hnggg shen yuan time traveling back to when shen jiu is still alive (before the novel starts) so now sy has to try his best not to let cqm know that he's not sj and sj has to deal with this kinder version of himself easily making friends and garnering support from everyone
there are now two sqqs. they look alike. you cannot tell them apart if they don't say anything. sy figures this out and badgers sj into fucking with the pls
sj, perhaps bc he wants to find out the secrets of this kinder, older version of himself, agrees. it's chaos in cqm
lqg: shen-shixiong—
sy, who was trying to scowl and keep himself tense and dignified so he looks like sj, scowls
lqg:
lqg: shen qingqiu?
sy, immeditely smiling: yes, liu-shidi?
lqg: ???
mqf, upon spotting a sqq: shen-shixiong, will it be alright for this doctor to check your meridians?
sj, currently trying his best not to hiss and stay far, far away from mqf's touch: mhm.
mqf, gently checking sj's meridians: i
mqf: shen-shixiong, what the fuck
sj, immediately defensive: if you have nothing good to say, then it's best for mu-shidi to keep his mouth shut
mqf: oh no, no, we are going to fix this. how are you not insane yet from the pain??? we are going to get you medicine, salves, and i will be giving you qi exercises so your hands don't hurt as much.
sj, deeply suspicious of mqf's desire to "help":
sj: why
mqf: i am a doctor and i took an oath to help every person i come across if they are in need of medical attention
mqf: and also because as your shidi, i am personally concerned about you. the grumpiness is understandable now
sj: ??? bitch???
yqy is the only one that can tell them apart. the pls are so confused
yqy, in a meeting: oh, shen-shidi (sy)! is xiao— qingqiu-shidi not going?
sy: he's painting. best not disturb him
the sqqs are sitting on a pavilion, wearing the same robes and hair ornaments, wearing the same hairstyle, using the same fan...
yqy, immediately to sj: xiao jiu! :D i mean, qingqiu-shidi
sj: tsk. (happy that yqy knows it's him)
yqy, to sy: shen-shidi, we found a lead on how to return you to your original timeline
sy, smiling: i appreciate that, zhangmen-shixiong
qqq, who's watching the three of them: HOW???
yqy also doesn't tell sqqs off even when the pls beg him to. xiao jiu x2 is happy, why would he do anything to hinder that?
masterpost
It was warm.
That was the first thing that Danny noticed as he started to wake.
Danny didn’t sleep warm. Too often if it was too warm, Danny would wake up and have to push aside layers of bedding or shed clothing. Cooling sheets, heat wicking pillow, and light pajamas was the way for Danny to sleep best. He felt oddly rested despite the heat.
It was also heavy.
That was the second thing that Danny noticed.
Maybe he fell asleep with the weighted blanket on the couch?
Except that didn’t feel right.
His couch wasn’t that firm. His couch didn’t snore and his weighted blanket didn’t have arms. Yeah, okay, yep. Someone definitely had their arms wrapped around Danny, tucking him close to their very well defined chest and under their chin. Someone else, a much smaller someone, was tucked close to Danny’s elbow and breathing softly.
What the fuck did he get up to last night?
And why couldn’t he remember any of it?
Someone else mumbled something sleepily. That was three at least, four counting him. Maybe five with the soft, breathy snore? Danny stayed as still as possible and tried to mentally retrace his steps.
He had been at work. Right, Lucius had sent him home since it had gotten late. Danny had gotten food and headed home. He must have gone through Ivy’s park, it would have been the closest way…
…and that’s all.
He couldn’t remember anything after that.
There were flashes of fear and burning lungs and that deep-seated need protect, but over all of that there was a sense of belonging. No, belonging was quite the right word. It was less that he had belonged but more like he had found the missing pieces that had belonged to him.
As much as the snatches of feelings were coated with good, Danny couldn’t help the panic that settled in his chest. He didn’t remember. He should remember, being what he was. Why didn’t he remember? Why hadn’t he just gone ghost? Why did his bones ache like he had gone ghost? If he had he should remember.
Fuck, what sort of rogue shit had he gotten dosed with in the park?
The hand on his chest pressed down purposefully.
