More MTG based stuff, this time a Illusion Lord commander because there are only 3 Illusion Legends, non of which benefits Illusions. Yes its hard to see, that's the point, both flavory & mechanically, yes the design may feel a bit disjointed, but if your running a Illusion Commander Deck there has to be something.
Cycling is an old mechanic introduced all the way back in Erza's Saga, it primary effect is to pay the discard cost of a card with cycle on it & draw a new card. I has evolved over the years to have 'sub-' cycling which will search your deck for a card of the cycling type, usually this will be basic lands of a certain type, butt there has been outliers such as Wizardcycling, Wizardcycling & Artifact landcycling on Vedalken Aethermage, Step Through, Homing Sliver & Sojourner's Companion. Each of them being from Time Spiral block or calling back to Time Spiral Block.
They are utility mechanic without much explanation in terms of flavor, what does it mean to inherently have a cycling cost? To forget something/To remove some information for other information? It's odd, and cards that get benefits form you cycling, what do they represent? That when it's controllers lose memories that the creature/card gets a benefit? Are you feeding the cycled card to them? ???
But getting back on track there are two other cards in Future Sight that have given me an idea, those being Marshaling Cry & Ichor Slick, both cards with Cycling but also a mechanic that can cast the card from the Graveyard, those being Flashback & Madness. Marshaling Cry waning you to ether play it now for your creatures to fight or Cycling it in order to grab another card if you don't have creatures, and with Flashback you can pay it on a later turn once yo have creatures on your field. Meanwhile Ichor Slick wants you to cast it for it's Madness cost once you cycle it, its less versatile than it's White counterpart but it is also self activating.
With these mechanics I thought "Why cant you combine the two?", that being having a certain Cycling mechanic & a Grave Yard cost? They would need to be a Instant or Sorcery for Flashback, Creature or Artifact for Unearth, and about anything for Madness. It would, in order to curbed power creep, have to be on effects that already exist but at higher cost, and have to be in a Trible teamed set for the specific Cycling to be useful.
As an example let me create three cards that could exist:
"Druid of the Woodland Conclave" {G} 1/2 Creature — Human Druid (w) - DruidCyceling {2} & Unearth {2}{G}. (Does nothing by itself, but is a Tutor in green that can search for other Druids & can act as a first turn body if need be.)
"Mosuleum Strength" {2}{B} Sorcery (w) - Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. ZombieCyceling {2} & Flahsback {3}{B}. (Not a starting card, but a card that is usfull late game to refill the hand if in hand or used early game to search for a body & later used for its effect. If a bite exspenseive for what it does.)
"Mystical Might" {1}{U} Enchantment — Aura (w) - Enchanted land has “{T}: Target creature gets +2/+2 until end of turn.” EnchantmentCycling {4} & Madness {1}. (This being a not so good card with the tremendous upside of Tutoring for any enchantment.)
Sorry for not uploading for a few days but life got in the way, but I'm back with some more fan-art. This time inspired by Worm fan-fictions.
First Cygnus Wing, with a twist. I read a Worm/MMSF AU snippet by a author going by Dis Lexic (Outsider Vault chapter 95 over on FanFiction.net if you were curious), I wondered who Taylor would partnered with, as she has a lot of similarity to Tom Dubius i gave her Cygnus.
Second is “ Core Coding" over on SpaceBattles.com , I'm sad it gets infrequent updates but writing is not easy.
Fanart of @Lady_Nanaki , Sometimes you just need to Flamethrower spammers in the chat.
"Even spirits like a good drink, just make sure that you clean the pot out after its done, no one likes the texture of ectoplasm in there chamomile"
Spicy fanart for @AxtionBastrd42's character "Ranrua from TheLoadingCrew's "Pathfinder: Rise of the Runelords" campaign.
Have been taking a break from doing landscapes and wanted to try my hand at more figures, at the same time I have been really been getting into Kantai Collection fanfiction over on SpaceBattles (, that’s why the final picture maybe familiar as it is my interpretation of that character).
"Nothing makes walking feel more like an epic adventure than sea breeze in the morning, don't you think?"
Practicing some Clouds & Sky, Still got some way to go until they feel right.
More ProtonJon stuff
1) Jon Bonne working on tech. Remember Kids, All-ways wear safety gear when working with half rusted ancient tech
2) RosaJon reacting to the “Some times even the BS that happens here is just too much”
More obscure Digimon, Snowballmon & Snowmanmon. There not official Digimon but there semiofficial, its complicated but there is no official art of them! I used a small trick and man do these look a lot better "Digimon style" art.