to turn on them, shooting them down. Said Space Pirate reveals themselves as the spy the Galactic Federation alluded to, the one who dropped all of this key intel regarding the Space Pirates' Metroid operation.

Gandrayda isn't explicitly identified, not yet; But her wink, the way she calls Samus 'Sammy' and her leitmotif at the end; These hint to that. Plus, maybe she can take the form of an Urtraghus Space Pirate, adding to the implication and to allude to how Gandrayda debuted in Corruption and did take such an appearance there. Maybe the Space Pirates would have a more mixed army pulling from all the species we've seen, or they'd operate separately and in their own sectors, requiring Gandrayda to imitate a Zebesian idk.

The main reason why the Federation didn't notify Samus of Gandrayda is that she wasn't supposed to be on Zebes during the Zero Mission; She was stationed on the Space Pirate Mothership, which was locked in battle with Adam's fleet elsewhere (as shown in the manga). But when Ridley received news of Samus' infiltration of Zebes, he immediately flew the mothership back to that planet; Hence why in-game, he arrives about halfway through. Gandrayda stayed with the Space Pirates she'd infiltrated.

Otherwise, the Federation would've notified Samus of their spy on Zebes; Because they wouldn't want her to accidentally kill such a key asset. Plus they'd explain to Samus that the spy will introduce themselves as Gandrayda, since the Space Pirates don't know about her yet, but may suspect a spy; This is to play it safe so Samus knows she can trust whoever she comes across, because communications with the Federation are cut off on Zebes due to Mother Brain's monitoring and ability to intercept (This required Gandrayda to get off-planet to report intel).

But Gandrayda was supposed to be on the Mothership, which Adam was supposed to destroy after she fled through an escape pod, so none of these instructions were required at the time. So after saving Samus, Gandrayda leaves to maintain her cover, not bothering to elaborate on her exact identity. It's only in a future episode, somewhere between the games and before Corruption, that this Space Pirate spy is elaborated on to be a shapeshifting bounty hunter.

Gandrayda ends up playing a key role in saving the galaxy, acting as a turning point for the Federation's victory, much in the same way Samus herself did; Unlike other hunters like Rundas or Ghor (no offense), Gandrayda and Samus were both responsible for key, specific actions that nobody else could've done. And these actions shifted the tide drastically, changed the playing field definitively.

As a result, Gandrayda considers herself just as much the Hero of Zebes as Samus is to the rest of the galaxy; She can literally be the 'Hero of Zebes' herself by turning into Samus. And this helps drive her one-sided rivalry with Samus, especially since... Gandrayda can't take credit the way Samus does.

Not that Samus tries to; But in the end she's recognizable, she's a unique bounty hunter with iconic armor that anyone can see at a distance. She CAN be stealthy but she's also just as capable at blasting her way through an entire planet. Being well-known helps her career, it creates a bogeyman to terrify the Space Pirates, and a symbol of hope for the galaxy that the Federation can always remember if they're out of all other options.

Gandrayda can't be that; She's best suited as a spy, an infiltrator. Someone people don't notice, someone most of the galaxy, and even the Space Pirates, don't know about; So they can't suspect that someone they know they can trust has actually been impersonated by Gandrayda. She's meant to lurk in the shadows, she doesn't go the big and explosive, glamorous work. Her entire gimmick is being unrecognized, what is she without that?

And this feeds into this deep-down inferiority complex and resentment, including towards Samus. Not that she ever externalized it... Until Corruption, when Dark Samus took control and brought out the worst of Gandrayda through Phazon. That was when she actually revealed herself to the Space Pirates, many of whom still feared Gandrayda as secretly fooling their god into believing she was on their side; Not that they'd ever openly doubt Dark Samus' own evaluation of using Gandrayda. And it turned out they had nothing to worry about, alas... But the fear was in a way a form of recognition, validation even, for Gandrayda. She was otherwise a secret even to most of the Federation military, with only the upper echelons knowing of her.