“Breathe.” The voice was low and rough, heavily with sleep over a deep gravely timber.
Danny wanted to say that he was trying to breathe, thank you very much whoever the fuck you are, but all that came out was a little wheeze of air.
“Okay. Here’s my other hand. One squeeze for yes, two for no.”
A large, calloused hand slipped into Danny’s, twining with his own scarred and bandaged fingers. Danny gave the hand a squeeze.
“Has this happened to you before?”
One squeeze.
“Often?”
Two.
“Is this an allergic response?”
Two quick squeezes.
“Asthma?”
Danny hesitated before giving three squeezes. He could hear other people starting to stir now, but kept his eyes stubbornly closed. He wasn’t ready to actually deal with the people he had fallen asleep with. Besides, it was hard to hear over the beat of his own heart.
“…No, or more, not yet?”
One firm squeeze.
“Panic or anxiety attack then?”
One hesitant, embarrassed squeeze.
“Alright. I am going to sit us up. Lean back against me and follow my breathing.”
Danny tried not to whimper as he was shifted. He failed.
“I’ll get a damp towel,” another voice offered quietly.
Fuck towels, Danny wanted his pain meds. He must have not taken them last night and now everything was stiff and tight. Forget breathing, Danny just wanted to stay curled up in the blanket and not move. Maybe everyone else would leave wherever they were and Danny could just go ghost and slip out of there without dealing with any of this.
“Relax,” the low voice rumbled.
Danny would have cussed them out if he had the voice to.
The board chest that Danny was resting against took an exaggerated breath. Danny struggled to try and follow it. It didn’t seem like he was getting out of breathing, damn it. An ice cold cloth suddenly pressed against his neck, startling Danny enough to suck in a breath of air.
“There, keep that up,” the main voice instructed.
Danny pinched the fingers still closed gently around his in retaliation.
Someone else, more feminine sounding, laughed while the person behind him let out a slightly amused huff. “I know you know. Now your body just needs to know.”
Danny pinched them again, though to their credit they didn’t pull away their hand. Which was… sorta nice. As much as Danny was sulking about it all, the comfort of a hand in his was nice. The calloused thumb rubbed gently over that web of skin between Danny’s thumb and pointer fingers in a pattern that Danny worked to match his breath to. Finally Danny figured he needed to brave opening his eyes.
He wasn’t in a hotel.
Or an apartment.
Or any sort of room.
No, he was in a cave. As suspiciously well furnished cave completely with a grouping of vigilantes watching him curiously.
“Well, at least it wasn’t an orgy,” Danny grumbled.
He heard someone trip further into the cave.
For Rogue cultivator!SY AU
Shen Yuan and Shen Jiu are having a cute little date in a town near Cang Qiong.
Liu Qingge: *peeking around the corner* How shameless! Did they forget that they're in public now? Take your hand away! *talking about SJ*
Yue Qingyuan: *peeking around the same corner* Yes. He's leaning too close.*talking about SY*
Ning Yingying: *gleefully peeking around the same corner* Yingying thinks it's really romantic!
Luo Binghe: *peeking and pouting around the corner* Why are they even here? Shifu definitely knows that this disciple can cook better dishes than anything offered here.
Ming Fang: *staring at everyone and peeking around the corner* How do we even fit that one small corner?
Random thought. . .I'm just thinking about how if Steve does end up pregnant in season 5, it's definitely going to be by Nancy somehow, even if Jonathan is also included in the process. She's definitely going to be smug about it. Nancy Wheeler, a woman, got Steve Harrington, a man, pregnant. She's also really grateful that it wasn't her having to go through with it.
"I got a man pregnant without any help from anyone or anything!"
"Uh, didn't the bat bites - ," Robin started to point out.
"I SAID from anyone or anything," Nancy said.
"Uh, right."
Punching scenes are a staple of action sequences in many genres. Whether it’s an intense brawl, a quick defense, or an emotional outburst, a punch can carry a lot of weight both physically and narratively. As a writer, it’s essential to understand what really happens when a fist meets a face—from the immediate impact to the longer-lasting effects on both the person getting punched and the one throwing the punch.
This guide will help you craft authentic, detailed, and believable punch scenes by exploring different areas of the face, types of punches, and the aftermath of such an impact.
