"Baby, hold my hand
Let me be your man
Let me take you away from the cold,
Baby be my diamonds and gold"
Will we be able to adopt the cats at the cat cafe?
Yes! I am thinking at minimum the player can adopt at least one cat. Maybe more, I'm not sure yet, the cafe is still in its infancy but yes you can def have a cat
Oohhh weird question but will we occasionally catch a glimpse of Kage while moving around the map? Like when we go out to the shops does he follow us?
I'm very excited for this game 💕👑
There's always some evidence of him being not too far from the player, though I'm still looking at different ways to portray that, and it probably won't be just one thing or way of knowing.
I'm hoping to make some neat moments like that too though, where you can "spot him in the wild" :)
I am mom's spaghetti palms sweaty right now, was up into the wee hours of the morning with my game after realizing One Drive (Microsoft's "helpful" cloud syncing it pushes) was autosyncing all my game files (and other less important files) while I had them open working on them :')
I'll spare everyone the details of why that's bad but the tldr is it almost corrupted my whole game, but I fixed it and only lost some very basic formatting (in game menu adjustments and the font settings, which I am replacing anyway with something more readable). And a few small edits to some json files which again are easy to redo.
I already back up my game to a flash drive (yeah, I know I need to get Github) so I've banished One Drive from my desktop since there's no reason for it to be there.
Definitely don't recommend allowing One Drive to autosync files while you are actively working in any kind of database. Unfortunate that I didn't realize this was happening until it started giving me all these issues!
The anxiety of yandere Kage trying to keep his cool after you inadvertently hurt his feelings
Working on weather effects for 2-Headed Boy, added some fog to the city map (or maybe it's just pollution, let's be real)
Will we be able to make bad choices with the cats? Like have one hate us? Or do we have the choice for one of the romances to be attacked by our cats?
Tbh I hadn't really considered that sort of thing, the cats are kind of a plot stepping stone to the overall story involving Yurei and their main function for story purposes so far kind of ends at the ability to adopt one, so I haven't done much with what happens after the cat lives with you except that you can change their accessories around.
Probably won't have them attacking any love interests. But I could do an ongoing point system with them of attachment level similar to what I have with the guy characters, that persists and can grow after being adopted. I could see how that could become story relevant.
As far as the inverse, making the cats dislike the player if you don't do well taking care of them could also be a thing and could also be story relevant.
My main goal right now is to keep features story relevant unless it's something very easy to implement, otherwise I'm risking a lot feature creep that just requires a ton of time to put in and perpetually pushes the release out you know? (which is why I'm not planning on housing customization right now if you saw the other question about that.)
So I guess the answer is the cats won't have an opinion on the love interests (except they like and remember Yurei because he basically raised them from kittens) but they certainly could grow to dislike the player if you don't act right :p
Samples for 1st LI's sprite animation, Yurei! Now I can start working on a design for the final love interest option...
Small redraw of Kage sprite in sad mode
Do you have plans to release a demo? Or are you going to wait and release the full game?
I'm going to release it in chapters, one rival at a time, starting with the Yurei route :) so I guess 3 chapters total is the current plan
Quick update, someone politely inquired about the pronoun setup in my game project yesterday, and to be honest I hadn't given it much thought.
But I decided, what the heck why not just decouple the player sprite's appearance from their in-game pronouns so they are separate questions when you're setting up your character at the beginning.
So you can use the feminine sprites with masculine pronouns or vice versa. I'll also add a 3rd set of "they/them" that can go to either sprite set too.
Not a hard thing for me to do and I'm sure it would make some people happier and nobody less happy, so that's a net positive for the game, and that's what we aim for here in my brain world. It's early enough in development that I don't have to revisit very much of what I already wrote into the game either so it's really nbd on that front.
Anyway will try to work on that sometime today if I get time between working my normie job
21+ blog owner Upcoming free-to-play yandere boyfriend PC game: "2-Headed Boy" TikTok: @2headed.boy1 reddit: r/2HeadedBoy Twitter/X: 2HeadedBoy2024
143 posts