This is more of a list of art projects I want to do for this AU, and get feedback from guys or even suggestions on what I can do better based off the past few slides.
This is the first time in a while that I’m actually excited for a big project.
*Side Note: As the story progresses & changes, I’ll post updated versions of past blogs for consistency & archive the old ones.
Alright so here is what is one the agenda (in no specific order):
Research & Character Notes
I’ve already posted a few of these, just gotta do it for the rest of the “Revivors” & the Survivors.
Story/Scene Character Art
Basically what I did with Asgore’s piece. Draw certain characters in certain scenes or situations that go along with the story or to showcase what they look like.
Character Reference Sheet
Character sheets…To see what they look like, simple as that.
Comic/Written Story
I’ll probably write the actual story first & then make a comic off it, or I might just say “screw it, I’m gonna do the comic first & hate my past self when I have to base the story around whatever I drew”. We’ll cross that bridge when we get there.
Multiverse Interactions
Yes I’ll be including other universes interacting or just observing this AU; it’s mainly gonna be the Bad & Star Sanses, but I might include a few others as non-canon interactions for fun.
Ask Blog (Maybe)
If this gets popular enough or I get a lot of questions, I might do an ask blog that the characters will answer or just be in some funny shenanigans.
Ok so hear me out.
This is in reference to my take to Dusttale, or more accurately, the aftermath/sequel to Dusttale.
I’ve posted about this “revamp” of this AU in a previous post, but as a refresher:
This AU of an AU takes place after the events of Dusttale with some minor alterations. The story will mainly revolve around the survivors (heavily NPC based, with some main characters & my OC Vani). However, a few of the survivors try to bring back the dead by using a DT injections (much like in the game, except in this version: Alphys used Artificial Determination while the survivors use Determination collected from the human souls), also these new DT injections are mixed with the 7 human soul traits. This does work, but with some minor complications, which will be explained more in the notes.
Now to explain the question:
Basically the author of the notes is writing down their research & findings of each human souls; things like how common each trait are within humans, what injection they are used in, side effects of said injections, rpg style stats, etc. However there are 2 items of information that I might need some help on: What sound/pitch each soul trait makes &, for a hint of humor because “Undertale”, what each soul traits tastes like.
That’s where I looking to you all for assistance/headcanons for this.
*Side Note: When I say sound/pitch, I’m referring to the amount of Hertz (which I think is the measurement of sound wave frequency or pitch)*
*Side Side Note: In this AU, the red human soul trait is not Determination (since all humans have it) but instead is Willpower (I’ve seen a few saying it could be Love since its in red, but I think Willpower makes more sense)*
I already have the frequency picked for each soul, now I’m just trying to figure out what specific sound/noise they make.
Here’s what I have so far:
Color: Gold
Injection: DT-pDT PT v1.0
DETERMINATION Category: Pure DETERMINATION Injection Prototype version 1.0
Fallen Humans: All
Frequency: 0-20k+Hz
Sound Description:
Like a choir with every living thing singing
Sounds like screaming in an auditorium when distressed
Taste Description:
Similar to water that is both freezing & boiling
Color: Red
Injection: DT-WP PT v1.7
DETERMINATION Category: WILLPOWER Injection Prototype version 1.7
Fallen Humans:
Chara
Frisk
Frequency: 9.9k-10.6kHz
Sound Description:
Sizzles of an orchestra of cymbals constantly increasing & decreasing in volume
Taste Description:
Hot & salty copper
Metal sitting out in the heat
Color: Orange
Injection: DT-BV PT v1.2
DETERMINATION Category: BRAVERY Injection Prototype version 1.2
Fallen Humans:
Hiro
Isaac
Frequency: 18.9k-19.6kHz
Sound Description:
Hoard of mosquitoes quickly approaching
Taste Description:
Fresh cold sweat with a hint of cinnamon & pumpkin pie
Color: Yellow
Injection: DT-JT PT v1.6
DETERMINATION Category: JUSTICE Injection Prototype version 1.6
Fallen Humans:
Clover
Otis
Frequency: 15.9k-16.6kHz
Sound Description:
Hiss of a firework with anticipation of when said firework will explode
Taste Description:
Overly sweet & carbonated TV static flavored drink mixed with gunpowder
Color: Green
Injection: DT-KN PT v1.5
DETERMINATION Category: KINDNESS Injection Prototype version 1.5
Fallen Humans: Sam
Frequency: 6.9k-7.6kHz
Sound Description:
Taste Description:
Color: Cyan
Injection: DT-PE PT v1.1
DETERMINATION Category: PATIENCE Injection Prototype version 1.1
Fallen Humans:
Gena
Lily
Frequency: 999-1.6kHz
Sound Description:
Taste Description:
Color: Blue
Injection: DT-IG PT v1.3
DETERMINATION Category: INTEGRITY Injection Prototype version 1.3
Fallen Humans:
Dawn
Otto
Frequency: 12.9k-13.6kHz
Sound Description:
Taste Description:
Color: Purple
Injection: DT-PR PT v1.4
DETERMINATION Category: PERSEVERANCE Injection Prototype version 1.4
Fallen Humans: Yu
Frequency: 3.9k-4.6kHz
Sound Description:
Taste Description:
I’ve decided that I’ll draw some of the Smiling/Nightmare Critter OCs in my free time, along with them interacting with the other Smiling/Nightmare Critters.
