HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!

HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!
HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!
HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!
HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!
HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!
HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!
HII My Character & Shape Design Tips PDF Is Now Available! ^_^ Hope You Enjoy !!

HII my character & shape design tips PDF is now available! ^_^ hope you enjoy !!

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More Posts from Iwannaread13 and Others

1 year ago

Have you ever seen a cat do a running leap onto a bed before either standing there confused or not making their mark?

I have. It's hilarious and sometimes they land on people! Which is arguably funnier when someone groans. Not so much when they land on you though. They can leave bruises bigger than the cat. Then they just stay there, purring, so you can't even be mad about it.


Tags
6 months ago

Let's talk about fight scenes.

Writing fight scenes requires a delicate balance of action, emotion, and detail to keep readers engaged and immersed in the moment.

Here are some tips to craft compelling fight scenes:

Know your characters: Understand their fighting styles, strengths, and weaknesses—are they offensive, or defensive? Spontaneous, or strategic? Trigger-happy, or reluctant? Their personalities and motivations will influence their actions and decisions during the fight.

Create tension: Build tension leading up to the fight to increase the stakes and make the action more gripping. Foreshadowing, verbal sparring, or physical intimidation can all contribute to a sense of anticipation.

Use sensory details: Engage the reader's senses by describing the sights, sounds, smells, and physical sensations of the fight. This helps to create a vivid and immersive experience—but make sure not to overdo it. Too much detail can distract from the adrenaline of the fight.

Maintain clarity: Ensure that the action is easy to follow by using clear and concise language. Avoid overly complicated sentences or excessive description that could confuse readers.

Focus on emotions: Show the emotional impact of the fight on your characters. Describe their fear, anger, determination, or adrenaline rush to make the scene more compelling and relatable.

Include strategic elements: Incorporate tactics, strategy, and improvisation into the fight to make it more dynamic and realistic. Think about how your characters use their surroundings, weapons, or special abilities to gain an advantage.

Balance dialogue and action: Intersperse dialogue with action to break up the fight scene and provide insight into the characters' thoughts and intentions. Dialogue can also reveal or support the characters' personalities and motivations.

Keep it concise: While it's important to provide enough detail to immerse readers in the action, avoid unnecessary padding or overly long fight scenes. Keep the pacing brisk to maintain momentum and keep readers hooked.

Show the consequences: Illustrate the aftermath of the fight, including injuries, emotional trauma, or changes in relationships between characters. This adds depth to the scene and helps to drive the story forward.

Hope this helped ❤

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6 months ago

How to avoid White Room Syndrome

by Writerthreads on Instagram

A common problem writers face is "white room syndrome"—when scenes feel like they’re happening in an empty white room. To avoid this, it's important to describe settings in a way that makes them feel real and alive, without overloading readers with too much detail. Here are a few tips below to help!

Focus on a few key details

You don’t need to describe everything in the scene—just pick a couple of specific, memorable details to bring the setting to life. Maybe it’s the creaky floorboards in an old house, the musty smell of a forgotten attic, or the soft hum of a refrigerator in a small kitchen. These little details help anchor the scene and give readers something to picture, without dragging the action with heaps of descriptions.

Engage the senses

Instead of just focusing on what characters can see, try to incorporate all five senses—what do they hear, smell, feel, or even taste? Describe the smell of fresh bread from a nearby bakery, or the damp chill of a foggy morning. This adds a lot of depth and make the location feel more real and imaginable.

Mix descriptions with actions

Have characters interact with the environment. How do your characters move through the space? Are they brushing their hands over a dusty bookshelf, shuffling through fallen leaves, or squeezing through a crowded subway car? Instead of dumping a paragraph of description, mix it in with the action or dialogue.

Use the setting to reflect a mood or theme

Sometimes, the setting can do more than just provide a backdrop—it can reinforce the mood of a scene or even reflect a theme in the story. A stormy night might enhance tension, while a warm, sunny day might highlight a moment of peace. The environment can add an extra layer to what’s happening symbolically.

