TCF Prompt 10

TCF Prompt 10

AU. No KRS, Main OG Cale

Harris Village, a small place located near a dangerous, forbidden location. A place Cale Henituse despised with his very being. Because, like his mother, he knew the truth. Those people were not as innocent as they portrayed. They were not as kind as Choi Han believed, playing him like a fiddle. After all, they were after people like Choi Han, beings who cross time and space: transmigrators, and people like himself who regress. A organization known as Hunters. A villainous group even more older, annoying and more powerful than the White Star. While it was a help they took that bastard down, they also slew Choi Han and himself immediately after(causing even more chaos).

With things really not ending up well afterwards, the damned GoD sent him back to when he was 18, waking up in agony and finding the Molan's gone. What a pain.

But this time, he doesn't seem to be alone. This time he has his hyungs and noona with him(were they this...protective before?). Gains some very talkative ancient powers, saves some adorable bratty kids he would die for, and unknowingly creates a family along the way.

And after giving up so damn much the first time around, and seemingly having to do it again, when all was said and done he was going to go off and just slack. Rest somewhere away from everyone with the kids…maybe even have a garden? Or perhaps a farm...

It's just his luck that his mothers family decides to come out of the woodworks this time around. They look torn between wanting to throttle him and smother him in hugs. Weirdos.

Wait, Noona, why are you laughing? What do you mean I fit right in!? - Cale

----------

The Village did cause the carriage accident, though only Cale was able to figure it out due to his mothers journal(amongst other evidence, which was too late to bring to his father. As the man didn't see him anymore).

Eric, Gilbert and Amiru all have a huge part to play and are way more active, and more powerful/strong in their own right.

Cale ends up going to the capital instead of Basen. It becomes a shitshow, thanks to Choi Han intervening with him, but at least they stop most of the bombs.

Hans is also more involved. Slowly becoming more and more loyal and protective of his young master.

Protective!bamf Thames family(they are not very impressed with how Deruth has treated Jour's son either). They also know Cale regressed and are horrified. Which is why they came out of hiding.

Protective!dragons(Eruhaben, etc.) and allies.

Cale's plate is very thin, caused by his regression. He's a bit annoyed, the coughing up blood thing is getting old.

Cale's trash act is found out to be just that. Everyone's upset he would hurt himself in such a way. Especially Basen and Lily.

It's also found out that some of the staff and relatives tormented and lied about Cale without even Ron knowing. Beacrox is furious to find out they also tainted Cale's food(some of which HE had made himself). No wonder Cale stopped calling him Hyung and had those "tantrums"…

The Molans have a lot of regrets towards Cale, but they make up for it.

White star is eventually dealt with, in such a surprising ease that Cale may or may not be a bit slightly annoyed at the fact.

Choi Han and his gang eventually become allies, but it will be a while yet.

Choi Han also finds out about the Hunters and is devastated to learn the truth of Harris Village. He also gets some much needed therapy for being alone for so long(along with the culture shock, etc.), thank you Eruhaben.

Cale gives him some cookies, as that damn fatherly dragon dragged him off for a similar reason as well. Then Ron gives them lemonade...urk.

Alberu also joins the older siblings train, though he feels like he's the only "sane" one(he says being a dark elf while wielding Taerang, a gift from the sun god, after dealing with Adin and his tower).

Cale, Cage and Bud are drinking buddies and get into shenanigans.

Cale gives his AP's grey hairs(if they could have them), Super Rock just wants to trap him in a rock and protect him there. He regrets constantly saying "are you trying to sacrifice yourself". It gave his wielder ideas...

The greatest enemy is the Hunters who are slowly taken care of.

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11 months ago

A Guide to the Chinese Underworld (and what it isn't)

As many FSYY and fox posts as there were on my blog, I am actually a huge fan of the Chinese Underworld mythos. Mostly because I was once a morbid little kid that loved reading about the excavations of ancient tombs, and found the statues depicting hellish torture in the Haw Par Villa "super cool".

Apart from the aesthetics, the history of its evolution is also fascinating. Most of us, Chinese or not, only know the most popular version of the Underworld——the "Ten Kings" system, yet that isn't always the case. So today, I'll start off with a short summary of that.

In pre-Qin era, there was already this generic idea of a "Realm of the Dead" called the Yellow Spring, Youdu, or Youming, but we know very little about it.

Then, in the Han dynasty, two ideas start to emerge: 1) the Underworld is a bureaucracy, 2) the God of Mt. Tai ruled over the dead.

This early bureaucracy might not function as an agent of punishment; the main focus was on keeping the dead segregated from the living so they wouldn't bring diseases and misfortune to the latter, as well as using those ghosts to enforce collective punishments upon people for their lineage's wrongdoings while they were still alive.

Post-Han, after Buddhism entered China and took root, its idea of karmic punishments and reincarnation and the figure of King Yama was merged with folk and Daoist ideas of the Underworld bureaucracy, and, came Tang dynasty, resulted in the "Ten Kings" system that first appeared in Dunhuang manuscripts.

It was very rudimentary and far from well-established, as seen in Tang legends, with some adopting the Ten Kings system, some sticking to the Lord of Mt. Tai and some favoring King Yama, and overall little agreements on who's in charge of the Underworld.

But the "Ten Kings" system would become the mainstream version from then onwards, used in Ming vernacular novels and made even more popular by folk religion scrolls like the Jade Records (Yuli Baochao).

As such, most points in the following sections will be based on the fully matured "Ten Kings" system of the Underworld, as seen in the Jade Records and JTTW.

What happens when you die?

(This is a fictionalized walkthrough of the posthumous fate of souls under the "Ten Kings" system. I try to stick to the very broad progression outlined in the Jade Records, but many creative liberties are taken on the details.)

Let's say there's a guy named Xiao Ming, and he had just died of a heart attack. Bummers. What now?

Well, the first thing he saw would be the ghost cops.

There isn't really an unanimous agreement on who these ghost cops are: they may be a pair of ghosts in white and black robes, wearing tall hats (Heibai Wuchang), they may have the heads of farm animals (Ox-Head and Horse-Face), or they can just be generic ghost bureaucrats. For convenience's sake, let's say it was the first scenario.