A punch isn’t a one-size-fits-all situation. Depending on where the fist lands, the consequences will vary significantly. Different parts of the face have varying levels of vulnerability, and targeting these areas produces different effects, from knockouts to broken bones.
The jawline is a classic target in many fight scenes, especially when knockout punches are involved. This area is highly vulnerable because a hit here causes the head to snap to the side, leading to a sharp rotational movement of the brain inside the skull. This movement disrupts the brain’s communication and often results in a temporary loss of consciousness—what we commonly refer to as a "knockout."
Common Effects: Dislocation or fracture of the jaw, loss of consciousness, slurred speech, and severe pain.
Visual Aftermath: Swelling around the jawline, bruising, and possible misalignment of the jaw if broken.
The nose is another vulnerable target, known for being easily broken. It’s not just a fragile bone structure, but it’s also connected to many blood vessels, meaning a direct punch to the nose often results in immediate bleeding. The nasal bone can fracture, causing difficulty in breathing, and in some cases, the nose may need surgical intervention to reset.
Common Effects: Intense pain, bleeding, difficulty breathing, potential for a broken nose.
Visual Aftermath: Blood running from the nostrils, swelling, and significant bruising around the nose and eyes.
The cheekbones are one of the more solid structures in the face but are still susceptible to breaks, particularly from a heavy blow. Damage here can lead to not just bruising, but potentially severe injuries that can affect the entire facial structure.
Common Effects: Fractures of the zygomatic bone, swelling, bruising, and pain extending to the eye socket.
Visual Aftermath: Black eyes, noticeable swelling on one side of the face, and a sunken appearance if the bone is fractured.
The forehead is much harder than most parts of the face and is less vulnerable to severe damage. However, punches to the forehead can still cause pain, disorientation, and dazing of the recipient. While it’s less likely to result in a knockout, it’s effective in dazing an opponent, especially if the puncher’s goal is to create an opening for another strike.
Common Effects: Swelling, redness, and potential concussions if hit with enough force.
Visual Aftermath: Redness, minimal bruising, and a dazed expression.
A punch to the eyes is particularly brutal because the area around the eyes is delicate, and the skin is thin. It’s not just about swelling but also potential damage to the orbital bones. The impact can cause "black eyes," characterized by intense bruising and swelling that may close the eye shut for days.
Common Effects: Swelling, black eyes, potential orbital bone fractures, temporary blurred vision.
Visual Aftermath: Discoloration that starts purple and turns yellowish-green as it heals, swollen shut eyes.
Not all punches are created equal. The type of punch thrown can drastically change the outcome of the scene, both in terms of damage and realism. Understanding these different types of punches will allow you to convey more varied and dynamic fight sequences.
A jab is a quick, straight punch, usually thrown with the non-dominant hand. It’s not meant to be a knockout punch but more of a setup punch to create an opening or keep the opponent at a distance. Jabs are fast and can be disorienting, especially if they repeatedly land in quick succession.
Common Effects: Light bruising, potential cuts, and swelling in the area hit.
The cross is a powerful, straight punch delivered with the dominant hand. It’s often aimed at vulnerable spots like the jaw or nose. Unlike a jab, the cross is meant to deliver a significant amount of force, and when landed properly, it can cause serious damage.
Common Effects: Knockouts, broken bones, severe swelling, and bruising.
A hook is a wide, circular punch that targets the side of the head, particularly the jaw or temple. It’s one of the most powerful punches and is often used with the intent of knocking the opponent out.
Common Effects: Knockouts, severe disorientation, potential for concussions, and jaw dislocations.
The uppercut is thrown upward, usually aimed at the chin. It’s a devastating punch that can lift the opponent’s head and jolt their brain, leading to knockouts. Uppercuts are especially dangerous when they land cleanly on the jaw or chin.
Common Effects: Knockouts, broken teeth, jaw fractures, and disorientation.
A haymaker is a wild, swinging punch delivered with as much force as possible. It’s often thrown with reckless abandon and is easy to dodge, but if it connects, it can deal significant damage. Because of its wide arc, it leaves the puncher exposed to counterattacks.
