(via AR Cheerios Interactive Cereal by Jae Salavarrieta)
Wireframe explorations I did for an augmented reality Porsche campaign that came off of a 4-page spread last summer. I helped create many design iterations (not all shown) for the game section showing all possible layouts that can work with a moving 3d space yet not block the users view.
(via Data Flow by Jae Salavarrieta)
(via Interactive Cheerios by Jae Salavarrieta)
(via Dr. Pepper UI by Jae Salavarrieta)
Plastic drop cloth and body parts…??