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9 months ago

I personally doubt we’ll see Adam in Beyond. Other M is a direct follow-up to Super, which the calendar year listed in the trailer implies took place prior (though, with all the inconsistencies in timelines, that’s not exactly definitive). Adam dies there, and isn’t seen again until his AI recreation in Fusion, after Samus’s suit gets diced up to remove the X parasite attempting to consume her. Given that we see the after effects of that in Dread but not Beyond, it’s safe to assume this game takes place before Fusion, leaving no room for Adam Malkovich to show up save for some obituary or something of the like. It would be nice to see a little Easter egg in Samus’s gunship of Adam’s helmet she retrieved at the end of Other M, though.

Of course, whether we should be adhering to Other M for canon is its whole other debate that I shall not be delving into right now.

Sometimes I wonder if Admiral Dane could’ve been replaced by Adam Malkovich for Corruption, since we already knew about his character’s past with Samus and even got a glimpse of him in the Zero Mission manga. I feel like that would’ve actually endeared the original, human Adam to fans, more than Other M ever did… That said, I wouldn’t be surprised if Sakamoto said no because that’s his character, whom he already had plans and a specific vision + game in mind for. So Retro Studios had to make up Dane, who ended up becoming an actual fan favorite and often compared to Adam as the superior Federation commander to Samus. Maybe Adam can show up in Beyond with a different studio writing him this time.


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2 years ago

Might not be what you’re looking for, but I do have some ideas for a sort of rework of Butcher based off of some theories I had back during season 4. They won’t really be doing anything besides sitting my brain otherwise, so I might as well get them down. Writing more real world military style fiction is not my cup of tea.

1) At the closing of the war, Butcher was dispatched to the Arctic to track down Nova 6 (not Nebula 5, which feels like the writers lazy attempt to one up Black Ops). This makes him in charge of the British forces aboard the trapped ship housing the Nova 6 rockets at the end of Project Nova.

2) After all is said and done, Butcher still has a fire in him that a peaceful life just can’t put out. Following this desire to stay in action at all times leads him to becoming a Mercenary.

3) The Caldera island from Warzone is not real. Perhaps there was a resort island with military facilities on it, perhaps there was not. But it makes a good story to tell at a bar table. He’ll tell a different story at every bar, add a little flavor to each retelling. Sometimes there’s a secret society on that island, sometimes there were nerve gas distilleries there, sometimes there are hidden treasure troves, sometimes there are creatures science has yet to comprehend. Sometimes he will even tell with a straight face that he encountered time travelers. It all just depends on his mood and the books he’s read in the past few months.

Waiting on someone to start posting Vanguard Headcanons like:

Waiting On Someone To Start Posting Vanguard Headcanons Like:

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11 months ago

Our interest in their hand sanitizer was purely for the betterment of mankind. Everything has clearly gotten out of hand now, yes, but it was worth the risk.

Him Again…

Him again…


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9 months ago
Me When My Favorite Tumblr Users Infodump Metroid Fanons.

Me when my favorite Tumblr users infodump Metroid fanons.

Please, I need more. It sustains me.

(Art by @tsproart )


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1 year ago

Ya know, we see lots of art of Samus and Doomguy doing cool action hero stuff together and whatnot, but we never see people talk about them bonding over their pet rabbits! We need that!


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7 months ago

Transfem dysphoria is like transforming into a Werewolf. You’re bulkier than you want, covered in a fuck ton of hair all over your body, your voice is deeper than you want to hear yourself as, people expect you to care less about kindness in that form, and people might ostracize you if they find out your secret other half but real homies will attempt to help remove that side of you that you dislike.

autism is living by vampire rules. light sensitivity. eating the wrong food makes you want to die. need to be explicitly invited places. weird sleep schedule. eating the same thing every time. specific rituals and routines. burst into flames at the sight of a crucifix. etc.


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9 months ago

How I would implement each type of Space Pirate

Given the variety of Space Pirate types (species?) at their disposal, I figured I would make an effort to maximize their usage and find specific niches for each of them. Of course, each variety of Space Pirate will be predominantly featured in the games they appeared (IE Zebesians will be the main enemy encountered in my rewrite of Zero Mission) but I’d like to sprinkle some other variants throughout each story. To that end, here’s the different roles I would have each Space Pirate variant fill.