Here's an example of writing a description that hopefully feels alive and realistic, without dragging the action:

The bookstore was tucked between two brick buildings, its faded sign creaking with every gust of wind. Inside, the air was thick with the scent of worn paper and dust, mingling with the faint aroma of freshly brewed coffee from a corner café down the street. The wooden floorboards groaned as Ella wandered between the shelves, her fingertips brushing the spines of forgotten novels. Somewhere in the back, the soft sound of jazz crackled from an ancient radio.

Hope these tips help in your writing!

2 months ago
Drawing Bases & Pose References Pt 74 🫶
Drawing Bases & Pose References Pt 74 🫶
Drawing Bases & Pose References Pt 74 🫶

Drawing bases & pose references pt 74 🫶

3 extra drawings for patrons!

2 weeks ago

Part-spirit tiger LQG assumes most cultivators have spirit animal ancestry or made pacts or otherwise have inherited traits.

He can smell the severe and constant stress on SJ, but assumes SJ is bullying other disciples. LQG's solution is of course to fight SJ himself so SJ can let out his aggression in a more appropriate way.

Everything is the same until the mission where SJ saves LQG's life. His instincts and SJ's bearing tell him that SJ tried to kill him, but he smells stress giving way to relief so he just asks if something has attacked his back.

Since SJ saw LQG's initial expression, he was ready for a fight and is somewhat flat footed. He couldn't says that obviously something was attacking LQG's back, what else was sj going to do, give him a hair cut?

Sadly this piques LQG's interest and he starts following SJ around even more and finally catches SJ being bullied. Worse, he realizes SJ's 'den' is the woodshed.

LQG interferes with the bullies and SJ just about loses it because this is going to make everything worse and LQG off handedly says that they can't afford to offend the Liu family even if they think Shen Jiu's relatives won't care

SJ's reaction to that (along with other things over the years) makes LQG realize SJ isn't in fact some prissy young master.

So LQG makes it his mission to get SJ to throw away the facade and show his true self. SJ would rather kill him, thanks.

LQG does start correcting SJ's social faux pas though is dicey bc sometimes SJ does know and messes up on purpose for strategy and LQG gains real appreciation for his insight. LQG also gives SJ a bunch of cultivation boosting and stabilizing pills bc it's no big deal for him to get them and maybe SJ didn't know to ask?

That starts a gift giving war where sj gives things he thinks will be insulting and LQG thinks they've started courting.

(it's ace4ace but LQG wants to sleep together cuddled up and purring. SJ still isn't sure LQG knows what sex is)

2 months ago

Shen Yuan is, of course, a sweetheart of a cat that is totally, entirely, wasted on that acerbic Peak Lord who named him.

That is, of course, until a demon attack on the sect includes the use of True Heart Vial Rose and shows exactly what Shen Yuan is thinking.

Which happens to be rampant and increasingly creative expletives as he hisses, batting fiercely at the downed demon.

"Fuck your mother!" the cat yeowls, scratching at the demon's eyes. "You dogshit, peh! Curse your family! Your ancestors and descendants should feel shame having you in their bloodline!"

He quickly changes gears as he runs over to Shen Qingqiu, rubbing against his legs. "Jiu-ge, Jiu-ge~ That thing is filthy! Hurry and salt this wretched corpse lest it spreads some sort of miasma!"

Shen Qingqiu is, of course, more than a little pleased to do exactly that.

Shen Yuan, it seems, is utterly unaware of the fact his thoughts are understood. It doesn't help that he doesn't actually understand much of human speech (yet), so even if he's understood, he can't do the same for them. And that means he's very honest about whatever he thinks at all times.

