The thing with a “main character”, is that the reader see the story/world from that characters point of view - we can often read the characters thoughts and feelings more than other characters in the story. You can also use the perspective to increase this “effect”.
You can use the eye-level to display the world seen from the main character. Look at the two pictures above, the characters have the same size on both pictures - the only difference I’ve made is to switch eye-level. And by just doing this, we switch between the adult and the kids point of view - even though they both look at the same thing.
So, when you are doing a perspective, FIRST decide the eye-level and after that start placing out all those annoying guidelines.
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
by Writerthreads on Instagram
A common problem writers face is "white room syndrome"—when scenes feel like they’re happening in an empty white room. To avoid this, it's important to describe settings in a way that makes them feel real and alive, without overloading readers with too much detail. Here are a few tips below to help!
You don’t need to describe everything in the scene—just pick a couple of specific, memorable details to bring the setting to life. Maybe it’s the creaky floorboards in an old house, the musty smell of a forgotten attic, or the soft hum of a refrigerator in a small kitchen. These little details help anchor the scene and give readers something to picture, without dragging the action with heaps of descriptions.
Instead of just focusing on what characters can see, try to incorporate all five senses—what do they hear, smell, feel, or even taste? Describe the smell of fresh bread from a nearby bakery, or the damp chill of a foggy morning. This adds a lot of depth and make the location feel more real and imaginable.
Have characters interact with the environment. How do your characters move through the space? Are they brushing their hands over a dusty bookshelf, shuffling through fallen leaves, or squeezing through a crowded subway car? Instead of dumping a paragraph of description, mix it in with the action or dialogue.
Sometimes, the setting can do more than just provide a backdrop—it can reinforce the mood of a scene or even reflect a theme in the story. A stormy night might enhance tension, while a warm, sunny day might highlight a moment of peace. The environment can add an extra layer to what’s happening symbolically.
The bookstore was tucked between two brick buildings, its faded sign creaking with every gust of wind. Inside, the air was thick with the scent of worn paper and dust, mingling with the faint aroma of freshly brewed coffee from a corner café down the street. The wooden floorboards groaned as Ella wandered between the shelves, her fingertips brushing the spines of forgotten novels. Somewhere in the back, the soft sound of jazz crackled from an ancient radio.
Hope these tips help in your writing!
It's organized loosely by how dynamic the poses are. I've tried to make sure the pins aren't triggering as long as you stay on pinterest.
Its a work in progress so I would be happy to get any feedback y'all have. Also any suggestions for specific types of ref is great.
btw with art when people say 'youve got to do it scared' 'youve got to draw bad' 'youre not gonna know how to do it until you do it' it sounds like bullshit but its true. 90% of art is just getting over the fear that it's not going to be good enough to deserve to be made in the first place. but you're here. you're alive and, with no need to justify that, you're going to make art. it's just part of being alive. you'll spend so long worrying you aren't doing it good enough that you'll look back and realized you didn't live a single day of it.
if ur ever feeling bad about your art just remember your twelve year old self would think it was soooo cool
Trust me, I'm a professional designer :)
Artist, please feel free to add your favorite details that I missed. I'm working on an illustrated/art tutorial version.
PART 2 UP NOW!!
i love love love the way you paint back lighting!! do you have any tips/ a step by step for the way you do it?
ended up making a whole painting just to break it down and explain my general process for subjects lit from behind so heres that + a timelapse!
main thing for drawing anything with a strong light source behind is to make the main subject Darker and more desaturated to convey that the light is behind them rather than to their sides (face cant be properly lit if the light is behind). Also making the Main highlight the brightest hue in the image helps to intensify it. I tend to use teeth/eyes as a good comparison point
some people have a tendency to make the sclera white out of habit but darkening that+ the rest of the whites helps the image read as Darker compared to the brighter highlight
Okay guys, here's the best drawing advice I can possibly give to someone struggling to find their "style" or is just a beginner in general. Now when I say this you'll probably think it sounds overly simple and stupid as shit, but please trust me on this.
Take your paper, take your pencil, a vague idea of what you want to draw, and just go fucking ham. Do not sit there forever slowly sketching and erasing every 30 seconds. Do not waste time second-guessing yourself. Draw something, and if you think it looks like shit, draw it again, slightly differently. Again, I repeat, don't take your time with this. Just go for it and don't stop. Now, that second drawing might still look like shit, but I bet you it's slightly better. Keep doing this. Whatever you liked about the last drawing, stick with it. Separate the aspects you like from the aspects you don't.
Now, every artist learns differently, but for me and many others, this simple trick works wonders, 'cause guess what guys, focusing too much on your little mistakes is what's holding you back. So stop it. I'll reword it one last time just to make sure you get it through your head. When you're just starting out, trying to find your groove,