two outfits, masks and sword
15 | 15 | 10 swatches
for male and female
all LODs | maps | morphs
custom thumbnails
HQ compatible
base game compatible
TES: Skyrim conversion
(early access, public 01.25.2023 | JAN 25)
@sssvitlanz 💛
Making process | full size under the cut
Summary:
Weapon: Blender | Photoshop & old laptop / pc mouse / keyboard
Total time: 12 hours
Final PSD size: 1GB
Now I want to make ultimate *how_to_draw_without_everything_usually_needed* guide so bad 🤡🤡
✨️✨️✨️✨️✨️✨️ thank you for everything you do also
it's time to show the working process! While I'm having a short break from rendering \ texturing \ posing \ ripping things 😆
The amount of work I had to perform is colossal comparing to my previous posts (it is somewhere near Sally Face and Fallout 4 posts) I have extremely warm feelings towards Prototype game series since it's been with me from childhood (even though the game itself IS NOT for children that's for sure 😅)
I've started from the idea. You need to know exactly what you're going to do before actually doing anything. So I've drawn a couple of simple sketches where Alex - the main protagonist - was depicted in various situations. The one sketch was a pure action scene: a tendril barrage devastator and a lot of Blackwatch troopers around - I've decided to stick to that at first.
I've yet had to realise that I'm critically missing models needed to build a convincing city background (burned cars, banners, pedestrians, etc.). Even though I've had some of characters and vehicles, it obviously wasn't enough. That's where you start to think how to solve the problem.
READ THE FULL POST BELOW, (a lot of text and pictures warning):
"I'll just rip them off the game!" me said with instant regret. I've ripped the models, yes, and then I realised how Ninja ripper works 😆 I then decided that scrolling through 1000++ ripped parts of models and again put them back into one piece is not the thing I want to spend time for.
So instead I found a map - a whole city map and was pretty satisfied even if there wasn't a single prop on it. The textures I ripped gave me a perceptible advantage - I made banners and I could now cover the ground with original ingame textures instead of trying to imitate them in Photoshop. The map is called gm_bigcity, I used Garry's mod map ported to SFM.
I started to build a scene. Was fun at first, but then I've noticed something. The bigger scene grew the less FPS I had in the viewport. I ended up with being unable to finish posing. It was only 200 000 ~ vertices and it is already too much for old computers. Will I be able to finish this poster one day I wonder? I like it a lot :(
It wasn't a time for sorrows so I had to give up on that idea and move towards the next - the one that did not require too much models involved. The one you can see on the posters below:
Before \ after and variation in more intense reddish colors that was never used.
Me and my friend (whose computer was used to render all of that) did render a lot of pictures from various angles but as you can see very few of them were actually used to create a finished poster.
And here is the one cover image that took me eternity to complete. I took clothing and claws from 2012 game and face with spikes from 2009 game and merged them into one solid model, posed it and rendered. I don't really like what Radical Entertainment did to Alex's face in Prototype 2 (and made him an empty cliched villain in general) so the original one seemed the best choice.
That's it! That is how it was done. Thank you for reading to the end ❤
Full body outfit (head and body parts separated)
Male only
Teen - elder
11 swatches
All LODs | Maps | Morphs
Polycount 7.5k | 6.3k | 5.7k | 4k
HQ version available
NON BASEGAME COMPATIBLE
Mass Effect conversion ❤
Original sized textures. Nothing is compatible except eyes (in makeup section too), sliders and body presets. Previews were done without HQ. All previews are 100% from the game.
IMPORTANT: You'll need GP09 DLC (Star Wars) for this outfit to work correctly. I honestly tried to use base game parts for the moving jaw feature but it didn't work at all :\
You will also need invisible body parts mod (for the feet) https://modthesims.info/d/540246/simvisible.html
(early access, public 12th September)
@sssvitlanz @occult-cc-finds @ts4fantasy
Credits for poses: @nell-le | @natalia-auditore | @helgatisha | me (third pic)
Horns (default + flashing)
Lowpoly | Hats | M / F | Teen - Elder | All maps | 16 swatches
Forehead overlay
Alpha | Blush | M / F | 3 swatches
(NOTE: my game hasn't been updated since when? Hard to say. Maybe too much. All textures are updated (LRLE to RLE2) but if there is still any kind of problem you suddenly facing while using this stuff on a latest version of the game, please let me know 💃
(early access, public 26th August)
@sssvitlanz @maxismatchccworld @sims4-fantasy-cc-finds @ts4fantasy
Credits
outfit @madlensims
lips, eyeshadows @o--b-s-c-u-r-u--s
body gloss @pralinesims
underwear @plazasims
poses, bracelets @natalia-auditore
claws @sewersims
ears @gerbithats
Many thanks to all cc creators! ❤❤
https://at.tumblr.com/dustyratt/702952187632992256/uwurygaj3m3v
hello 👋 I have an idea, what if you took the synth skin and place it on a servo. Tbh it would be so cool! I would love to see some damaged servos walking around and actually moving and talking. Just throwing it out there~ love your work!
Hey there! I'm not quite sure I understood that correctly. If by saying "skin" you mean "texture placed on a sim's body" then no, it can't be done. If you mean "sim's body with custom skin applied" then it is hardly believable, especially when it comes to working on face flexibility 😂 Unfortunately, the best result you can get with replacing head-related parts, known to me at least, is getting jaw moving in the right way but not the eyes or the rest. The only way to create something similar to what you suggest is: create a sim, give them a nice synth skin texture and then replace some parts (except for head if you want face flexibility preserved) with robotic pieces using custom content - I'm solid sure someone's already done that before :V
Thank you ❤️
SINGLE BODY PRESET
FEMALE ONLY (GET MALE VERSION HERE)
TEEN - ELDER
AVAILABLE FOR EVERYONE (human, mermaid, alien etc.)
CUSTOM ICON
CLAWS NOT INCLUDED (GET IT HERE)
PREVIEW SWIMSUIT IS HERE
HOW TO INSTALL:
Just simply put package file in your Sims 4 mods folder. Mods folder usually can be found in C:\Users\User\Documents\Electronic Arts\The Sims 4\Mods (or if you have the official one, same subfolder would be in Origin / Steam folder; depends on where you bought game copy)
Remember to check out if mods are enabled in game settings.
YOU WILL FIND PRESET HERE:
If you have any questions or suggestions, please contact me 🥰
Combining ingame meshes is actually a thing 🙇♀️☝ who might've guessed
(requires Blender ver 2.80++)
23 | she/her | Russian | TS4 | WCIF friendly | Making edits and some weird stuff 🥰
171 posts