"Who are you guys and where are you taking me?"

A Guide To The Chinese Underworld (and What It Isn't)

"Glad you asked!" The taller ghost cop, being the cheerful one of the pair, replied. It wasn't very reassuring, considering that his tongue was dangling out of his mouth way further than it should. "I'm the White Impermanence, my sour-looking colleague here is the Black Impermanence, and we are taking you to the City God's office."

This City God, a.k.a. Chenghuang, is just like how it sounds: the divine guardian of a city, who also pulls double duty as the head of the local Dead People Customs Office. They are usually virtuous officials deified posthumously, and in JTTW, they fall under the category of "Ghostly immortals", together with the Earth Gods a.k.a. Tudi.

A Guide To The Chinese Underworld (and What It Isn't)

So Xiao Ming went with the two ghost cops——not like he had much of a choice, made his way through the long queue at the City God's office, and was now standing in front of a gruff old magistrate in traditional robes.

"Name?"

"Wang Xiao Ming."

"Age and birth dates?"

"21, April 16 2003…"

After he was done asking questions, the City God flipped through his ledger, then picked up a brush, ticked off Xiao Ming's name, and told him to go get his pass in the next room. More waiting in a queue. Wonderful.

"I never heard anything about needing a pass to get to the Underworld," the girl in front of Xiao Ming asked the ghost cops, who were standing guard nearby. "Is this a new policy or something?"

"Yeah. In the old days, we'd just drag y'all straight to the Ghost Gate." The ghost cop in black said, then muttered to himself, "Fuckin' paperworks and overpopulation, man…"

(This "Dead People Passport" thing was popularized in the middle-to-late Ming dynasty, as shown by the discovery of such documents inside tombs in southern China. )

(It might have evolved from similar passes to the Western Pure Land in lay Buddhism that recorded their acts of merits. Which, in turn, might be traced back to the "Dead People Belongings List" of Han dynasty, to be shown to Underworld bureaucrats so that no one would take away the dead's private property down there or something.)

Anyways, after he received his pass, Xiao Ming departed together with the rest of the bunch, to be led to the Ghost Gate. It was like the world's most depressing tourist group, where instead of tour guides, you got two ghost cops in funny hats, and the only scenery in sight was the desolation of the Yellow Spring Road.

They weren't the only travellers on the road, though. Xiao Ming noticed other groups moving in the far distance, behind the fog and the flickering ghostfire, led by similar figures in black and white.

It made a lot of sense; realistically, there was no way two ghost cops could fetch hundreds of thousands of dead people all by themselves.

(SEA Tang-ki mediums believed there were multiple Tua Di Ya Peks——Hokkien name for the Black and White Impermanences, working for different Underworld Courts.)

A Guide To The Chinese Underworld (and What It Isn't)

At last, the Ghost Gate stood in front of Xiao Ming, guarded by two towering figures. Normally, they'd be Ox-Head and Horse-Face, like what you see at Haw Par Villa's Underworld entrance.

However, older Han dynasty works like Wang Chong's 论衡·订鬼 also mentioned two gods, Shenshu and Yulei, as guardians of the Ghost Gate, who would use reed ropes to capture malicious ghosts and feed them to tigers, making them possibly the earliest incarnation of "Gate Gods".

So here, they were what Xiao Ming sees, standing side by side like proper doormen, silently watching herds of ghosts being funneled through the entrance.

The place was more crowded than a train station during the CNY Spring Rush; the ghost cops had already said their quick goodbye and left to fetch the next group of dead people, leaving the resident officials of the Underworld proper to maintain order and quell any would-be riots.

A Guide To The Chinese Underworld (and What It Isn't)

Now you started seeing the Ox-Head and Horse-Face guys, poking at unruly ghosts with their pitchforks and dragging away the violent ones in chains. Among their ranks were other monstrous beings, blue-faced yakshas and imps, but also regular dead humans who look 100% done with their jobs, like the lady who stamped Xiao Ming's pass when it was finally his turn.

After this point, Xiao Ming had entered the Underworld proper, and his next destination would be the First Court, led by King Qin'guang. Here, his fate should be decided by what is revealed in the King's magical mirror.

If Xiao Ming was a good guy, or someone who had done an equal amount of good and bad things in life, he'd be sent straight to the Tenth Court for reincarnation. However, if the mirror, while replaying his life events, had displayed more evil deeds than good ones, he'd be sent to one of the 2nd-9th Courts for judgment and then punished inside the Eighteen Hells.

Ksitigarbha and the Ten Kings from Dunhuang manuscripts

Each of the Ten Kings was also assisted by ghostly judges. Many of them were righteous and just officials in life who had been recruited into the Ten Courts posthumously——Cui Jue from JTTW is one such example, while others were living people working part-time for the Underworld, like Wei Zheng, Taizong's minister.

We decide to be nice to Xiao Ming, so, after reliving some embarrassing childhood incidents and cringy teenage phases in front of a bunch of dead bureaucrats, he was found innocent and sent to the Tenth Court.

The queue here was almost as long as the First Court's, stretching on and on alongside of the banks of the Nai River. King of the Turning Wheel made his judgment without even lifting his head when it was Xiao Ming's turn:

"Path of Humans, male, healthy in body and mind, ordinary family. Next!"

Exiting the Tenth Court building, Xiao Ming saw the Terrace of Forgetfulness, standing tall before six bridges, made of gold, silver, jade, stone, wood, and…some unidentified material. Before he could get a good look at them and the little dots moving across those bridges, he was hurried into the Terrace by the ghostly officials.

Now, both JTTW and the Jade Records mention multiple bridges across the Nai River. In the former, there is 3, and the latter, 6. The bridges made of precious materials are for people who will reincarnate into better lives, as the wealthy, the fortunate, and the divine, while the Naihe Bridge is either the common option or the terribad shitty option.

However, the Naihe Bridge proved to be so iconic, it became THE bridge you walk across to reincarnate in popular legends.

Anyways, back to Xiao Ming. He found himself standing in a giant soup kitchen of sorts, with an old lady at the counter, scooping soup out of her steaming pot and into one cup after another.