I’ll list the characters’ names in the poll below, with descriptions of each character below the poll.
Sleepy Sheepy
Sleepy was a simply a rough draft concept to replace Catnap after the scandal, but was scrapped shortly after.
Their base design was then used to create Baba Chops, by inverting the colors & changing the scent.
Their appearance was a sheep with thick white wool & black limbs, along with tan hooves & horns. They wore a cloud shaped pendant with 3 Zs in it, & would’ve had German Chamomile as their scent.
Their personality wasn’t completely developed yet, but was said to have a drowsy demeanor but was a good listener & would’ve given good advice to the Smiling Critters.
Mary Little
Mary was created from the scrapped concept of Sleepy, & was a 1991 limited edition toy to celebrate the 3-year anniversary of the Smiling Critters.
Her appearance is a lamb with short white wool & limbs, & black hooves. She wears a bell shaped pendant, & has Roman Chamomile as her scent.
Her personality is described has innocent, overly curious, & a bit naive & gullible. She views everyone has her friend & wants everyone to get along.
She’ll often try to invite the Nightmare Critters to join in the Smiling Critters’ games to feel included, but this would lead to some disagreements & tension between the Smiling/Nightmare Critters.
Skunky Funk
Skunky was a scrapped/recalled toy that was created for the Nightmare Critters toy line. She would’ve been a counterpart to Sleepy.
Her appearance is a skunk with dark blue-violet fur with white stripes. She wore a housefly shaped pendant, & has Ambergris as her scent.
Her scent was actually the reason for her being recalled, complained that it was too pungent & smelled “gross”.
Her personality is described has moody, reserved & snippy. She prefers to be alone, secretly worried that the other Nightmare Critters don’t like her. She’s very condescending towards others & very self-deprecating towards herself.
Liar-Lier
Liar-Lier was created as a counterpart for Mary Little, & was released shortly after Mary as a limited edition toy as well.
His appearance is an opossum with dark brown fur, cream face & belly fur, & peach hand, feet & tail. He wears a crossed finger shaped pendant, & has Patchouli as his scent.
He’s personality is described to be mischievous, sarcastic, & a bit of a prankster. He’s known to lie a lot to cause fights between both the Smiling Critters & even the Nightmare Critters. He loves drama.
He’s close friends with Rabie Baby, who tells him the latest gossip which he’ll then exaggerate to start fights. If he’s caught, he’ll “play dead” to startle & freak out the Smiling Critters, this trick doesn’t that well with most of the other Nightmare Critters.
I’ve decided to go with the “colored” outline rather than the black outline, just makes the piece pop and definitely gives off a vibe of their personality.
Here is the finished final draft for Merriweather:
Also here’s the lineart for just the body as well:
Dust Neue’s name is “Vani”.
Here is the rough draft:
She is based off the Orobica Goat.
She’s a bit shorter than Neue, and I based her hair off the beta/pilot design of Luz from Owl House.
I know that realistically, she would not exist in this universe (for obvious reasons), but basically she lives because of magic plot armor which I’ll explain on her character sheet.
So…
Sorry I haven’t posted anything for about a month.
I was taking a small break and THEN…
I got sick for 2 weeks!
But I’m feeling better and I’m working on Mati’s impersonation of Stanley, which I’m excited for since Stanley is one of my favorites.
I’m almost done with the lineart, the coloring won’t take that long.
After I’m done with Stanley, which character should I Mati-fy next? I’m thinking Gideon or Mati’s best interpretation of Bill.
A little sneak peek on a project for 2 of my Poppy Playtime OCs.
Just a little to mid effort drawing of Neue & Sans.
Idk why I made this, but it made me laugh.
Here are my takes on a froggit & a whimsun.
I’ve never drawn a frog-based character before, so sorry if the portions look weird. While for the froggit I didn’t based them off a specific frog, I based the whimsun off the Hummingbird Hawk Moth.
Hopscotch
Hopscotch, or Hoppy, works as the supply runner & delivery for the Underground. They deliver messages, food, or even resources for the DT injections.
Hoppy is down-to-earth & has a somewhat “southern” charm. While they’re unable to verbally understand what others are saying (& vice versa), they do understand the general vibe that the individual is saying. Though other froggits, amphibian-based & some insect-based monsters can understand each other relatively well.
Before anyone asks, Hopscotch is not “pregnant” with a tadpole, it’s much worse.
Wyllow
Wyllow “works” as extra eyes & hears for supply runners, mainly works with Hopscotch.
Wyllow is afraid of almost everything, probably their own shadow. If she gets spooked during a run, she’ll hide in Hoppy’s backpack or just run away if the bag is full. Though she does try to comfort others if they’re scared as well, but ends up just becoming a stuttering mess.
Some monsters will sometimes use her as a plushie due to how soft her fluff is.
I’m currently working on the ref/info character sheet for my OCs, which I’ve given names to all of them, I’ll give some information about them in a later post.
Anyway, here is a sneak peek of Mati: