Check out Color Supply! The site has inspirational colour palettes from designers & illustrators around the world!
It’s got some tips and tricks about picking colours. They also have a Hex Colour Palette Generator!
(Thanks to @magnetholic for showing us!)
i tried to make a tut on how i draw bodies but it came out as a mix between me trying to make sense of my lazy technique and general art tips??
i get overwhelmed by complex scheming and sketching so i try to sketch with the least lines/shapes possible.
if you find this method too difficult-dont worry. ive had years of practice and ive developed a lot of shortcuts for myself, so this might be like reading the notes of a student who has their unique set of abbreviations.
hope that helps tho??
I mentioned on twitter that I wanted to do a lip sync tutorial and immediately got some people who were interested so I put one together real quick!
I’m going to use a bit of unfinished lip sync from my taz animated part as reference. They’re just gifs so no sound, but you should still be able to tell that he’s saying “I’d say a solid B… Solid B minus.”
Anyone who’s looked up how to do lip sync has seen phoneme charts. Phonemes are just the shape your mouth makes when you make certain sounds.
What’s easiest is to say it yourself and pay attention to the shapes your mouth is making. Since you’re going frame by frame, your audio is slow enough that you can make each shape slowly and distinctly and you can get each individual phoneme down in the animation.
An easy way to tell if you’re animating lip sync wrong is if you run out of frames to make each shape. You don’t need them! Making each shape is unnatural. People talk quickly and the mouth doesn’t have the time to get into each shape. They blend together, sometimes to the point where the shape doesn’t change at all!
Not only does the 2nd gif take less frames and energy to make, it’s more relaxed, it looks less distracting, and his lips are much easier to read!
These are reference charts to show the differences more clearly
This is the difference between getting swallowed up in every last detail and paying attention to reality.
What matters more than hitting every syllable is making it look natural and flow with the acting. That’s why anime mouth flaps can work so well. A strong pose through the whole body matters more than one mouth shape.
Genice, can you give me some advice with hands? The hands i draw sometimes end stiff and ugly. Also hands in perspective, because sometimes they end too big or small. Thanks!
i mostly got better at drawing hands by just practicing how to draw them a lot!what i would do is draw a pose or two over and over again (maybe at slightly different angles and stuff) first with reference, and then draw them again without looking at anything to see how much i can draw from my mind, and then go back and forth between the two until i get enough of a “feel” to draw a certain pose decently without relying on reference. i think after a while you kind of develop patterns in the way you draw hands and from there it becomes easier to draw different hand poses and stuff from scratch
to make the hands you draw look less awkward/stiff, i think it helps to focus more on the overall flow of the composition and silhouette of the hand rather than getting all the details in and anatomy right and stuff in the initial stages
when drawing hands in perspective i think it helps to visualize them as 3d shapes
to get the foreshortening right (aside from using perspective guides and whatnot) i like to just draw the hand first, and then eyeball the perspective and adjust its size and position until it looks right
(select with lasso tool > ctrl+t to transform +right click for more transform options)
another thing i do is take reference pictures with my ipod (any camera works tbh. i just find using a mobile device to be more convenient)by holding the camera close to my hand i can get a really exaggerated perspective like this:
it’s nice because i can get the ref for the exact pose and angle i’m looking for without having to do a lot of internet fishing
The getting Started Course is here, go check it out here: http://cgcookie.com/concept/cgc-courses/getting-started-in-digital-art/
note that it works best with thin lineart (I used SAI2 for this, but I think you can use any art program with a overlay layer mode)
NSFW because there will probably be nude refs | this is a side blog to sort all of the art stuff I need | none of it is mine
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