A Guide To The Chinese Underworld (and What It Isn't)

This is Mengpo, the amnesia soup granny; according to the Jade Records, she was born in the Western Han era, and a pious cultivator who thought of neither the past nor the future, only knowing that her surname was Meng.

Made into an Underworld god by the Jade Emperor, she cooks a soup of five flavors that will wipe the memory of the dead, making sure they do not remember any of their past lives once they reincarnate.

It tastes awful. Like what you get after pouring corn syrup, coffee, chilli sauce, lemon juice and seawater into the same cup.

Such was Xiao Ming's last thought, as he gulped down the soup, and then he knew no more.

Things you should know about the Chinese Underworld:

1. It's not the Christian Hell.

Rather, the Chinese Underworld functions somewhat like the Purgatory, in that there are a lot of torment, but the torment's not eternal, however long the duration may be. Once you finish your sentence, you get reincarnated as something else, though that "something else" is not a guaranteed good birth.

Other people can also speed up the process via transferring of merits: hiring a priest/monk to chant sutras and perform rituals, for example, or performing good deeds in life in dedication to the dead, or they can pray to a Daoist/Buddhist deity to save their loved ones from a dreadful fate.

Interestingly enough, a thesis paper I read mentions that, whereas Buddhist salvation from the Hells was based on transference of merits——you give monks offerings and pay them to chant sutras, so they can cancel out the sinners' bad karma with good ones, Daoist ideas of salvation tend to involve the priest going down there, sorting it out with the Underworld officials, and taking the dead out of the Hells themselves.

(The paper also stops at the Northern-Southern and Tang dynasties, so the above is likely period-specific.)

2. Nor is it run by evil demons.

Underworld officials are not nice guys and look pretty monstrous and torture the sinful dead, but they are not the embodiment of evil. Rather, the faction as a whole is what I'd call Lawful Neutral, who function on this "An Eye for An Eye" logic, where every harm the sinner caused in life must be returned to them, in order for their karmic debts to be cleansed and move on to their next life.

They can absolutely be corrupt and incompetent and take bribes——Tang dynasty Zhiguai tales and Qing folklore compendiums featured plenty of such cases, but that's a very mundane and human kind of evil, not a cosmic/innate one.

This is just my personal opinion, but if you want to do an "evil" Chinese Underworld? It should be a very bureaucratic evil, whose leaders are bootlickers to the higher-ups, slavedrivers to their rank-and-file workers, and bullies who abuse their power over regular dead people.

Not, y'know, Satan and his infernal legions or conspiring Cthulu cultists.

3. The Ten Kings are not Hades.

Make no mistake, they still have a lot of power over your average dead mortal. But in the grand scheme of things? They are the backwater department of the pantheon, who only show up in JTTW to get pushed around and revive the occasional dead people.

When Taizong made his trip to the Underworld, the Ten Kings greeted him as equals——kings of ghosts to the king of the living. If they see themselves as equal in status to a mortal emperor, then, like any mortal emperors, they are subordinate to the Celestial Host, and the balance of power is not even remotely equal or in their favor.

Also, it isn't said outright, but under the Zhong-Lv classification of immortals JTTW is using, Underworld officials will likely be considered Ghostly immortals, the lowest and weakest of the five types, much like Tudis and Chenghuangs.

Essentially: they are ghosts that are powerful enough to not reincarnate and linger on and on, spirits of pure Yin as opposed to true immortals, who are beings of pure Yang.

It's pretty much the shittiest form of immortality, the result you get when you try to speedrun cultivation (the Zhong-Lv text also made a dig at Buddhist meditation here), and if they don't reincarnate or regain a physical body, there is no chance of progressing any further.

Oh, and fun fact? In the Song dynasty, commoners and literati elites alike believed that virtuous officials in life would get appointed as ghostly officials in death.

However, the latter viewed it as a punishment. Which was strange, considering how they still held the same position and the same amount of authority, just over dead people instead of living ones, so there should be no big losses, right?

Well...it was precisely the "dead people" part that made it a punishment. See, a lot of the power and prestige they had as officials came from the benefits they could bring to their families and kins and native places, as well as the potential wealth and reputation bonuses for themselves.

A job in the Dead People Supreme Court would give them the same workload, but with none of those benefits. Since all the dead people had to reincarnate eventually, they couldn't have a fixed group as their power base, or keep their old familial ties and connections. At most, they could help out an occasional dead relative or two.

Like, working for the Underworld Courts was the kind of deadend (no pun intended) job not even living officials wanted for themselves in the afterlife. That's how hilariously sad and pathetic they are.

4. In JTTW at least, they aren't even the highest authorities of the Underworld.

That would be Bodhisattva Ksitigarbha, who is technically their boss, though he seems to be more of a spiritual leader than someone who is actually involved in running the bureaucracy.

Which makes sense, since he has sworn an oath to not attain Buddhahood until all Hells are empty, and his role is to offer relief and salvation to the suffering souls, not judging and punishing them.

Now, historically...even though Ksitigarbha in early Tang legends was still the savior of the dead, he seemed to be unable to interfere with the judicial process of the Underworld, merely showing up to take people away before they were judged by King Yama.

However, in the mid-Tang apocryphal "Sutra of Bodhisattva Ksitigarbha" (地藏菩萨经), he had evolved into the equal of King Yama, with the power of supervision over his judgements. By the time the Scripture on the Ten Kings came out, in artistic depictions, the Ten Kings had become fully subservient to him.

5. Diyu usually refers to the prison-torture chamber part, not the courthouse, nor is it the entirety of the Underworld.

And for the majority of souls that haven't committed crimes, they'll only see the courthouse part before they are sent to reincarnation. That's why I personally don't like, or use the name Diyu for the Chinese Underworld: I prefer the term Difu ("Earth Mansions"), which encompasses the whole realm better.

Also: even though historical sources like the Scripture on the Ten Kings and Jade Records seem to suggest that the dead were just funneled through this Courthouse-Prison-Reincarnation pipeline with no breaks in between, in practice, that isn't the case.

According to popular folk beliefs, after the dead were done with their trials/sentences, they stayed in the Underworld for a period of time and led regular lives, while functioning as ancestor spirits and receiving offerings.