Common Effects: Knockouts, severe bruising, and possible fractures if landed correctly.
Punches to the face leave lasting marks, some immediately visible and others taking days to fully form. Understanding the aftermath of a punch will help you describe the physical toll on your characters more accurately.
Swelling and Redness: Swelling can begin almost instantly, particularly in areas with soft tissue like the eyes and lips.
Bruising: Bruises start off as red, then turn purple, blue, and eventually fade into yellow or green as they heal.
Bleeding: Punches to the nose, lips, and even cheeks can result in bleeding, either from the skin breaking or from internal damage like a broken nose.
Black Eyes: Punches near the eyes can lead to bruising that darkens the skin around the eyes, giving it a purplish hue.
Fractures: Broken bones, such as the nose or jaw, may require weeks to heal, and in severe cases, surgery may be necessary.
Scarring: If the skin is cut open, there’s the potential for scarring, especially if stitches are required.
Bruises: These typically take about a week to two weeks to heal, with the colors shifting as the body absorbs the blood trapped under the skin.
Fractures: Healing from fractures can take several weeks to months, depending on the severity.
Swelling: Swelling can last anywhere from a few hours to a few days, with cold compresses helping to reduce it.
While we often focus on the person receiving the punch, it’s important to remember that throwing a punch can also take a toll on the puncher.
Knuckle Damage: Hitting a hard surface, like a jaw or forehead, can cause damage to the puncher’s knuckles. This is known as a “boxer’s fracture,” where the small bones in the hand break due to impact.
Wrist Injury: If the punch is not aligned correctly, the wrist can absorb too much force, leading to sprains or breaks.
Fatigue: After multiple punches, especially in a drawn-out fight, the puncher can become fatigued, leading to less powerful or accurate strikes.
Adrenaline Rush: For inexperienced fighters, throwing a punch can lead to an adrenaline surge, which can cause tunnel vision or reckless behavior.
Moral Conflict: If the puncher is not used to violence, they may experience guilt or shock at the damage they’ve caused, especially if the recipient is significantly injured.
A punch to the face doesn’t only cause physical damage. For the recipient, it can have a lasting psychological effect, especially if the punch was unexpected or in a vulnerable situation. Writing this aspect adds depth to your characters and shows that a punch is more than just physical pain.
Fight or Flight Response: Getting punched can immediately trigger a fight-or-flight reaction. Some characters might freeze or retreat, especially if they’ve never been in a physical altercation before.
Loss of Confidence: For characters not used to violence, being punched in the face may cause a significant loss of confidence. They may question their own strength, bravery, or ability to defend themselves.
Increased Aggression: Alternatively, the punch may trigger a rage-fueled response, pushing the character into aggressive, reckless action.
Public Fights: If the punch occurs in front of others, there’s often an added layer of humiliation. Characters might feel embarrassed, even if they weren’t at fault.
Internalizing the Event: The recipient of the punch may carry the emotional impact for a long time, replaying the event in their mind, feeling shame, or seeking revenge.
Lingering Anxiety: In extreme cases, receiving a punch can cause anxiety or even post-traumatic stress disorder (PTSD). Characters who’ve experienced significant trauma might relive the event through flashbacks or become hyper-vigilant, avoiding confrontations in the future.
Fear of Future Confrontations: A character who’s been severely beaten might actively avoid scenarios where they could be hit again, making them overly cautious or paranoid.
Writing a punch scene isn't just about describing the physical action. To make the moment believable and impactful, you’ll need to consider various elements—from pacing and sensory details to character psychology and aftermath. Here’s how to make your punch scenes authentic:
Foreshadowing Conflict: Build up the tension before the punch is thrown. Is the character agitated? Are there verbal warnings or body language that suggests things are escalating? By slowly ramping up the tension, the eventual punch feels earned and inevitable.
Use Dialogue: A heated exchange of words can make a punch more meaningful. If the punch follows a particularly cutting remark or threat, it adds weight to the action.
Physical Sensations: Describe not just the punch itself, but how it feels. Does the skin split? Does the puncher’s knuckles scrape against teeth or bone? Is there an immediate sting or delayed throbbing pain?
