Includes :
Body (fullbody outfits)
Collar (hats)
About cc :
14 swatches (body) | 10 swatches (collar)
for large dogs
LODs | Maps | Morphs
polycount 4400 at highest and lower
custom thumbnails
HQ compatible
"Cats & Dogs" DLC is required
TES: Skyrim conversion. I highly recommend using SIZE SLIDER for dogs by @pixelpfote
ALT
-> Shapeless dreams
Here are multiple AI artworks combined together! Just practicing, but the result is quite satisfying to watch except, of course, the small screen resolution (guess who is used too much to 4k!! 💀)
Cosmic horror concept
Creature design for the story! Work in progress (maybe won't even be used 😂)
Since I paused cc producing I've allowed myself to relax a little bit and create something pleasantly monstrous.
Combining ingame meshes is actually a thing 🙇♀️☝ who might've guessed
/ WIP on early stage \ Another monster from the Witcher 3 \ Me watching the alpha part suddenly disappear underwater 👁👄👁
"What have I done...."
"These artifacts must be cursed indeed... If only I... But could I predict such..."
"Now it's too late... I can already hear a hideous crawlings outside. No need to know how much time will it take before breaching behind bolted shut door...
"Need to get out... need to..."
*LOUD NOISES*
"GOD HELP US ALL"
Second card added
I've played a lot with a concept of a "generally good" (or generally sane 🌚) player character choice and came up with something like green or blue colored card (since these are usually symbolize safety and peace). I also had to restrain myself constantly from painting everything in bright and vibrant colors (too bright for the plot imo 😆)
Have a small advice those reading to the end: remember to check out your artwork from the distance - if you can say clearly what's happening on the picture from say 15-20% distance that's a good one
23 | she/her | Russian | TS4 | WCIF friendly | Making edits and some weird stuff 🥰
171 posts