"Is this supposed to be a gift? It's crude. It's bloody. It's exactly the kind of thing that dogfight Bai Zhan Peak would consider a prized possession. Its liver should be impeccable for qi restoration, and its bones, once in a fine powder, can help heal meridians. It's a good gift. Jiu-ge should take it." It's that commentary over the large corpse sitting outside the bamboo house that A) helps Shen Qingqiu realize it's not a threat and B) realize who it came from.

Also, apparently the cat has some sort of instinctual knowledge of beasts like itself. How curious.

"Going out of their way to misunderstand. Hmmh. Don't mind them, Jiu-ge. They aren't worth the effort. A waste of space and breath, they are."

The Peak Lord can't help a little laugh as he agrees, watching the cultivators accosting him turned red in the face at being dismissed by a cat.

"Aiyah, what am I going to do with you..." He purrs softly as he helps Shen Qingqiu calm from another, increasingly infrequent qi deviation. "You can't keep getting hurt like this. If you can't stop, I guess this Yuan will have to watch over you for as long as I live."

If Shen Qingqiu starts looking into how to help a cat become a spiritual beast after that, well, that's no one else's business.

"Jiu-ge cultivated demonically first. Of course cultivating the spiritual way only will cause an imbalance! Qi is qi, none is good or evil on principle, just like people and demons. Jiu-ge should keep using demonic cultivation to balance his energies! Fuck Wu Yanzi, there's tons of demonic cultivators better than even those from 'righteous' sects!"

If Shen Qingqiu begins improving in leaps and bounds, well, that's also his own business.

By the time Luo Binghe arrives, Shen Qingqiu is much more settled in himself and doesn't bother spiting Liu Qingge by taking a promising, fluffy-looking child on the day to pick new disciples. Though, Shen Yuan starts trailing over to Bai Zhan to go stare at the child, and in turn, Shen Qingqiu and Liu Qingge end up spending more time around each other...gross.

"Aaa Jiu-ge, don't be so shy. You clearly brought that Thousand Silver Teardrop Tea to help Qingge-ge through his bottleneck. Why act like this, ah? You're so hopeless. I suppose this cat will have to keep you company forever. Haaah."

Well, there are times he mildly wished A'Yuan would shut up. But his thoughts do end up getting the other peak lords to relax more around him.

Liu Qingge, having heard the cat's thoughts time after time, starts talking to Shen Qingqiu and treating him better. Repulsive. Do it more.

--

Anyway, I just thought this would be cute.

6 months ago

10 Non-Lethal Injuries to Add Pain to Your Writing

While lethal injuries often take center stage, non-lethal injuries can create lasting effects on characters, shaping their journeys in unique ways. If you need a simple way to make your characters feel pain during a scene, here are some ideas: 

Sprained Ankle

A common injury that can severely limit mobility, forcing characters to adapt their plans and experience frustration as they navigate their environment.

Rib Contusion

A painful bruise on the ribs can make breathing difficult and create tension, especially during action scenes, where every breath becomes a reminder of vulnerability.

Concussion

This brain injury can lead to confusion, dizziness, and mood swings, affecting a character’s judgment and creating a sense of unpredictability in their actions.

Fractured Finger

A broken finger can complicate tasks that require fine motor skills, causing frustration and emphasizing a character’s dependence on their hands.

Road Rash

The raw, painful skin resulting from a fall can symbolize struggle and endurance, highlighting a character's resilience in the face of physical hardship.

Shoulder Dislocation

This injury can be excruciating and often leads to an inability to use one arm, forcing characters to confront their limitations while adding urgency to their situation.

Deep Laceration

A cut that requires stitches can evoke visceral imagery and tension, especially if the character has to navigate their surroundings while in pain.

Burns

Whether from fire, chemicals, or hot surfaces, burns can cause intense suffering and lingering trauma, serving as a physical reminder of a character’s past mistakes or battles.

Pulled Muscle

This can create ongoing pain and restrict movement, providing an opportunity for characters to experience frustration or the need to lean on others for support.

Tendonitis

Inflammation of a tendon can cause chronic pain and limit a character's ability to perform tasks they usually take for granted, highlighting their struggle to adapt and overcome.