Firstly, I don’t think I’m gonna use the Metroid Prime 2 Echoes Space Pirates. Their design just… doesn’t fit in with the others. That will likely disappoint many of you, but that’s just what I’m doing. Feel free to tell me how you would implement them in the comments or in a reblog.

Zebesians-Security/Sentries

How I Would Implement Each Type Of Space Pirate

These guys are known for their ability to crawl along walls and leap great distances. They also lack any obvious prehensile appendages, making the operation of extraneous equipment difficult. In the games they appear in, they are usually seen patrolling corridors and shafts for Samus. To that end, I feel like treating them as guards for the many Space Pirate facilities therein would be a good use of them.

Metroid Prime Space Pirates-Technology operators/pilots

How I Would Implement Each Type Of Space Pirate

These guys are synonymous with Metroid Prime’s story of insatiable technological aspiration. To that end, these guys could be tasking with piloting fighter crafts, setting up weapons emplacements, testing out prototypes (such as the beam troopers), or simply conducting dangerous research. There isn’t really any noticeable affinity for any specific line of work for these Space Pirates, so they can be a sort of Jack of all trades type that can be slotted into any role needed by High Command.

Urtraghians-Hunter Killers/Trackers/Raiders

How I Would Implement Each Type Of Space Pirate

As I have stated before, the Urtraghians’ eel like visage evokes that of a predator, a bogeyman for the Galaxy. To that end, these guys could make for good trackers, using their enhanced sensory capabilities to track their quarry with precision. They could also be used to intimidate underlings and captives into submission, given their sharp teeth and reputation for consuming disloyal members of their own species. I could almost imagine them like the Zorgons from Zathura, insatiable, predatory spacers terrorizing the innocent.

Federation Force Pirates-Heavy Infantry

How I Would Implement Each Type Of Space Pirate

Canonically, these guys are massive, and I would imagine they have the durability to match. I think the obvious choice for them is to be a heavy enemy type akin to the Hunters in Halo or closer to the Barons of Hell in Doom. They are deadly behemoths that you don’t wanna get close to, especially with that energy blade able to cleave you in two with ease. Hell, you could say that these things have a habit slurping up the insides of their victims with their proboscis. Creepy stuff.

Metroid Prime 4 Beyond Space Pirates-Elite Soldiers/Shock Troops

How I Would Implement Each Type Of Space Pirate

Metroid Prime 4 Beyond hasn’t released yet, so this designation is tentative. We may, and likely will, get some further details to flesh out this new variety of Space Pirates in full, with habits, specialties, and story telling beats making this new variety more unique. Until then, my temporary role for them is to be shock troops and warriors for the Space Pirate empire. Their ornamental and intimidating armor, combined with their tall stance and seeming pride, makes them an ideal candidate for the soldiers of the Space Pirates, capable of getting any mission done… except when it involves killing The Hunter. But when she’s not there, they’ve got it handled!

Space Pirate Design Ranking

The Metroid series has a boatload of different designs, completely changing between every game except the 2D iterations. Some think it’s simple design inconsistency, others think that they’re different genetic manipulations of the same species, while others (including myself) are of the opinion that the Space Pirates are a collective made up of various species. Today, I’ll be ranking these designs based on what they convey and, simply, what I think is cool and aesthetically pleasing. For the sake of simplicity, I’ll only be ranking the standard Space Pirate variant of each game, the “core enemy type” if you will. And yes, Metroid Prime 4 Beyond is here, though its place in the ranking is subject to change as we get more closer looks.

7. Metroid Prime 2 Echoes

Space Pirate Design Ranking

Some people may consider this a sin to put so low on the list but, to me, this really just doesn’t fit the whole vibe of the Space Pirates, especially in the Prime series. In the Metroid Prime saga, the Space Pirates are an authoritarian empire who recklessly abuse technological advancement for the sake of domination. This just… doesn’t say that. It’s a good design, don’t get me wrong, but this really looks like some weird skeleton knight. I could see this crawling out of some crypt to seek vengeance, not descending from a space ship to plunder. For that reason, I gotta put this guy in last place.

