when you are trying to make a mutual with someone who won’t follow you back
why is barbie’s the nutcracker the only good film adaption of the nutcracker that has ever been made
this is my favourite vine tbh
the more I think about my past self the more I
the updates are so ugly im going to delete my blog i f*cking hate this!!! im not joking im going to delete…like not today or this week or this month or this year even… But someday mark my words
if you’re ever sad look at this
or this
instead of being mad at someone watch stitch cuddle with a pillow
shhhh don’t cry look at stitch !!!
NO SADNESS !!! NO NO !! STITCH !!
stitch doesn’t want u to be sad !!
pls don’t be sad
PLS
stitch loves you stay safe
I often get asked how to create compelling creature designs based on real world animals. So here are my 🔥hot🔥 tips- 1.) Draw inspiration from as many organisms as possible. I always use a minimum of three. This keeps any one feature from being too prominent in your final design. 2.) Try to focus on indistinct aspects of your inspiration, like posture, or the shape of their spine/head/limbs. Don’t replicate any part of the original animal’s body completely. 3.) Choose a variety of organisms as your inspiration. A tiger and a lynx might seem like a cool combo, but your resulting neo-kitty might not stand out against other more inventive designs. 4.) Have fun! The rules of biology are your playground, and you can disregard the limits of reality as you please. A good example is in the mirroring of the fins on the second creature. Doubling limbs or other body parts to create visual flair or complexity is A-Okay! I did the same thing with the claws in the final frog-trex-crab, exaggerating the shape and symmetry of its claws. Creature design is an excuse to explore and experiment. Don’t hold back. That’s all I got for now! Suggest three animals that you think would make a good combo, and I’ll try to create a creature based on them. Follow me on Instagram for more monsters!!
Stuff I like that I reblog, and stuff that I post .... Luke
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