Which would imply that the Underworld had a civilian district of sorts, populated by regular ghosts, making the whole realm even less of a direct Hell/Purgatory equivalent.

6. It is located in a different realm, but still part of the Six Paths and doesn't exist outside of reality.

In Buddhist cosmology, like the Celestial Realm, the Underworld is part of the Realm of Desires and thus subject to all the woes of samsara.

The pain and misery of the Path of Hell may be the worst and most obvious, but becoming a celestial being isn't the goal of serious Buddhists either: despite all the pleasures and near-infinite lifespan they enjoy, they are not free from samsara and will eventually have to reincarnate.

So if, say, the world is being destroyed at the end of a kalpa, all beings of the Six Paths will perish alongside it, leaving behind a clean slate for the cycle to start anew. The dead won't all end up in the Underworld and face eternal damnation.

7. The Black and White Impermanences would not appear in the Underworld pantheon formally until the Qing dynasty.

The concept that when you die, you get fetched to the Underworld by petty ghost bureaucrats is already well-established in Tang legends, but these were just generic ghost bureaucrats in all sorts of colorful official robes, with yellow being the most common color.

The idea of there being two specific psychopomps in black and white would only become popular in the Qing dynasty. Mengpo is kinda similar: although she existed before the Ming-Qing era as a goddess of wind, venerated by boatmen, her "amnesia soup granny" incarnation came from the Jade Records.

3 weeks ago

Honestly I think the fics where Danny’s a Kryptonian have a lot of potential, so here’s me throwing my hat into the ring

Danny was born a human. He was born to two loving (though slightly neglectful) human parents in the painfully mundane state of Illinois.

Then, he died, but he didn’t do it right. He became a Halfa; too alive to be a ghost, but too dead to be human.

Then, through strange, uncontrollable circumstances, that changed as well.

He had been heavily injured, missing a large percentage of body mass, and was at the cusp of either dying fully or just fading from existence.

(Perhaps it was an ordinary fight. Perhaps it was the GiW, or his parents. Perhaps it was a simple accident. That didn’t matter now.)

He fled, phasing through the ground, trying to bury himself as deep as possible.

(Perhaps he didn’t want to be unmasked in death. Perhaps that was already too late, and he just wanted his body be able to rest in peace.)

Unfortunately for him, he was in Metropolis, and ended up in a secret genetics lab below the earth.

Danny detransformed, completely exhausted, falling onto a table covered in different labeled specimen containers. He closed his eyes, and prepared himself for what would happen next.

And… nothing.

Slowly, cautiously, he opened his eyes.

Danny sat up, brushing off the foul-smelling liquid from the specimen jars, petri dishes, and assorted vials.

He felt…fine.

No, better than fine. He felt normal. Healthy.

He felt like he wasn’t missing most of his internal organs anymore.

Danny looked down at his stomach, and saw that the wounds that were killing him had completely disappeared.

(The blood blossoms, if there had been any, were still there, but they no longer hurt. At most, they itched a little, or maybe just tickled a bit.)

He wanted to question what in the hell had just happened, but he didn’t want to jinx it. He just quietly changed back to Phantom, going invisible and phasing out of wherever he had found himself in, ignoring the loud alarm system that had begun to blare when he broke the samples on that table.

Life mostly went back to normal after that.

If, like Danny, you ignored all the physical changes in a valiant effort to remain in denial that something was horribly wrong.

His skin was tougher, now; he didn’t get scrapes or cuts, even when he accidentally fumbled a knife while trying to cook. His ghost form was stronger, too; he was barely knocked down by his old rogues anymore.

He could fly, even in his human form. Though, admittedly, the flight was much different. It was like using a muscle he hadn’t known existed beforehand. He didn’t just ignore gravity or wind resistance, though he felt more graceful in the air now than he ever did as Phantom.

There were more powers popping up, lasers and cold breath, x-ray vision and super strength. His lungs and heart were larger, and he could handle temperatures much easier. He didn’t have to transform to handle the pressure and cold of space anymore.

His reaction time had improved, becoming much faster than ever before. His senses were much stronger, and he had even seemed to gain a sense of electric fields, like a shark.

The only thing that separated him from a Kryptonian was that he had developed electrokenesis, which he had never seen any of them use on TV.

So, surely, he was fine.

Everything was normal, he hadn’t been transformed by alien DNA in a sketchy lab, he had just had a really weird and specific metagene activation.

Clark Kent, Kal-El, was panicking.

It had been around a month and a half since a particularly brutal fight between Intergang and an unknown assailant, and it seemed that Intergang was determined to draw out whoever had scorned them.

Their method of doing this, of course, was trying to level the city.

He and Jon were doing their best to stop them, but with both Kon and Zor-El away on their own business, it was difficult.

And by difficult, he meant almost impossible.

Slowly but surely he was driving them back, but not without massive amounts of damage to the city, especially with only Jon on dedicated rescuing duty.

He was distracted, trying to draw a group away from a heavily occupied building, when a projectile hit him in the back of the head.

The world spun for a moment, and then it went black.

(It was, probably, then, some sort of Kryptonite-metal alloy. Intergang at its finest.)

He woke slowly, forcing his eyes open. He felt like he had been hit by an eighteen wheeler.

Clark jolted up, preparing for the worst.

To his shock, though, the city hadn’t been reduced to rubble while he was out.

Jon seemed to still be working on evacuation, either unaware that he had went down or forcing himself to focus on the task at hand.

Then, a lightning-quick figure flew into view, and Clark’s mind went blank.

He thought, for a moment, that Kara was back. But, no, that wasn’t right, she was supposed to be off-planet for another week or so.

Besides, this new figure didn’t move like her. They were lankier and more slender, and they flew quicker than any member of his family.

Their powerset was different, too; they focused mainly on using blasts of ice and electricity to drive enemies back, only occasionally using their strength or lasers—ones which came from their hands instead of their eyes.

He had woken up at the tail end of the fight, it seemed. The remaining Intergang members were fleeing from the mysterious metahuman.

They stayed in the sky, motionless, watching them leave.

As if they could sense him staring, they turned.

They were small, still clearly young. Probably around Kon’s age, or maybe even younger.