Looking For More Writing Tips And Tricks? 

Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors! Instagram Tiktok

6 months ago

Internal conflict writing ideas

Not everything has to be fight scenes

—Losing something of emotional value and remembering its history and why it’s important to the character

—Reliving a traumatic event

—Running into an old friend who’s either completely changed since they’ve last seen each other or far too similar, leaving the character to wonder about how they’ve matured and grown compared to this other person

—Internally deciding if they should voice a fear or concern to the group, even if they might look silly or ridiculous doing so

—Friends vs family in terms of choosing who to follow and listen too

—Feeling unqualified to work on a project or be apart of the adventure

—Romantic feelings for someone they shouldn’t and dealing with how they should proceed internally. (THIS MEANS RIVALS OR FORBIDDEN ROMANCE. NOT ANYTHING ILLEGAL!!!)

—Thinking about mortality and death after being reminded of an late friend/family passing

—Being less talented at something years later when they used to be the best in that field

—Finding an old photo that carries much more emotional significance now than it did X years ago.

6 months ago

The Anatomy of Passing Out: When, Why, and How to Write It

The Anatomy Of Passing Out: When, Why, And How To Write It

Passing out, or syncope, is a loss of consciousness that can play a pivotal role in storytelling, adding drama, suspense, or emotional weight to a scene. Whether it’s due to injury, fear, or exhaustion, the act of fainting can instantly shift the stakes in your story.

But how do you write it convincingly? How do you ensure it’s not overly dramatic or medically inaccurate? In this guide, I’ll walk you through the causes, stages, and aftermath of passing out. By the end, you’ll be able to craft a vivid, realistic fainting scene that enhances your narrative without feeling clichéd or contrived.

2. Common Causes of Passing Out

Characters faint for a variety of reasons, and understanding the common causes can help you decide when and why your character might lose consciousness. Below are the major categories that can lead to fainting, each with their own narrative implications.

Physical Causes

Blood Loss: A sudden drop in blood volume from a wound can cause fainting as the body struggles to maintain circulation and oxygen delivery to the brain.

Dehydration: When the body doesn’t have enough fluids, blood pressure can plummet, leading to dizziness and fainting.

Low Blood Pressure (Hypotension): Characters with chronic low blood pressure may faint after standing up too quickly, due to insufficient blood reaching the brain.

Intense Pain: The body can shut down in response to severe pain, leading to fainting as a protective mechanism.

Heatstroke: Extreme heat can cause the body to overheat, resulting in dehydration and loss of consciousness.

Psychological Causes

Emotional Trauma or Shock: Intense fear, grief, or surprise can trigger a fainting episode, as the brain becomes overwhelmed.

Panic Attacks: The hyperventilation and increased heart rate associated with anxiety attacks can deprive the brain of oxygen, causing a character to faint.

Fear-Induced Fainting (Vasovagal Syncope): This occurs when a character is so afraid that their body’s fight-or-flight response leads to fainting.

Environmental Causes

Lack of Oxygen: Situations like suffocation, high altitudes, or enclosed spaces with poor ventilation can deprive the brain of oxygen and cause fainting.

Poisoning or Toxins: Certain chemicals or gasses (e.g., carbon monoxide) can interfere with the body’s ability to transport oxygen, leading to unconsciousness.

3. The Stages of Passing Out

To write a realistic fainting scene, it’s important to understand the stages of syncope. Fainting is usually a process, and characters will likely experience several key warning signs before they fully lose consciousness.

Pre-Syncope (The Warning Signs)

Before losing consciousness, a character will typically go through a pre-syncope phase. This period can last anywhere from a few seconds to a couple of minutes, and it’s full of physical indicators that something is wrong.

Light-Headedness and Dizziness: A feeling that the world is spinning, which can be exacerbated by movement.

Blurred or Tunnel Vision: The character may notice their vision narrowing or going dark at the edges.