Sound: The sound of a punch can enhance the realism of the scene. A dull thud as a fist connects with soft tissue, the crack of a bone breaking, or the splatter of blood hitting the floor are all effective auditory details.
Physical Reaction: After being punched, characters rarely shake it off immediately. Staggering, falling, or momentarily losing their vision are realistic reactions. You can also show how the puncher feels—did their hand hurt from the impact?
Emotional Fallout: Punches are often emotional events. Show how your characters feel right after—whether it’s satisfaction, regret, or shock. The emotional weight of a punch can be just as impactful as the physical consequences.
Healing Process: Don’t forget that punches have a lasting impact. A black eye will take days to heal, and a broken nose could require medical attention. Characters might have to deal with soreness, swelling, or difficulty talking and eating.
Ongoing Tension: A punch can dramatically shift relationships. A once-trusting friendship could be shattered, or a bitter rivalry could be born. Make sure to carry the emotional weight of the punch forward in your story.
Many writers fall into the trap of perpetuating unrealistic portrayals of punches. These misconceptions can make your scenes feel less authentic or overly cinematic. Here’s how to avoid them.
Reality: A punch to the jaw might cause a knockout, but it’s not always instant. In real life, knockouts are often messy and unpredictable. The recipient might stagger or struggle before finally losing consciousness, and they could wake up with serious concussions, memory loss, or nausea.
Reality: While a punch to the nose often causes immediate bleeding, not all punches result in visible blood. Even when skin splits, it might take a moment for blood to pool and become visible. Bruising and swelling often take hours to fully appear.
Reality: Throwing a punch doesn’t guarantee victory. The puncher could hurt themselves, miss entirely, or end up escalating a fight they weren’t prepared for. Additionally, punches to the forehead or temple might not have the knockout effect portrayed in movies—they could just make the puncher’s hand hurt more than the opponent.
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey!
It's not every Tuesday the Justice League encounters something like this, but this was new to Wonder Woman.
A giant island floating in mid air suddenly appeared in a flash of glowing green.
It was Egyptian yet futuristic, like Kemet, where a massive silver and green pyramid in the center with a large pulsing green ball constantly swirling in a barrier.
The building themselves were oddly a combination of modern with Egyptian hieroglyphics carved into them and plants coating and moving around buildings, puffing out icy breaths. It look to be a modern yet futuristic town.
There were people, yet.. odd looking with a pale blue color as some were floating around, the other chasing after their children, parents, floating babies sleeping above them attached to a purple leash wrapped around a Egyptian Mau cats as they talking about the next Hide and Fight game.
Before Wonder Woman could fly closer, she faceplanted right into a golden barrier.
...
...
...
Tucker Foley was desperate to save Danny. After the GIW last attack, they severely injured Danny who pushed tucker out of harm way with a new untested ecto blaster that was stolen from the Fentons before. They gave up on hunting and helped Danny after his revealing.
The Portal was malfunctioned and breaking apart as it slowing eats out the Fenton's basement into it, even as he incase the town in a barrier of his own making to push out the GIW all out and hidden around town.
Danny, who is lays on the makeshift bed outside the Fenton house, Fangs grinding in pain with trails of greens and red pulsing through his skin with frantic Jazz trying to find another ecto-dejecto in the Fenton mobile knowing there is no more.
His hands trembled as he was performing a ritual, writing another hieroglyphics in Egyptian symbol. Sam was out the circle holding the Scarab Scepter using fenton gloves to keep her mind from being enchanted by it dark power.
Tucker knew he was the reincarnated Duul Aman. He can still remember everything of his past life even though he lied to his friends about that time when he went mad with power.
He remembered how blood thirsty and enraged with guilt weighed down Duul Aman to madness upon remembered his friend Danyal, who sacrificed his life for him.
Danyal, who was a foreign slave yet closest best friend in the world, looks too like Danny. He never lied when he said he and Danny had been friends since forever.
He knew who danny was danyal reborn the moment he saw that birth marks on his heel, the very same cresent moon shaped mark right against his heel.
He will not fall into the same madness that consumed his past life. He will save his best friend even..
Tucker quietly inhaled finishing the last piece of the ritual as he held mumbled a prayer to Bastet for protection, holding out his hand to Sam for the Specter
"You know what to do if I can't handle it, Sam." Tucker said to her softly.
"Are you sure this will work, Tuck?"
"I'd study this for a long.. long time, I did all the calculations 7 times to save Danny and fixed the portal leaking into our town. I need enough power, or else the ghost zone is going to implode on all of us, taking the planet and this dimension with it."
"And if it doesn't work.. well, it's was great being best friend with you, Grass eater." Tucker wobbly crack a smile. Sam rubbed her teary eyes a bit.
"If we survived this, I'm so shoving you into grass even with reality morphing powers, Tucker."
Thanks for the information! I'll go check them out and set some accounts up. I'll probably not use Webnovel; too many bad reviews for me to fully trust it. The tips about the font use are really helpful. Maybe changing them up once in whilebfor editing will help with that?
I'm mainly doing this to get over my perfectionism with my writing and to just see what happens. I want to see people interact with my works but that doesn't happen if you don't put it out there. So your excitement makes me really excited to write and showcase the world even more.
I was inspired to write a mystery story after playing a hidden objects game and that rolled out in to this. Lots of mystery and horror game references, like with FNAF for example. Agatha Christie and Carolyn Keene are some of my favorite authors that inspired me to write mysteries.
Some of the cases take inspiration from the games and other novels. I couldn't help it. Looking over the cases showed the inspiration. Buzzfeed unsolved is also useful when writing up both the cases and cold case for the setting.
I cuts down the workload enough for me to not have fits over it. It's also why minor characters are being used the way they are. Less of a workload in making new ones and it helps build up the world as well.
The Supernatural element is actually a really big part of the series. Both a way to gain evidence and witnesses but then the main character has to find a way to make it viable evidence that won't get thrown out. It's a useful tool through out the story and holds a major effect in almost everything. Especially when most of the other characters don't notice the Supernatural. It's fun.
Thank for the advice and support. I hope you end up enjoying it when it's out.
I'm writing a mystery novel. It's outlined, planned, and in the draft stage. I'm making it a webnovel and want to if people have any tips? What website should an aspiring web-novelist use? What stories do best online?
LitRPG, Fantasy, and Asian based stories due well in my communities. Which one due well in yours? Is cultivation and isekia popular?
I have a lot of questions.
It's scheduled to published in later months in order to have a build up of chapters when I'm too busy to write. Is that a good plan?
That arcs and most of the characters are planned out. Some of the minor characters just have 3 main traits, an ambition, and relation to the main character listed. Is that a good thing to have?
What else should I do?
One of the most effective tools in a storyteller's arsenal is the plot twist. A well-executed plot twist can leave your audience reeling, questioning everything they thought they knew about your story. It can turn a good story into a great one, leaving a lasting impact on your readers or viewers. In this post, we'll explore 20 plot twist ideas that will shock your audience and elevate your storytelling game to new heights.
1. The Unlikely Hero:
Turn the tables by revealing an unexpected character as the true hero. This can be someone seemingly insignificant or even an antagonist who redeems themselves at a crucial moment.
2. The Double Agent:
Introduce a character who initially appears loyal to the protagonist but is secretly working against them, only to later reveal their true intentions.
3. The Long-Lost Sibling:
Uncover a secret sibling, separated from the main character in their early years, and use their sudden appearance to shift the narrative.
4. Time Travel Paradox:
Play with time travel to create a paradox that forces the characters to confront alternate timelines or unforeseen consequences of their actions.
5. The Mastermind:
The story's villain is revealed to be a puppet in a larger scheme, controlled by a mastermind who has been operating behind the scenes.
6. The Supernatural Twist:
Introduce a supernatural element, like ghosts or mythical creatures, that the characters and audience believed were mere myths.
7. The Doppelgänger:
A character's doppelgänger appears, causing confusion and chaos as they try to determine who is the real one.
8. The Reversal of Roles:
Switch the roles of the protagonist and antagonist halfway through the story, making the audience question their allegiances.
9. The Untouchable Hero:
Create a seemingly invincible hero who unexpectedly meets their match, forcing them to reevaluate their abilities and tactics.
10. The Forgotten Past:
Unearth a character's forgotten or repressed memories, leading to a shocking revelation about their true identity or past actions.