Instead of the colorful clothing he had inherited from his family, the stranger wore black and white clothes which looked similar to a hazmat suit, their face covered by some sort of gas mask.

Interestingly enough, instead of the S-shape crest that he was so used to seeing, the stranger wore the letter D on his chest.

Kal’s heart sped up.

From up in the sky, he heard the stranger’s heart, on the left instead of the right, speed up in return.

But before he could say a word to them, they sped off, disappearing into the deep blue sky.

9 months ago

I’m like 99% sure the Gotham Elite’s social customs are fucked up because Autism-in-Human-Form Bruce Wayne was just so fucking tired of high society’s weird and incomprehensible (and frankly ableist) social etiquette that he went full Virgin Mary About-to-Invent-a-Major-World-Religion, said “oh haven’t you heard?” and just started making his own random social rules. Like who’s going to stop him? The other elites? The dinosaur CEO’s? He’s richer. He hosts the better parties. He could tank your business in a weekend. So when he says “Weird passive aggressive fork language is out. Having a different utensil for every different food texture is in,” you use a different utensil for every food texture. Now when foreign elites visit Gotham, they have to learn a completely new set of social customs to fit in. It’s like a cult, but the cult is run by the most influential man in the world and Gotham’s personal Jesus. The followers are more likely than not mafia bosses named after a bird. You will be judged. There’s a test. Yes, you do get brownie points for being nice to the servers. For the love of god, stop making so much eye contact. The cloth napkins are folded into little ducks. Welcome to Gotham.

6 months ago

How to introduce your character in 3 steps

A friend of mine was the source of this very pertinent question. So I decided to write a blog entry about it. Because how do you introduce your character without sounding fake ?

Remember that, in real life situation, no one calls you by your name. Have you noticed that none of your friends is adressing you by your name, unless they're trying to get your attention or that something serious is happening ? That should be the same in your story : find a situation where it is relevant to use names. Or stick to nicknames, which is a more common way to address your friends.

Use another character. If you can’t come up with a situation, you can always rely on a side character to introduce your MC. It’s also the perfect way to describe your character rather than simply using mirror, which is convenient yet very cliché. But the fun thing to do is to make several characters talk about your MC : their opinion might go in different directions due to their relationships, their own sensibility and attention to details. It’s also a good way to breath life into your side characters so please consider that option seriously.

The reader doesn’t need to know everything, especially on the very first page. Unless the info is relevant to the plot, there is no need for the reader to know MC’s favourite food or eye’s color. If you’re on character-sheet-side (which I’m not btw), you should be careful about wether the reader the story will progress or not. Try to be balanced !

What I really want to stress in this article is the importance of action when introducing your character. You want the reader to know your character is courageous ? Put them directly into a situation where they can show courage. You want to describe their hair color ? What about that moment when the light is flickering in a way that gives their hair a peculiar effect that catches the eye of another character ?

Don’t worry, your creativity will always find a way ~

9 months ago

➠ Shared worship of Bodhisattvas associated with Megumi and Yuuji’s domains:

Since we know that Megumi’s domain hand symbol is associated with Bodhisattva Kannon (Japanese manifestation of Bodhisattva Avalokiteshvara) and Yuuji’s domain hand symbol is associated with Bodhisattva Jizō (Japanese manifestation of Bodhisattva Kṣitigarbha), I wanted to mention a few connections in their worship from the Japanese Buddhist tradition.

To note, Kannon and Jizō are two of the most venerated Bodhisattvas in Japanese Buddhism, who have distinct roles and attributes, yet a notable connection (similarity) between them, reflecting the intertwined nature of the compassionate qualities they embody.

Generally, both Kannon and Jizō are revered for their compassion. Kannon is known as the Bodhisattva of Infinite Compassion, who hears the cries of beings in distress and offers aid. Jizō, similarly, is the protector of children, travellers, and souls in the afterlife, often depicted as a compassionate figure who aids those in suffering. Additionally, they are both seen as saviours and protectors. Kannon offers salvation and relief from suffering, often invoked in times of need. Jizō is believed to help souls in the six realms of existence, particularly in the realms of hell, where he provides comfort and aid to suffering beings.

Now, let’s delve deeper into the intertwined nature of their worship. In this post, I mentioned that the veneration day of Jizō is celebrated on the 18th and 24th days of every month. Traditionally, the 18th day of the month was assigned to Kannon. However, the veneration of Jizō on that day is mentioned in a Japanese version of the Jizō and Ten Kings sutra, the Bussetsu Jizō Bosatsu Hosshin In’nen Jūōkyō (仏説地蔵菩薩発心因縁十王経), a product of the late Heian period said to be based on the Chinese version, the Yü-hsiu-shih-wang-sheng-ch’i-ching (預修十王生七經). According to more contemporary writings, commoners, merchants and townsfolk often held meetings together in honour of them throughout the Muromachi and Edo periods on the same date. In addition to this point, Reigenki (地蔵菩薩霊験記, stories of Jizō compiled by Jitsuei of Mii-dera in the mid-Heian period) and Konjaku (今昔物語集, ‘Anthology of Tales Old and New’) describe many Jizō devotees in the Japanese tales as Lotus Sutra reciters; a further examination of which shows that Jizō is expected to function rather like Kannon, who is a Bodhisattva most closely related to the Lotus Sutra, through the merits and virtue of it. When one thinks of Lotus Sutra, one usually thinks of Kannon, but old recordings show that their worship was shared not only in the manner of date but in the text as well.

The main reason is that the Lotus Sutra itself declares that the sutra will be of special value in the degenerate age and people were seeking benefits in their present lives as well as deliverance in the future. In satisfying such needs, Kannon, closely related to the Lotus Sutra, was an ideal Bodhisattva who would appear in this life, grant the mundane wishes of devotees, and even deliver them into Amida’s Pure Land (a concept of a celestial realm of a buddha or bodhisattva in Mahayana Buddhism where Buddhists aspire to be reborn). As repeatedly described in the above-mentioned Jizō stories of Reigenki and Konjaku, Jizō would also appear in this present life and help ignorant sentient beings in the age of degeneration. He would guide his devotees so that they would not fall into hell, and he would even save those who had already fallen into the pit. These characteristics of Jizō as a saviour parallel those of Kannon. The merit of the Lotus Sutra and the ultimate goal of these two Bodhisattvas were to assist their devotees’ rebirth in Amida’s Pure Land. Thus it is not difficult to understand why the Jizō cult was so closely related to the Lotus Sutra, why it was so widely accepted by the Japanese, and why statues of Jizō and Kannon often flank Amida Buddha. That Jizō would protect reciters of the Lotus Sutra and function similarly to Kannon is an idea continually appearing in later setsuwa (説話, a Japanese literary genre, consisting of myths, legends, folktales, and anecdotes) collections, particularly from the Kamakura period.

