Here's a quick screenshot from The Hate Show - an interlude to the Travel Devil story. Development hit a couple of roadblocks but things are back on track and I'm feeling fiendishly hopeful!
The next devlog will follow soon.
Take care of yourselves... and each other.
Good news! Was sick. Got better! It wasn't anything major, just sucked for a while.
Bad news - Game development was pretty loosey goosey, but stuff still happened! Here's what I've been working on:
Storyboard of the prologue is planned.
Started working on a talk show set.
Concept sketches done for a demonic talk show host.
Menu art done.
Worked with the writer on the flow and pacing of the writing.
Many pose sketches done for CGs.
Development is going well, just a bit slowly but that's to be expected. We're still on track for a 2024 release on Travel Devil 2 but if you want some fiery, decision-making action you can check out the original narrative game here - Travel Devil - Episode 1 Paris. We hope you'll join us on our demonic travel vlog across Europe featuring your host Tornacense.
Thanks for stopping by!
Mr Fuffington is out in the wild! DragonQuills over on itch.io made a cozy, wonderful visual novel about finding a place to live for the winter.
I've played through the first story and the writing is delightful and has a great sense of humour. Also there's an adorable romance between the humans.
(Also the opening music is Pawtastic!)
What a wonderful night for a quick throwback! I'd like to introduce you to the game which started my Spooktober journey.
You play as Penelope, who's just about ready to give up on her dream of being a singer, until she finds an audition notice for the opportunity of a lifetime... An audition for a reality TV show on a private island which turns into a fight to survive and may see some dark truths come to light.
Truly Sublime was created for the Spooktober Visual Novel Jam two years ago and it's nice to look back on it. Back then, this was my second game that I had published so it's got a couple of rough edges but I want to leave it as it is until I get time to make a shiny, better version.
There was so much cut from the game to make it work in the jam's timeframe so it might be a fun one to return to one day and explore the untold stories, especially with the character Lucinda. She had her own story and endings planned too.
Thanks for checking out my nostalgia ramble and I hope you're having a lovely Autumn evening!
Cheers for stopping by and take care!
No filters and hot off the drawing table! These are some work in progress sketches for an upcoming project...
Lydia's Labyrinth has received some wonderful feedback during the Spooktober Visual Novel Jam. We aimed to make a choose your own adventure story with a healthy dose of mystery and a cute and deadly host and thanks to some helpful comments and suggestions from amazing players, we're going to bring out a game book of the story 😁
It's going to be the first book in our "Choose Your Fate" series and we hope to bring many of our ideas and stories to the table under this project. The sketches above are for dividing sections of the story and feature props and elements from Lydia's game.
Thanks to everyone who has played our game! It's the most downloaded one we've ever made and it really means a lot to me and Robert.
If you want to see the original jam version of the game you can check it out here...
Thanks for stopping by and take care!
For the past couple of days I've been trying to make a web build in ren'py of my visual novel for the jam but my efforts have proved less than stellar. The sound cues are slightly wrong and as Travel Devil relies on sound effects and music to play a part in the humour and narrative it's looking like a bust for now.
Ah well... At least I know how to do a web build now so that's good.
And it leads nicely into a game I tried recently that's web build worked great.
Canines, Costumes & Canines?!? is a visual novel made in ren'py for the Spooktober 23 game jam and it's a cozy Hallowe'en narrative game. It features adorable costumes (seriously the sausage dog costume is delightful) and well designed cartoon style characters.
The story is about a canine costume contest and follows a mystery of how one of the contestants got poisoned. It has a nice twist and good ending.
The game has slight flickering on the character sprites in the browser version but that is far from a deal breaker. It's definitely charming and it's easy to get past that.
I'm really enjoying cute games this year so naturally I had to check out Eldritch Idol.
The presentation here is strong.
Eldritch Idol is another ren'py devloped visual novel with a whopping 28 endings! The GUI and menus are really well designed and just feel so polished.
There's a couple of nice character choices for you as the producer to Kuku the cute, if terrifying, idol.
The story features plenty of reminders that this world is full of unspeakable abominations but Kuku presents it all in a perky and adorable way.
The gameplay follows managing Kuku's stats by doing daily activities to improve her abilities all in the hopes of creating the ultimate idol. There's sweet costumes and romance options too.
Eldritch Idol is a great, well made visual novel with an irrestable charm.
I'm not sure what I'll be playing next as I'm still going to battle with my own entry in the jam to try and get that web browser build done! I have a couple of ideas on how to make though, so fingers crossed!
Thanks for stopping by!
DoubleFree
Lydia really hates this statue. Why does she have a statue that she hates in her labyrinth?
https://valhallions.itch.io/lydiaslabyrinth
Continuing the showcase of the 5th Annual Spooktober Visual Novel Jam, I'm delighted to show you Jackalope by SmallBunny.
This visual novel is something truly special. I highly recommend it.
From the eerie, slightly abstract visuals to the heart touching story which hit me far too close to home, this is exactly the kind of game that gets me excited for Spooktober!
It's frightening (but not terrifying), cute, sweet, sad and hopeful all in one delicate, beautiful package.
There are certain games I come back to on a regular bases. This is one of them now. I will play this game again. When the time is right.
From a technical point of view it was built in Ren'py and has some lovely features such as an inventory system and the choice based exploration of a building. Also I would recommend checking out the ??? button on the main menu. It made me smile.
It's partially voice acted and the performances are soft and sweet. Perfect!
All in all it's delightful. If you have an hour check it out and give these lovely people a rating for the jam! Voting ends on the 28th October.
Thanks for stopping by!
DoubleFree
It's day 2 of the Spooktober VN jam! Here's a quick image drop to show off the look we're going for in Lydia's Labyrinth!
As always, royalty free photos from pixabay are doing the heavy lifting for backgrounds and graphic design. I add a lot of colouring and effects to make it look more vampy.
I've also started the coding in Renpy and Robert is working on the writing, maze design and sound effects. So it's all go and I hope we can get this dangerous labyrinth finished!
Hope your all having a great Spooktober and keep healthy during the jam!
Going deeper into the forest
Hey there! I'm an indie narrative game developer.I love to make story games steeped in myth and fable using characters like vampires, demons and wraiths.
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