Ringing in the Ears: Often accompanied by a feeling of pressure or muffled hearing.

Weakness in Limbs: The character may feel unsteady, like their legs can’t support them.

Sweating and Nausea: A sudden onset of cold sweats, clamminess, and nausea is common.

Rapid Heartbeat (Tachycardia): The heart races as it tries to maintain blood flow to the brain.

Syncope (The Loss of Consciousness)

When the character faints, the actual loss of consciousness happens quickly, often within seconds of the pre-syncope signs.

The Body Going Limp: The character will crumple to the ground, usually without the ability to break their fall.

Breathing: Breathing continues, but it may be shallow and rapid.

Pulse: While fainting, the heart rate can either slow down dramatically or remain rapid, depending on the cause.

Duration: Most fainting episodes last from a few seconds to a minute or two. Prolonged unconsciousness may indicate a more serious issue.

Post-Syncope (The Recovery)

After a character regains consciousness, they’ll typically feel groggy and disoriented. This phase can last several minutes.

Disorientation: The character may not immediately remember where they are or what happened.

Lingering Dizziness: Standing up too quickly after fainting can trigger another fainting spell.

Nausea and Headache: After waking up, the character might feel sick or develop a headache.

Weakness: Even after regaining consciousness, the body might feel weak or shaky for several hours.

4. The Physical Effects of Fainting

Fainting isn’t just about losing consciousness—there are physical consequences too. Depending on the circumstances, your character may suffer additional injuries from falling, especially if they hit something on the way down.

Impact on the Body

Falling Injuries: When someone faints, they usually drop straight to the ground, often hitting their head or body in the process. Characters may suffer cuts, bruises, or even broken bones.

Head Injuries: Falling and hitting their head on the floor or a nearby object can lead to concussions or more severe trauma.

Scrapes and Bruises: If your character faints on a rough surface or near furniture, they may sustain scrapes, bruises, or other minor injuries.

Physical Vulnerability

Uncontrolled Fall: The character’s body crumples or falls in a heap. Without the ability to brace themselves, they are at risk for further injuries.

Exposed While Unconscious: While fainted, the character is vulnerable to their surroundings. This could lead to danger in the form of attackers, environmental hazards, or secondary injuries from their immediate environment.

Signs to Look For While Unconscious

Shallow Breathing: The character's breathing will typically become shallow or irregular while they’re unconscious.

Pale or Flushed Skin: Depending on the cause of fainting, a character’s skin may become very pale or flushed.

Twitching or Muscle Spasms: In some cases, fainting can be accompanied by brief muscle spasms or jerking movements.

5. Writing Different Types of Fainting

There are different types of fainting, and each can serve a distinct narrative purpose. The way a character faints can help enhance the scene's tension or emotion.

Sudden Collapse

In this case, the character blacks out without any warning. This type of fainting is often caused by sudden physical trauma or exhaustion.

No Warning: The character simply drops, startling both themselves and those around them.

Used in High-Tension Scenes: For example, a character fighting in a battle may suddenly collapse from blood loss, raising the stakes instantly.

Slow and Gradual Fainting

This happens when a character feels themselves fading, usually due to emotional stress or exhaustion.

Internal Monologue: The character might have time to realize something is wrong and reflect on what’s happening before they lose consciousness.

Adds Suspense: The reader is aware that the character is fading but may not know when they’ll drop.

Dramatic Fainting

Some stories call for a more theatrical faint, especially in genres like historical fiction or period dramas.

Exaggerated Swooning: A character might faint from shock or fear, clutching their chest or forehead before collapsing.

Evokes a Specific Tone: This type of fainting works well for dramatic, soap-opera-like scenes where the fainting is part of the tension.

6. Aftermath: How Characters Feel After Waking Up

When your character wakes up from fainting, they’re not going to bounce back immediately. There are often lingering effects that last for minutes—or even hours.