Another detail that ties the two Bodhisattva together is found in the Shijū Hyaku Innenshū (私聚百因縁集) that specifically mentions a sutra called the Renge Sanmaikyō (蓮華三眛経) which states that Kannon had entrusted all sentient beings in the Six Realms to Jizō and that this Bodhisattva consequently had six different names, one for each of the Six Realms where he appears, remains, and saves sentient beings. It shows their cooperation to aid all sentient beings.

The same cooperation can be found in Mizuko rites (水子供養, a Japanese Buddhist ceremony for those who have had a miscarriage, stillbirth, or abortion). While Bodhisattva Jizō, a saviour figure devoted to children, has been the dominant figure in these rites, Kannon has also been given a prominent place in a number of temples devoted to this practice, given the long history of identification of Kannon with the needs of mothers and children-both to care for spirits in the ‘other world’ and to comfort those in the world of the living who oftentimes are struggling with personal remorse, regret, and guilt.

Whether Akutami Gege had such shared attributes of compassion, salvation and protection of the two Bodhisattva in mind when creating the hand symbols for Megumi and Yuuji’s domains, we cannot know, but it is still significant to find that characters as closely intertwined as Yuuji and Megumi throughout the storyline have elements drawn from the figures who could be considered as closely intertwined despite their distinct individual roles.

6 months ago

MASTERLIST ✍🏻

Hi! This post is a huge collection of all my writing tips in one place. I will update this list and add new posts✍🏻

Writing Tips

How do i Plot a Book?

Childhood Friends to Lovers Gestures

Showing 'Fear' in Writing

examples of body language and action tags

Writing Trust Issues Tension

Quick Tips for Writing Emotional Tension

How to Write a Ruthless Character

Showing 'Anger' in Writing

12 Emotional Wounds in Fiction Storys

Gestures for Shared Moments

Symbolism in Writing

Instead of "Looked", consider

Words to Use Instead of "Said"

Showing 'Determination' in Writing

Showing 'Confusion' in Writing

Showing 'Anticipation' in Writing

Introduce characters

Showing 'Exhaustion' in Writing

Showing 'Excitement' in Writing

Writing a Morally gray character

Showing 'Jealousy' in Writing

Showing 'Love' in Writing

OC Developement

Eye Color to Define Your OC,

Describe your Main Character sheet

Body type and shape

Good Traits Gone Bad

Dialogues

Dialogue Prompts that Hurts

Jealousy Starters

Dialogue Prompts for Friendship

Dialogue Prompts for Unrequited Love

Gestures of Loss

When A Character Is dealing with anxiety they…

When A Character Is hilariously confused they…

Isolation Starters

Regretful gestures

Undermining Confidence Starters

When a character is Babysitting for the first time

Control Starters

Guilt-Tripping Starters

Soft angers Dialogue

Gaslightning Starters

Emotional Blackmail Starters

When A Character Is stuck in a never-ending traffic jam they…

Dialogue Prompts for Mystery/Thriller

When A Character Is dealing with an overenthusiastic fitness trainer they…

Confidence Starters

Prompts

Physical Intimacy Prompts

forced proximity prompts

When A Character Is feeling nostalgic they…

When A Character Is excited about something they…

Prompts for self-Doubt

When A Character Is excited about something they…

Grumpy & Sunshine Affection Prompts

Moral Dilemmas Prompts

when a Character us stressed they…

Supernatural Elements Prompts

Family Secrets Prompts

When A Character Is in a state of panic they…

Inner Conflict Prompts

Twist Prompts

Conflict Prompts

Signs of ….

Signs of Embarrassment

If You’re Writing a…

How to Create a Villain

If You’re Writing a Female Character, Avoid these Bad Writing Mistakes

Emotionally reserved characters

If you’re writing a character who is Naive

Writing Love

How to Write a Confession of Love

forbidden love prompts

When A Character Is in love they…

Signs of Falling in Love

Gestures for Expressing Love

Love Triangle Gestures

Writers Block

Ideas to Get Rid of Writer's Block Inspo

2 months ago
Mmm Burn Out
Mmm Burn Out
Mmm Burn Out
Mmm Burn Out

Mmm burn out

9 months ago

this is a bit random but one thing I love about the genshin community is how when wanderer came out, everybody collectively banded together to come up with beautiful names to give him. And they didn’t just choose the first thing they saw on google either, no, these people put thought and research into these names. It’s so ironic that this guy who’s so convinced that people only ‘like’ him for his utility, or see him as some sort of weapon for their own benefit, actually has thousands of people who love and adore him universes away.

some honorable mentions of names I’ve seen:

-Icarus (son of Daedalus in greek mythology who created the labyrinth to hold the minotaur. I don’t actually remember why they gave him this name, or the real meaning behind it, but I still like it)

-Kunimitsu (light of the world, contrast to his previous name kunikuzushi, roughly meaning conquerer or destroyer of nations)

-Shinji (Evangelion reference, I believe? If you haven’t seen the show, I won’t spoil, but there are so many connections and similarities between Shinji and Wanderer. Abandonded by creator/parent who they seek(ed) validation from but will likely never get it, taken in by someone named Katsuragi, etc.)

-Zuko (my own personal addition) another character (Avatar: The last airbender if you don’t know) that shares so many similarities with him. Very conflicted individuals who were shown from the beginning that things were going to be extra unfair and hard for them. Both have parental/creator figures that for a while they sought to please until they discovered their own paths and what they actually wanted, as well as siblings they despise and envy because they hold the position they so desperately wanted. (that is, if you consider the shogun puppet a sort of sister to wanderer/scaramouche)

-Fujin (Japanese mythological god of wind who appears next to Raijin, the god of thunder)

that’s all i got off of the top of my head, but i’d love to hear what names everyone else gave to/came up with for wanderer if you have any!