11. The Betrayal Within:
One of the protagonist's closest allies betrays them, throwing their entire mission into disarray.
12. The Hidden Identity:
A character is not who they claim to be, and their true identity is revealed, impacting the story's direction.
13. The Inception Twist:
Blur the lines between reality and illusion, leaving the audience guessing what's real and what's a dream or illusion.
14. The Time Loop:
Trap your characters in a time loop where they're forced to relive the same events repeatedly until they can break free.
15. The Shapeshifter:
Introduce a character with the ability to change their appearance, creating doubt and suspicion within the group.
16. The Truth About the Mentor:
The mentor figure, who initially seems wise and benevolent, is unveiled as the story's true antagonist.
17. The Lost Artifact:
The much sought-after artifact or treasure turns out to be a fake, and the real item is something entirely unexpected.
18. The Pseudo-Death:
Fake a character's death to shock the audience and later reveal they were alive all along.
19. The Prophecy Reversed:
Subvert the traditional hero's journey by defying a prophesized destiny and taking the story in a different direction.
20. The Unreliable Narrator:
Reveal that the narrator has been lying or misrepresenting events, casting doubt on the entire story's accuracy.
Conclusion:
These 20 plot twist ideas are just the beginning, and by incorporating them into your narratives, you can leave your audience stunned, shocked, and eager for more. Remember that the key to a successful plot twist lies in its execution, so take your time and craft a twist that seamlessly integrates into your story, making it an unforgettable experience for your readers or viewers.
I was asked by a friend yesterday if I could offer basic tips about comic paneling. As it turns out, I have a lot to say on the matter! I tried breaking down the art of paneling using the principles of art and design, and I hope it helps you out!
When crafting a fictional world, it's easy to focus on the big picture—epic battles, grand landscapes, and memorable characters. However, it’s also important to flesh out your world-building to create a ‘real’ world. Some aspects to consider when world-building are:
Local Cuisine
Consider the types of food your characters eat and how it reflects their culture, geography, and economy. Unique dishes can reveal societal values and local ingredients.
Currency & Trade
Explore the forms of currency used and the trade systems in place. This can include bartering, precious metals, or unique items as currency, influencing economic interactions.
Timekeeping Practices
Different cultures may have their own methods for measuring time, whether it's a unique calendar system, seasons, or celestial events, affecting daily life and traditions.
Cultural Taboos
Consider the unspoken rules and taboos that govern behavior in your world. These can drive conflict and character motivations, adding depth to societal interactions.
Local Flora and Fauna
Unique plants and animals can shape the environment and influence the culture, whether through medicine, food sources, or as part of local mythology.
Rituals and Festivals
Incorporate unique rituals or festivals that celebrate historical events, seasonal changes, or important life milestones, providing insight into cultural values and traditions.
Language Nuances
Explore dialects, slang, or even the use of sign language that reflects the culture and social dynamics, enriching dialogue and interactions between characters.
Architecture and Housing Styles
The design and materials of buildings can reflect climate, resources, and cultural values. Unique architectural features can tell a story about the society that built them.
Social Hierarchies and Classes
Examine how social structures affect character relationships and interactions. Class distinctions can influence everything from daily life to political power.
Environmental Impact
Consider how the natural environment shapes societal behaviours, resource usage, and conflicts. Climate and geography can drive migration patterns and societal development.
Looking for writing tips and tricks to better your manuscript? Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors! Instagram Tiktok
Different Ways to Describe Eye Colors
↳ a masterpost for writing prompts that describe eye colors
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Natural Eye Colors:
Brown Eyes
Blue Eyes
Green Eyes
Hazel Eyes
Hazel Green Eyes
Gray Eyes
Black Eyes
Heterochromia Eyes
Unnatural Eye Colors:
White Eyes
White/Silver Eyes pt 2
Red Eyes
Reddish-Brown Eyes
Pink/Magenta Eyes
Gold/Yellow Eyes
Unusual Eyes (Silver, White, Purple, Pink, Red, Orange, Yellow)
Seasonal Eyes
Welcome to my page! This is were I keep the cats, books, and dimension-traveling characters!
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