Physical Recovery

Dizziness and Nausea: Characters might feel off-balance or sick to their stomach when they first come around.

Headaches: A headache is a common symptom post-fainting, especially if the character hits their head.

Body Aches: Muscle weakness or stiffness may persist, especially if the character fainted for a long period or in an awkward position.

Emotional and Mental Impact

Confusion: The character may not remember why they fainted or what happened leading up to the event.

Embarrassment: Depending on the situation, fainting can be humiliating, especially if it happened in front of others.

Fear: Characters who faint from emotional shock might be afraid of fainting again or of the situation that caused it.

7. Writing Tips: Making It Believable

Writing a fainting scene can be tricky. If not handled properly, it can come across as melodramatic or unrealistic. Here are some key tips to ensure your fainting scenes are both believable and impactful.

Understand the Cause

First and foremost, ensure that the cause of fainting makes sense in the context of your story. Characters shouldn’t pass out randomly—there should always be a logical reason for it.

Foreshadow the Fainting: If your character is losing blood, suffering from dehydration, or undergoing extreme emotional stress, give subtle clues that they might pass out. Show their discomfort building before they collapse.

Avoid Overuse: Fainting should be reserved for moments of high stakes or significant plot shifts. Using it too often diminishes its impact.

Balance Realism with Drama

While you want your fainting scene to be dramatic, don’t overdo it. Excessively long or theatrical collapses can feel unrealistic.

Keep It Short: Fainting typically happens fast. Avoid dragging the loss of consciousness out for too long, as it can slow down the pacing of your story.

Don’t Always Save the Character in Time: In some cases, let the character hit the ground. This adds realism, especially if they’re fainting due to an injury or traumatic event.

Consider the Aftermath

Make sure to give attention to what happens after the character faints. This part is often overlooked, but it’s important for maintaining realism and continuity.

Lingering Effects: Mention the character’s disorientation, dizziness, or confusion upon waking up. It’s rare for someone to bounce back immediately after fainting.

Reactions of Others: If other characters are present, how do they react? Are they alarmed? Do they rush to help, or are they unsure how to respond?

Avoid Overly Romanticized Fainting

In some genres, fainting is used as a dramatic or romantic plot device, but this can feel outdated and unrealistic. Try to focus on the genuine physical or emotional toll fainting takes on a character.

Stay Away from Clichés: Avoid having your character faint simply to be saved by a love interest. If there’s a romantic element, make sure it’s woven naturally into the plot rather than feeling forced.

8. Common Misconceptions About Fainting

Fainting is often misrepresented in fiction, with exaggerated symptoms or unrealistic recoveries. Here are some common myths about fainting, and the truth behind them.

Myth 1: Fainting Always Comes Without Warning

While some fainting episodes are sudden, most people experience warning signs (lightheadedness, blurred vision) before passing out. This gives the character a chance to notice something is wrong before losing consciousness.

Myth 2: Fainting Is Dramatic and Slow

In reality, fainting happens quickly—usually within a few seconds of the first warning signs. Characters won’t have time for long speeches or dramatic gestures before collapsing.

Myth 3: Characters Instantly Bounce Back

Many stories show characters waking up and being perfectly fine after fainting, but this is rarely the case. Fainting usually leaves people disoriented, weak, or even nauseous for several minutes afterward.

Myth 4: Fainting Is Harmless

In some cases, fainting can indicate a serious medical issue, like heart problems or severe dehydration. If your character is fainting frequently, it should be addressed in the story as a sign of something more severe.

Looking For More Writing Tips And Tricks? 

Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 

9 months ago
This Is Stupid, I Spent Too Long On This Lmao
This Is Stupid, I Spent Too Long On This Lmao
This Is Stupid, I Spent Too Long On This Lmao

This is stupid, I spent too long on this lmao

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iwannaread13 - Rosie_Posie
Rosie_Posie

Welcome to my page! This is were I keep the cats, books, and dimension-traveling characters!

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