6 months ago

The Anatomy of Punching a Character in the Face

The Anatomy Of Punching A Character In The Face

Punching scenes are a staple of action sequences in many genres. Whether it’s an intense brawl, a quick defense, or an emotional outburst, a punch can carry a lot of weight both physically and narratively. As a writer, it’s essential to understand what really happens when a fist meets a face—from the immediate impact to the longer-lasting effects on both the person getting punched and the one throwing the punch.

This guide will help you craft authentic, detailed, and believable punch scenes by exploring different areas of the face, types of punches, and the aftermath of such an impact.

1. Target Areas of the Face and Their Vulnerabilities

A punch isn’t a one-size-fits-all situation. Depending on where the fist lands, the consequences will vary significantly. Different parts of the face have varying levels of vulnerability, and targeting these areas produces different effects, from knockouts to broken bones.

A. Jawline: The Knockout Zone

The jawline is a classic target in many fight scenes, especially when knockout punches are involved. This area is highly vulnerable because a hit here causes the head to snap to the side, leading to a sharp rotational movement of the brain inside the skull. This movement disrupts the brain’s communication and often results in a temporary loss of consciousness—what we commonly refer to as a "knockout."

Common Effects: Dislocation or fracture of the jaw, loss of consciousness, slurred speech, and severe pain.

Visual Aftermath: Swelling around the jawline, bruising, and possible misalignment of the jaw if broken.

B. Nose: Breaking and Bleeding

The nose is another vulnerable target, known for being easily broken. It’s not just a fragile bone structure, but it’s also connected to many blood vessels, meaning a direct punch to the nose often results in immediate bleeding. The nasal bone can fracture, causing difficulty in breathing, and in some cases, the nose may need surgical intervention to reset.

Common Effects: Intense pain, bleeding, difficulty breathing, potential for a broken nose.

Visual Aftermath: Blood running from the nostrils, swelling, and significant bruising around the nose and eyes.

C. Cheekbones (Zygomatic Bones): Bruising and Fractures

The cheekbones are one of the more solid structures in the face but are still susceptible to breaks, particularly from a heavy blow. Damage here can lead to not just bruising, but potentially severe injuries that can affect the entire facial structure.

Common Effects: Fractures of the zygomatic bone, swelling, bruising, and pain extending to the eye socket.

Visual Aftermath: Black eyes, noticeable swelling on one side of the face, and a sunken appearance if the bone is fractured.

D. Forehead: A Hard Target

The forehead is much harder than most parts of the face and is less vulnerable to severe damage. However, punches to the forehead can still cause pain, disorientation, and dazing of the recipient. While it’s less likely to result in a knockout, it’s effective in dazing an opponent, especially if the puncher’s goal is to create an opening for another strike.

Common Effects: Swelling, redness, and potential concussions if hit with enough force.

Visual Aftermath: Redness, minimal bruising, and a dazed expression.

E. Eyes: Black Eyes and Swelling

A punch to the eyes is particularly brutal because the area around the eyes is delicate, and the skin is thin. It’s not just about swelling but also potential damage to the orbital bones. The impact can cause "black eyes," characterized by intense bruising and swelling that may close the eye shut for days.

Common Effects: Swelling, black eyes, potential orbital bone fractures, temporary blurred vision.

Visual Aftermath: Discoloration that starts purple and turns yellowish-green as it heals, swollen shut eyes.

2. Types of Punches

Not all punches are created equal. The type of punch thrown can drastically change the outcome of the scene, both in terms of damage and realism. Understanding these different types of punches will allow you to convey more varied and dynamic fight sequences.

A. Jab: Speed and Precision

A jab is a quick, straight punch, usually thrown with the non-dominant hand. It’s not meant to be a knockout punch but more of a setup punch to create an opening or keep the opponent at a distance. Jabs are fast and can be disorienting, especially if they repeatedly land in quick succession.

Common Effects: Light bruising, potential cuts, and swelling in the area hit.

B. Cross: Power and Impact

The cross is a powerful, straight punch delivered with the dominant hand. It’s often aimed at vulnerable spots like the jaw or nose. Unlike a jab, the cross is meant to deliver a significant amount of force, and when landed properly, it can cause serious damage.

Common Effects: Knockouts, broken bones, severe swelling, and bruising.

C. Hook: Lateral Devastation

A hook is a wide, circular punch that targets the side of the head, particularly the jaw or temple. It’s one of the most powerful punches and is often used with the intent of knocking the opponent out.

Common Effects: Knockouts, severe disorientation, potential for concussions, and jaw dislocations.

D. Uppercut: Lifting from Below

The uppercut is thrown upward, usually aimed at the chin. It’s a devastating punch that can lift the opponent’s head and jolt their brain, leading to knockouts. Uppercuts are especially dangerous when they land cleanly on the jaw or chin.

Common Effects: Knockouts, broken teeth, jaw fractures, and disorientation.

E. Haymaker: Risky but Powerful

A haymaker is a wild, swinging punch delivered with as much force as possible. It’s often thrown with reckless abandon and is easy to dodge, but if it connects, it can deal significant damage. Because of its wide arc, it leaves the puncher exposed to counterattacks.

Common Effects: Knockouts, severe bruising, and possible fractures if landed correctly.

3. Punch Wounds: What They Look Like and Healing

Punches to the face leave lasting marks, some immediately visible and others taking days to fully form. Understanding the aftermath of a punch will help you describe the physical toll on your characters more accurately.

A. Immediate Effects

Swelling and Redness: Swelling can begin almost instantly, particularly in areas with soft tissue like the eyes and lips.

Bruising: Bruises start off as red, then turn purple, blue, and eventually fade into yellow or green as they heal.

Bleeding: Punches to the nose, lips, and even cheeks can result in bleeding, either from the skin breaking or from internal damage like a broken nose.