6th place: Metroid Prime Federation Force

Space Pirate Design Ranking

For many of the problems Metroid Prime 2’s design has, I think Federation Force remedies… and then makes the opposite mistakes. Federation Force’s Space Pirate design is, canonically, around the same height as Metroid Prime’s Omega Pirate. Why make mechs for your game if you’re just gonna scale the enemies up anyway is anyone’s guess. With that in mind, I kinda like this as a heavy unit for the Space Pirates, but the center of this design just is a bit hard to look at. I love the limbs and the inclusion of the iconic Prime Pirate energy blade. There’s a mix of fleshy joints and tough, metal plating that I enjoy, I actually like the bright red eyes as well, especially for a heavy unit. But the carapace around it just feels… it’s kinda hard to look at. That mouth, as well, is just a bit too buggy and lacks expressiveness. Really, that’s my edict on this thing. Good extremities, but lacks expression and is generally tough to look at. Still, I imagine someone could retool/retexture this thing to be a real banger of a design.

5th place: Metroid Other M

Space Pirate Design Ranking

From here on, these designs are ones I truly like as Space Pirates. Metroid Other M’s Space Pirate design was a tough one to find a good image of. This was about the best one I could find in a cursory search. As far as official designs go, I think this is the best translation of the iconic Zebesian Space Pirate to 3D we’ve ever gotten. There was a small effort made in Prime 2 to bring the claws back, but here there are on full display and they look great. The whole design is, honestly, fantastic. You can see the smooth bands around the limbs and torso, downward pointed jaw, and the big, smooth, blank eyes of the old sprite. The spines on the back and head really add some personal flare to these guys as well, and the whole design has a delightfully cheesy color scheme that I simply adore. I think the series has designs that evoke certain feelings and themes better, but this is certainly a fun looking guy.

4th place: Metroid Prime 3 Corruption

Space Pirate Design Ranking

Unlike every other type but the Zebesians, the Space Pirates of Corruption have a distinct name based on the Homeworld we explore, Urtraghians. There is a distinctly pseudo organic bend to these guys, with the textures on the armor plating feeling almost Xenomorphic. However, where I think this design stands out is, of course, the head. The long, pointed teeth clearly visible under the rows of eyes really makes this eel-like head intimidating. You can really imagine the Urtraghians descending from their ships in a city, gunning down innocents and plundering whatever they choose. These animalistic terrors will smell where you’re hiding and drag you out kicking and screaming. It really fits the Space Pirates’ role in the story. From day one, they really have just been a bogeyman for the Federation. We rarely actually see them doing… ya know… pirating. The rampant technological obsession was a concept introduced by the Prime trilogy. As a design for the Bogeyman of the Galaxy, I think the Urtraghians work great.

3. Metroid Prime 4 Beyond

Space Pirate Design Ranking

Haha, 3 is for 4 and 4 is for 3. This will be subject to change and many people might not rank them until we get clearer images, but uh… I’m doin it. Beyond’s pirates have a very buggy design, but in a way that’s parallel, not identical, to the Zebesian designs from the 2d games. Their mouth is split into mandibles, they have a hard carapace, and their movements can be jittery and unsettling. The large size of them compared to the Federation personnel seen in the trailer really evokes power and control. Their armor has outward pointed edges and defined pectorals. These are conquerors, proud, undefeatable warriors. The sparseness of it also evokes a sense of confidence, as if they don’t need a full covering when their hardened shell is so superior to weak flesh. It’s almost ornamental in a way. (Though someone should remind them they lost in every previous fight against Samus). Their mandibular maws, hunched backs, double thumbed hands, and digitigrade stance (standing on their toes with their heels off the ground) also evokes a certain other core enemy type in a sci fi shooter.

I’m going to leave it here for now as I have some other stuff to get to at the moment and I Forgor the image limit on Tumblr posts. I’ll get the ranking for the final (first?) two designs by the end of today. Then, I might make a post about what roles I’d fit these different species into for my own storytelling purposes.


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