Travel Devil 2 - Shame The Devil, Tell The Truth - DevLog 4

Travel devil 2 - Shame the Devil, tell the truth - DevLog 4

Well folks it's been such a week. I've had some extra work on this week but fear not... Travel Devil 2 continues its march through development.

This week I have

Designed some additional menu assets

Worked on a talk show set

Designed some apocalypse assets based in Paris

Learned about the national dish of the Netherlands - Stamppot (critical cultural research and tonight's dinner)

Travel Devil 2 - Shame The Devil, Tell The Truth - DevLog 4

Paris has fallen to the unholy march.

Unfortunately the talk show set is still a work in progress as it's not coming together in a way that I like. Also things are going a bit slower than I’ve expected. Just gotta keep my head up and keep on with it.

I've also got some news about the writing. Robert has been leading the story development and has

Been writing many new scenes

Started a point of view chapter for our new character Chloe (art reveal coming soon!)

Finished a secret scene

Carried out location research about demonic art in Amsterdam

Travel Devil 2 - Shame The Devil, Tell The Truth - DevLog 4

Poster for the play "Lucifer" from 1910 painter by Richard Roland Holst (1868 -1938) - https://resolver.kb.nl/resolve?urn=urn:gvn:WITS01:109324, Public Domain

I'm glad to say that things are still moving forward. These devlogs help me to recognise that. Next week is going to be hectic as well so I'm going to try and focus on character art. I'm also hoping to make some time to play some visual novels. There's a few I've been meaning to try and I always find it inspiring to see what magical creations other people are making.

If you’d like to see how the infernal story began you can download the original Travel Devil narrative game for free on the Valhallions itch page. You can also see my side projects and asset packs on the DoubleFree itch page.

Take care everyone!

DoubleFree

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doublefreegames - DoubleFree
DoubleFree

Hey there! I'm an indie narrative game developer.I love to make story games steeped in myth and fable using characters like vampires, demons and wraiths.

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