Somebody made the mashup that was in my head! Assassin's Creed Unity + Les Miserables. It made my jaw drop.
Wip: Assassin Sims.
Since i've shared my resources list, I might as well share this too. Nothing is finnished, hence the wip. Ezio's outfit was converted by Daislia at GoS. Working dl at page 3.
I don't want to unfreeze this frame. In the pictures: some cafe furniture from Unity. Roofs, plants and wall from Brotherhood. The wall will be a 3 parter, and seamless of course, in the picture it's just one part. Not ideal but otherwise the texture would shrink badly. None of the materials is ready yet, the end result will look nicer, I hope.
March 2005
July 2005
January 2006
March 2006
July 2006
March 2007
June 2007
All links lead to simfileshare, CEP is required for a lot of the items, and using clean installer on all builds and sims included is recommended!
these are all gamestar sims 2 cds that exist TO MY KNOWLEDGE, if you know of any more than these please let me know! finding information on these is not easy!
Have fun! :D
Tumblr can defiantly close down without sufficient notice, I've read someone here saying it happened to them on another site before. I've been meaning to make other/backup accounts - as to not put all of my eggs in the Tumblr basket. Got Pillowfort and Bluesky now, and will probably get Dreamwidth as a more proper blog, now that WordPress is out of the question. So far it's a bit empty out there for ts2, but it'll probably grow.
Most importantly there's the regular forums and sites, which I believe to be better for sharing information & downloads. Nothing gets lost that way under endless scrolling. These (anti)social media sites are like chat rooms, good for chat, not for archiving information. I recently got back to modding, and because of the forums I got all the information I needed to mod this relic of a game.
Oh and if anyone's interested these are my accounts, I've also added links to the profile description.. Pillowfort BlueSky Garden of Shadows Mod the Sims Simblr.CC
matt just fired half the remaining tumblr support staff lmao
No Homecrafter either, save your money people. This is not an acceptable quality release.
Quick post while I can; full video coming tonight!
Sims 2 Legacy Edition:
1. NO Bodyshop, tried to run the UC version but it crashed | EDIT: some users have reported being able to copy over bodyshop and run it, but the folder paths are not configured correctly.
2. NO IKEA stuff pack, can be downloaded
3. RPC & associated mods NOT currently working | UPDATE: LD has said on X that he would like to eventually make his mods compatible with this version of the game, so hopefully in the future we will see an RPC for Legacy
4. Scriptorium broken / causes game to crash on load | EDIT: Can be installed manually
5. Pink flashing not solved
6. Object Limit still there (lol)
7. Custom Skins buttons in CAS broken
8. Users are reporting a TONNE of new gameplay bugs - broken pets, broken cutscenes, disappearing Sims, BV community lots not working - it's wild. Check out the EA help forums or this thread on MTS for more: https://modthesims.info/showpost.php?p=5987455&postcount=1
Stick with Starter Pack friends!
I've finished setting up a way to revive the GUID database, albeit not an automatic one, it is low-key, but rather simple. Instructions are on the pinned post. [It's a Dreamwidth community, basically one webpage where people can dump their GUID info, straight from Excel or a list].
It is searchable with multi search add-ons for browser. Search for multiple entries in one go.
Avoid conflicts with originally registered GUIDs (Not foolproof; assuming GUIDs where assigned in a certain way).
Avoid conflicts with new random GUIDs (that are in the DB).
Creators are indexed - see if your favorite active creators are on there.
Everyone can join, but only members can post. Happy Simming! https://sims2-guid-database.dreamwidth.org/ Example:
Obligatory CCR music:
Tiny object mesh combined with large shadow mesh often results in crappy thumbnail (even if you can’t see the ground shadow that doesn’t mean there isn’t one).
The most popular TS2 deco cloning material ever: Fruit bowl & Chinese vase both come with custom (non-standard) thumbnail camera settings. Vase settings may work well for some cc meshes but usually don’t. Fruit bowl camera settings are sh*t.
Note: obviously you can also replace the shadow with a smaller one.
Note2: By “the entire mesh” I meant: everything above the ground level ;)
And if you’d rather fix a shadow instead of removing it, I did a tut on that.
Sometimes it’s enough to clear out custom thumbnail camera settings in thumbnailExtension. Sometimes removing or resizing the shadow will do the trick - often it’s both.
For those who’ve been concerned about losing quality with smaller texture sizes, I thought this might be worth showing. This is a texture I made just for this purpose in 2048x2048 and then resized it. All textures were built with DXT3 format and file sizes are the compressed ones. In my opinion 1024x1024 looks the best in-game. 512x512 is what Maxis originally used for this sofa and it would be a better option performance-wise, though.
These pictures were taken with a full HD display, meaning that it can show resolutions up to 1920x1080 (but not anything beyond that) and with a game that’s set up to use that resolution too. Please keep in mind that the lower your game’s resolution is, the less likely you would notice a drastic difference between 512x512 and 1024x1024 textures in-game.
The void of doom has bothered me for a long time. I finally found the textures in the program files months ago, and it took me months to get around to making an upload. I also found out how to get paint under the water, but I imagine there’s at least one person who would want the simpler way of using a default.
Here’s the preview/swatch of all 3 options:
As shown in the first picture, the terrain.ini can be edited to get rid of the sand edge (which shares it’s texture with the beach texture). Editing this file is optional, but I personally recommend it. I included a terrain.ini in the download, which is from the MG program files.
I haven’t seen any differences between various EP/SP combos, but you may want to edit your own if you’re way pre-MG or have your own configurations already in your own terrain.ini. Open the terain.ini file in the program files of MG or your newest EP of you don’t have MG. The file path will be something like InstallLocation/Sims 2/Most Recent EP\TSData\Sys. For example mine is C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Sys
These are the values I used:
ShallowPaintDepthMin=-0.35 DeepPaintDepthMin=0 ShallowPaintDepthMax=5 DeepPaintDepthMax=2BeachPaintPeakDepth=0 BeachPaintEndDepth=0 BeachPaintMaxAlpha=0
Any terrain.ini edits won’t apply to existing ponds, although this is pretty easy to fix. Just redig around the pond edges (some objects may need to be moved) then undo it. The pond paint will be updated. Then fix any terrain painting/objects/deco that got messed up.
All files are compressed with included swatch and preview. I also included the terrain.ini instructions.
Download | Alt
Credit to Nilxis for the textures.
Female, 30's. Sims 2.Elsewhere: CC Finds Side Blog, Art Reblogs, Dreamwidth (Main Sims Place), GoS, Simblr.cc, Pillowfort, Bluesky, Pinterest.
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