B. Long-Term Injuries

Black Eyes: Punches near the eyes can lead to bruising that darkens the skin around the eyes, giving it a purplish hue.

Fractures: Broken bones, such as the nose or jaw, may require weeks to heal, and in severe cases, surgery may be necessary.

Scarring: If the skin is cut open, there’s the potential for scarring, especially if stitches are required.

C. Healing Process

Bruises: These typically take about a week to two weeks to heal, with the colors shifting as the body absorbs the blood trapped under the skin.

Fractures: Healing from fractures can take several weeks to months, depending on the severity.

Swelling: Swelling can last anywhere from a few hours to a few days, with cold compresses helping to reduce it.

4. How the Punch Affects the Puncher

While we often focus on the person receiving the punch, it’s important to remember that throwing a punch can also take a toll on the puncher.

A. Physical Strain

Knuckle Damage: Hitting a hard surface, like a jaw or forehead, can cause damage to the puncher’s knuckles. This is known as a “boxer’s fracture,” where the small bones in the hand break due to impact.

Wrist Injury: If the punch is not aligned correctly, the wrist can absorb too much force, leading to sprains or breaks.

Fatigue: After multiple punches, especially in a drawn-out fight, the puncher can become fatigued, leading to less powerful or accurate strikes.

B. Emotional and Psychological Effects

Adrenaline Rush: For inexperienced fighters, throwing a punch can lead to an adrenaline surge, which can cause tunnel vision or reckless behavior.

Moral Conflict: If the puncher is not used to violence, they may experience guilt or shock at the damage they’ve caused, especially if the recipient is significantly injured.

5. Psychological Impact of Receiving a Punch

A punch to the face doesn’t only cause physical damage. For the recipient, it can have a lasting psychological effect, especially if the punch was unexpected or in a vulnerable situation. Writing this aspect adds depth to your characters and shows that a punch is more than just physical pain.

A. Shock and Fear

Fight or Flight Response: Getting punched can immediately trigger a fight-or-flight reaction. Some characters might freeze or retreat, especially if they’ve never been in a physical altercation before.

Loss of Confidence: For characters not used to violence, being punched in the face may cause a significant loss of confidence. They may question their own strength, bravery, or ability to defend themselves.

Increased Aggression: Alternatively, the punch may trigger a rage-fueled response, pushing the character into aggressive, reckless action.

B. Embarrassment and Humiliation

Public Fights: If the punch occurs in front of others, there’s often an added layer of humiliation. Characters might feel embarrassed, even if they weren’t at fault.

Internalizing the Event: The recipient of the punch may carry the emotional impact for a long time, replaying the event in their mind, feeling shame, or seeking revenge.

C. Post-Traumatic Stress

Lingering Anxiety: In extreme cases, receiving a punch can cause anxiety or even post-traumatic stress disorder (PTSD). Characters who’ve experienced significant trauma might relive the event through flashbacks or become hyper-vigilant, avoiding confrontations in the future.

Fear of Future Confrontations: A character who’s been severely beaten might actively avoid scenarios where they could be hit again, making them overly cautious or paranoid.

6. Writing Tips: Making It Believable

Writing a punch scene isn't just about describing the physical action. To make the moment believable and impactful, you’ll need to consider various elements—from pacing and sensory details to character psychology and aftermath. Here’s how to make your punch scenes authentic:

A. Build Tension Before the Punch

Foreshadowing Conflict: Build up the tension before the punch is thrown. Is the character agitated? Are there verbal warnings or body language that suggests things are escalating? By slowly ramping up the tension, the eventual punch feels earned and inevitable.

Use Dialogue: A heated exchange of words can make a punch more meaningful. If the punch follows a particularly cutting remark or threat, it adds weight to the action.

B. Focus on Sensory Details

Physical Sensations: Describe not just the punch itself, but how it feels. Does the skin split? Does the puncher’s knuckles scrape against teeth or bone? Is there an immediate sting or delayed throbbing pain?

Sound: The sound of a punch can enhance the realism of the scene. A dull thud as a fist connects with soft tissue, the crack of a bone breaking, or the splatter of blood hitting the floor are all effective auditory details.

C. Show Immediate and Delayed Reactions

Physical Reaction: After being punched, characters rarely shake it off immediately. Staggering, falling, or momentarily losing their vision are realistic reactions. You can also show how the puncher feels—did their hand hurt from the impact?

Emotional Fallout: Punches are often emotional events. Show how your characters feel right after—whether it’s satisfaction, regret, or shock. The emotional weight of a punch can be just as impactful as the physical consequences.

D. Consider the Aftermath

Healing Process: Don’t forget that punches have a lasting impact. A black eye will take days to heal, and a broken nose could require medical attention. Characters might have to deal with soreness, swelling, or difficulty talking and eating.

Ongoing Tension: A punch can dramatically shift relationships. A once-trusting friendship could be shattered, or a bitter rivalry could be born. Make sure to carry the emotional weight of the punch forward in your story.

7. Common Misconceptions About Punching

Many writers fall into the trap of perpetuating unrealistic portrayals of punches. These misconceptions can make your scenes feel less authentic or overly cinematic. Here’s how to avoid them.

A. The Myth of the "Clean Knockout"

Reality: A punch to the jaw might cause a knockout, but it’s not always instant. In real life, knockouts are often messy and unpredictable. The recipient might stagger or struggle before finally losing consciousness, and they could wake up with serious concussions, memory loss, or nausea.

B. Punches Always Cause Immediate Bleeding

Reality: While a punch to the nose often causes immediate bleeding, not all punches result in visible blood. Even when skin splits, it might take a moment for blood to pool and become visible. Bruising and swelling often take hours to fully appear.

C. Punching Doesn’t Always Lead to a Win

Reality: Throwing a punch doesn’t guarantee victory. The puncher could hurt themselves, miss entirely, or end up escalating a fight they weren’t prepared for. Additionally, punches to the forehead or temple might not have the knockout effect portrayed in movies—they could just make the puncher’s hand hurt more than the opponent.

Looking For More Writing Tips And Tricks? 

Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 

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iwannaread13 - Rosie_Posie
Rosie_Posie

Welcome to my page! This is were I keep the cats, books, and dimension-traveling characters!

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