It’s For Science

I sent a letter today - something I haven’t done for years

I Sent A Letter Today - Something I Haven’t Done For Years

It’s full of plastic bread clips

I Sent A Letter Today - Something I Haven’t Done For Years

It’s for Science

More Posts from Idioticswitcher and Others

9 months ago

is banana dog allowed

3 months ago

ARG notes: ZampanioSim

Okay, a work this metafictional and also that (I think) responds to audience interaction is going to need a high-caliber gimmick. Hang on.

...

Alright. Hey guys, catfishAnabasis (Light) here, taking a moment out of my surprisingly busy day tell you about a weird thing on the internet.

ARG Notes: ZampanioSim

ZampanioSim is an intricate and brainbending ARG. It takes direct inspiration from Homestuck, The Magnus Archives, and House of Leaves, as well as the creator (JR, jadedResearcher/justifiedRecursion)'s previous canon of Homestuck fan-work and games. A major theme is "unreality".

HERE IS YOUR TRAILHEAD.

Feel free to ignore the rest of the writeup and check it out now.

I know very little about JR's other work, right now. However, among my many INTERESTS, I am something of a TMA ENJOYER and an AMATEUR INTERNET INVESTIGATOR, and if I were in a HOUSE I like to think I could LEAVE it pretty easily.

ARG Notes: ZampanioSim

So, yeah. I figured I'd just describe my experience of this rabbithole and maybe you'll want to check it out too. I'm sure this will only scratch the surface.

ZampanioSim is structured as a nested labyrinth. In the same way that:

Homestuck is a webcomic framed as an interactive adventure game about an account of kids playing a video game (Sgrub) that doesn't exist, and

House of Leaves is a novel framed as a found scholarly discussion about a documentary (The Navidson Record) that doesn't exist about a house that doesn't exist,

ZampanioSim is a game-based ARG framed as an attempt to simulate a game (Zampanio) that doesn't exist based on a found FAQ of the game (that only sort of exists).

More concretely, ZampanioSim features a lot of nested browser games, as well as audio, narrative, an actual audience-interactive narrative game (the way Homestuck was originally), external websites, and more.

The starting point is, of course, the House:

ARG Notes: ZampanioSim

ZampanioSim takes full advantage of the browser as medium. There is content accessible via the address bar, developer tools, cookies (I think), the developer console, and probably more that I haven't realized.

Like, to give you a sense of the kind of rabbithole we're dealing with: Here's a map I made of the House outset page today:

ARG Notes: ZampanioSim

...And I say today because the House does change over time. Today (a friday) when I clicked on the EastEast route, for instance, I was greeted by this grotesquely distorted version of Rebecca Black's "Friday":

ARG Notes: ZampanioSim

Okay, let's talk about what we have going on in the House map, starting from the doors and working out. (I've given some of these my own names for clarity.)

North

The Classpect Menu Game:

This, I think, is the main titular "ZampanioSim". It's the part that's intended to recreate the experience of a supposed old computer game, but by and large, you only experience the menu screen, not the rest of the gameplay. You can select attributes (based on Homestuck's Classpecting system + the Magnus Archives fears) gain points and select skills and (depending on your seed) eventually "beat the game". It's glitchy, it's a hellscape, there's an entity or two in the menu system that are trying to talk to you. It's great fun. Contains links to a rabbithole (which you can plug passwords into for more secrets) and + some secrets to you in the credits.

ARG Notes: ZampanioSim

(While mostly the aspects seem to add flavor to the menu options, there's a special class called "Waste". This appears in neither TMA nor Homestuck, but comes from a fan or meta-joke that Andrew Hussie and Toby Fox, the writer and a major composer for Homestuck, are classpected* as the "Waste of Space" and "Waste of Time". By telling it you're a "Waste"you're more likely to get weird glitches and new options in your Classpect Menu game run - there's a fun recurring element in some of these games about the game changing depending on who you tell it is playing. I learned about the Waste trick from JR's youtube channel. Also, setting your birthday as Halloween might also do something.)

I have no idea if the different iterations of games here are substantially different. I haven't checked. There's a lot going on. "There's a lot going on" is a good summary of ZampanioSim overall.

*( Uh, classpecting is this in-Homestuck personality system where game players are a [Role] of [Element].)

Eyedlr: Eyedol Games is the company that supposedly made the original game Zampanio. Eyedlr is their spambot-filled tumblr clone, which also has secrets in it. (Actually, just assume everything has secrets out.)

East

The House Exploration game: It has the same setup screen as the Classpect Menu game, but this one drops you into a game with visuals: An infinite(?) procedural house you navigate with imagery derived from your choices.

ARG Notes: ZampanioSim

Peewee's exploration game: When it's not blasting Rebecca Black's Friday But Weird into your ears, the EastEast route is another procedural infinite(?) maze, except that you type directions to Peewee, a snake guy with goggles who also moves around on his own. This one also introduces named characters we learn more about elsewhere.

Bathroom text: Procredural bathroom maze, unless it's just some text telling you to take a break. ZampanioSim really likes telling you to take breaks and hydrate, so that you can better appreciate and spread Zampanio.

ARG Notes: ZampanioSim
ARG Notes: ZampanioSim

Absolutely not. Also, I'm a busy woman. I have to finish this writing summary first.

South

The Train Game: a game - notably not a maze - where JR walks down a series of train corridors and monologues to you about the game and the "reality" behind it.

The mazecrawler game: You tell a little guy how to navigate an infinite(?) maze - and if you choose right and open up your browser's Console menu, you can learn a great deal more about

West

The only West route is AdventureSimWest, which is an actual text narrative game where readers submit commands that the author incorporates into updates - just like early Homestuck. It's still going. The logs are extensive but it's mostly about the antics of a new employee at Eyedol Games, which is stuck in a time loop.

Other

Then there's some other scattered clickable text -

The truth about alt: An exchange between two shapeshifters.

A transcript: A dialogue between two people who apparently work for Eyedol Games.

The lower left leads you to an apparently rotating selection of other Zampanio-related games. I particularly liked NagaGirlfriend.

None of this is even the stuff you can reach this page exclusively through the Console menu.

And much more

And there's a lot of stuff that's NOT branching directly off of the house. There's other things you find buried in links or by searching - a discord and a wiki that both straddle the line between in-character and -out, Archive of Our Own content, a youtube channel, the Eyedol website...

Is there a "story" to ZampanioSim?

Yes.

Like I said, there's a lot I haven't seen yet. But what's going on is something like this:

JR is attempting to recreate this game, Zampanio, of course, and tap into its fanbase. The game Zampanio is an infectious meme. Eyedol Games is a transdimensional company that is perhaps both trying to spread the meme and contain it, by removing its spores, e.g. the Zampanio FAQ - the thing that inspired JR to make ZampanioSim - from the internet.

Various parts of the game recognize that they are fictional and may identify you the reader/player as "Observers".

There are a few recurring characters who have gotten swept up into the meme, either working for Eyedol or trapped in ZampanioSim or both, and have followed it from variant to transdimensional variant.

ARG Notes: ZampanioSim

(this is an image from homestuck. it's a reference.)

Japes aside, this is a brain-bending, very cool, and completely ludicrous unfiction project which I believe is made mostly by one person with an unparalleled hand for web sorcery, whimsy, and vibes. The vibes are so good.

The host website, Farrago Fiction (which AFAICT is a multi-person project), hosts a number of often-homestuck-inspired weird games and simulators.

I know ZampanioSim is now a few years old and is still actively updating. Consider checking it out.

2024-08-24 edit: Part 2!

1 year ago

Who makes the porn bots. Where do they come from. What do they hope to achieve.

11 months ago
💎 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Volcanic Ocarina
Wondrous Item, Rare ___

💎 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Volcanic Ocarina
Wondrous item, rare ___

This stone ocarina is always hot to the touch. When playing it, harmless molten rock spews upward from any uncovered finger hole.

There are three magical melodies that can be played on the ocarina, which each create a different volcanic effect. Once a melody has been played, the ocarina shouldn’t be used to play one of these melodies again until the next dawn. Each time it is used to play such a melody again before then, the ocarina has a cumulative 20 percent chance of not working and dissolving into molten rock in your hands, destroying itself and dealing 5d10 fire damage to you when this occurs.

𝙀𝙧𝙪𝙥𝙩𝙞𝙣𝙜 𝙈𝙚𝙡𝙤𝙙𝙮. When you play this melody, choose four different points on the ground that you can see within 60 feet of you. A pillar of flame bursts upward from each point, provided that the ocarina’s sound can reach it. A creature within 5 feet of each point must make a DC 15 Dexterity saving throw. A creature takes 6d6 fire damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one of these eruptions is affected only once.

𝙈𝙤𝙡𝙩𝙚𝙣 𝙈𝙚𝙡𝙤𝙙𝙮. When you play this melody, choose a stone or earthen structure that you can see within 60 feet of you. If the sound of the ocarina can reach the structure, it harmlessly dissolves into a pile of molten earth, which immediately cools at the end of the effect. The dissolved area of the structure can be no larger than 10 feet in any dimension.

𝙎𝙚𝙞𝙨𝙢𝙞𝙘 𝙈𝙚𝙡𝙤𝙙𝙮. When you play this melody, choose a point on the ground that you can see within 60 feet of you. The ground then shakes, like an earthquake, in a 20-foot-radius circle that’s centered on that point….

… Continued in the comment below! ___

✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for less than $10 a month!

2 months ago

They may not be able to, but maybe two trucks could.

idioticswitcher - Probably not a chaos demon
1 year ago

i miss cd drives. how could you just take her pussy away. likes its nothing

5 months ago

Gonna start posting super niche memes about security work and if you vibe you vibe that's not on me

11 months ago
CHILCHUCK TIMS SAYS WORKERS RIGHTS!!
CHILCHUCK TIMS SAYS WORKERS RIGHTS!!
CHILCHUCK TIMS SAYS WORKERS RIGHTS!!
CHILCHUCK TIMS SAYS WORKERS RIGHTS!!
CHILCHUCK TIMS SAYS WORKERS RIGHTS!!

CHILCHUCK TIMS SAYS WORKERS RIGHTS!!

Inspirational words for freelancers, hourly paid workers and salarymen alike

(There will be stickers, watch this space :,,)

7 months ago

lying across the autopsy table all by yourself, gorgeous?

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idioticswitcher - Probably not a chaos demon
Probably not a chaos demon

Or a Plague Doctor. Yes, I'm 19 Yes, 90% of my posts will be whimsical reblogs

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